Publication Date
In 2025 | 35 |
Since 2024 | 454 |
Since 2021 (last 5 years) | 1865 |
Since 2016 (last 10 years) | 4442 |
Since 2006 (last 20 years) | 7851 |
Descriptor
Source
Author
Slavin, Robert E. | 33 |
Giangreco, Michael F. | 18 |
Horner, Robert H. | 16 |
McIntosh, Kent | 12 |
Dochy, Filip | 11 |
Dunlap, Glen | 11 |
Kyndt, Eva | 10 |
Leigh, David | 10 |
Johnson, Roger T. | 9 |
Todd, Anne W. | 9 |
Algozzine, Bob | 8 |
More ▼ |
Publication Type
Education Level
Audience
Practitioners | 1029 |
Teachers | 728 |
Administrators | 329 |
Students | 98 |
Parents | 90 |
Policymakers | 89 |
Researchers | 88 |
Community | 39 |
Counselors | 30 |
Media Staff | 23 |
Support Staff | 23 |
More ▼ |
Location
Australia | 345 |
United Kingdom | 268 |
Canada | 211 |
California | 186 |
United Kingdom (England) | 146 |
United States | 129 |
Spain | 117 |
New York | 108 |
Texas | 106 |
North Carolina | 101 |
Pennsylvania | 97 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards without Reservations | 6 |
Meets WWC Standards with or without Reservations | 18 |
Does not meet standards | 8 |
Stankiewicz, Katarzyna; Tomczak, Michal T.; Ziemianski, Pawel; Krawczyk-Brylka, Beata – Education Sciences, 2020
A conscious shaping of entrepreneurial competence is a relevant element of entrepreneurial education. In order to recognize which of the competencies regarded as entrepreneurial are characteristic of members of entrepreneurial teams, which is crucial for the work of those teams, it is necessary to identify the structure of those competencies. This…
Descriptors: Entrepreneurship, Competence, Teamwork, Business Administration Education
Riley, Jason M.; Ellegood, William A. – International Journal of Educational Management, 2020
Purpose: The purpose of this paper is to understand how task conflict and relationship conflict influence teams' transactive memory systems (TMS) and by extension team performance. Design/methodology/approach: Leveraging experiential learning theory and a popular operations management simulation tool, survey data from 341 students, who worked on…
Descriptors: Experiential Learning, Teamwork, Memory, Simulation
Wiggins, Alexis – Educational Leadership, 2020
When teachers give a group grade for discussions, students focus on collaboration--not "airtime." Alexis Wiggins, teacher and author of "The Best Class You Never Taught" (ASCD, 2017), describes how--and why--a group grade works so well for class conversations (a bonus rubric is included).
Descriptors: Discussion (Teaching Technique), Student Participation, Grading, Teamwork
Tracy A. Gies – ProQuest LLC, 2020
Instructional designers (ID) in higher education are the nominative leaders of ID teams consisting of IDs, faculty, and sometimes other creative and media professionals. ID practice is complex because it involves the application of many different theories, concepts, and procedures in the development and design of instructional courses and…
Descriptors: Instructional Design, Leadership, Higher Education, Attitudes
Semenets-Orlova, Inna; Klochko, Alla; Tereshchuk, Oleksandr; Denisova, Ludmila; Nestor, Vitaly; Sadovyi, Serhii – Journal of Curriculum and Teaching, 2022
The eruption of the COVID-19 pandemic has become a major challenge for educators around the world, forcing educational organizations to look for alternative teaching methods, namely distance learning. It forced the managers of educational organizations to carry out management activities in the conditions of remote work. The article is devoted to…
Descriptors: COVID-19, Pandemics, Educational Change, Distance Education
Ala, Oluwafolakemi – International Journal of Information and Communication Technology Education, 2022
Peer interaction to assist and learn from each other has been extended online in recent times. This study was conducted to find the pattern of participation in integrated peer-assisted learning and to investigate factors known to affect such participation among students in their peer-assisted learning clusters. The pattern of participation was…
Descriptors: Foreign Countries, Peer Teaching, College Students, Interaction
Lasley, Joe – New Directions for Student Leadership, 2022
This article describes a developmental framework for the application of role-playing games (RPGs) in leadership learning. RPGs relate to leadership learning on a range of levels from individual development, to team building, to parallel group processes. The variety and depth of learning and development potential in RPGs is very exciting,…
Descriptors: Educational Games, Role Playing, Leadership Training, Teamwork
Attrill, S. L.; McAllister, S.; Brebner, C. – Advances in Health Sciences Education, 2022
The work-readiness skills and attributes that facilitate healthcare graduates to succeed in their new workplaces are not well defined. In particular, the perspectives of supervisors of graduates in the diverse hospital and community settings of healthcare practice are not well represented in research about work-readiness. Interview data from a…
Descriptors: Speech Language Pathology, Allied Health Personnel, College Graduates, Career Readiness
Zhan, Qinglong; Chen, Xiaoyu; Retnawati, Elva – Education and Information Technologies, 2022
Makerspaces aim to revolutionize the current higher education by providing a means for students to be directly involved in many scientific projects and develop various kinds of skills. While researchers have made progress in understanding different makerspaces and the increase of making in education, the reality is that a specific makerspace may…
Descriptors: Shared Resources and Services, Universities, Science Projects, Foreign Countries
Tamayo Avila, Daymy; Van Petegem, Wim; Snoeck, Monique – IEEE Transactions on Education, 2022
Contribution: This article presents agile software engineers stick together (ASEST+), an improved version of a framework called ASEST that aims to develop team cohesion, leading to better team learning and software engineering student teams. Background: Effective teamwork is crucial for agile software development's success and is, therefore, a key…
Descriptors: Computer Software, Teamwork, Engineering Education, College Students
Martin-Cruz, Natalia; Martin-Gutierrez, Adrian; Rojo-Revenga, Miguel – International Journal of Research & Method in Education, 2022
Methods for teaching higher education students how to learn teamwork skills are constantly evolving. Over the last few years, serious games have become popular in business schools for stimulating teamwork among students by making them focus on the game while pursuing a team objective. Among these games, LEGO® Serious Play has shown enormous…
Descriptors: Toys, Play, Teamwork, Cooperative Learning
Bocala, Candice; Boudett, Kathryn Parker – Educational Leadership, 2022
Collaborative data inquiry can help schools serve their students better and improve student outcomes--but only if equity is prioritized. Researchers from Harvard's Data Wise Project discuss the importance of using an equity lens when engaging in collaborative data inquiry and what this can mean in terms of disrupting system inequities.
Descriptors: Data Use, Data Analysis, Inquiry, Equal Education
Zarotti, Nicolò; Hudson, Clive; Human, Hannah-Rose; Muratori, Greco; Fisher, Paul – Journal of Applied Research in Intellectual Disabilities, 2022
Background: People with intellectual disability often receive diagnoses which may complicate their clinical care. Among these, personality disorder diagnoses are still considered contentious. Little is also known on the perspectives of staff caring for people with intellectual disability who have received a personality disorder diagnosis. Methods:…
Descriptors: Health Personnel, Intellectual Disability, Personality Problems, Comorbidity
Sugrim, Sonali – Journal of Electronic Resources Librarianship, 2022
Electronic resources undergo various changes during their lifecycle from evaluation, to acquisitions, to renewal or cancelation. To keep users abreast of these changes, effective communication is necessary between the electronic resources librarian and the library team. Effective communication is equally important between the electronic resources…
Descriptors: Academic Libraries, Electronic Libraries, Library Services, Computer Mediated Communication
DeSpain, Stephanie N.; Hedin, Laura – Young Exceptional Children, 2022
The Individuals with Disabilities Education Act Part C (IDEA, 2004) is a federal program that assists states with delivering early intervention services (EIS) for infants and toddlers with developmental delay up until their third birthday and their families (Early Childhood Technical Assistance Center [ECTA], 2019). Through IDEA Part C, EIS are…
Descriptors: Individualized Family Service Plans, Early Intervention, Professional Personnel, Family (Sociological Unit)