NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 181 to 195 of 132,841 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Susana Gómez Redondo; Claudio J. Rodríguez Higuera; Juan R. Coca; Alin Olteanu – Studies in Philosophy and Education, 2024
We propose a semiotic framework to underpin a posthumanist philosophy of education, as contrasted to technological determinism. A recent approach to educational processes as semiotic phenomena lends itself as a philosophy to understand the current interplay between education and technology. This view is aligned with the transhumanist movement to…
Descriptors: Semiotics, Humanism, Educational Philosophy, Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Stéphane Colognesi; Vanessa Hanin – Technology, Pedagogy and Education, 2024
This article discusses a study conducted among final-year undergraduate students preparing to become primary school teachers. These students participated in an eight-week module on digital technology, working in pairs to create, test and analyse pedagogical scenarios using and not using digital tablets. The study aimed to address two main…
Descriptors: Technology Uses in Education, Undergraduate Students, Preservice Teachers, Student Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Xundiao Ma; Yueguang Xie; Xin Yang; Hanxi Wang; Zhongyu Li; Jia Lu – Education and Information Technologies, 2024
At present, the research on the teacher-student interaction (TSI) mode in smart classroom (SC) was not in-depth enough, and a few studies mainly focuses on top-down theoretical deduction. This study adopted a bottom-up approach to study the TSI modes in SC and proposed specific implementation suggestions, which had important theoretical value and…
Descriptors: Interaction, Teacher Student Relationship, Educational Technology, Thinking Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Sven Judel; Jasper vom Felde; Ulrik Schroeder – Technology, Knowledge and Learning, 2024
This article presents the first iteration of the video analytics system VA4ME that enables the logging of video interactions in Moodle without the need to provide the videos by a separate plugin or website. Instead, the logging plugin injects, if allowed within a course, JavaScript code that logs video interactions and transforms these logs into…
Descriptors: Video Technology, Learning Management Systems, Information Storage, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Yang Yuan – International Journal of Web-Based Learning and Teaching Technologies, 2024
In order to explore the maturity of online concerts and the digital content of music resources, this article analyzes the role of artificial intelligence in music education, discusses the application of artificial intelligence in music education and the development trend of artificial intelligence in education, and studies the quality of vocal…
Descriptors: Music Education, Singing, Artificial Intelligence, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Nadira Dayo; Sameh Said Metwaly; Wim Van Den Noortgate – British Journal of Educational Technology, 2024
Single-case experimental designs (SCEDs) may offer a reliable and internally valid way to evaluate technology-enhanced learning (TEL). A systematic review was conducted to provide an overview of what, why and how SCEDs are used to evaluate TEL. Accordingly, 136 studies from nine databases fulfilling the inclusion criteria were included. The…
Descriptors: Technology Uses in Education, Technology Integration, Educational Research, Evaluation Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Diego Addan Gonçalves; Ricardo Caceffo; José Armando Valente; Rodrigo Bonacin; Julio Cesar dos Reis; Maria Cecília Calani Baranauskas – Educational Technology & Society, 2024
Learning environments can benefit from the enactive concept which considers human and technological aspects as coupled together so that interaction is seen as a cycle of perceptually guided actions. Although existing literature reviews have been conducted to address the use of technologies in enactive learning environments, we observe they do not…
Descriptors: Interaction, Educational Technology, Technology Uses in Education, Barriers
Peer reviewed Peer reviewed
Direct linkDirect link
Riyan Hidayat; Yousef Wardat – Education and Information Technologies, 2024
Augmented Reality has found extensive use as an interactive technology in various learning and educational environments. However, a previous systematic review (SR) lacked a framework to identify the various types of augmented reality utilized, the types of technology employed, and the types of augmented parameters involved. The primary objective…
Descriptors: Computer Simulation, Educational Technology, STEM Education, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Amy D. Spriggs; Sally B. Shepley; Mark D. Samudre; Hannah E. Keene; Kai O'Neill; Shealynn Hall – Career Development and Transition for Exceptional Individuals, 2025
This study evaluated the effects of behavior skills training (BST) as a means to acquire and generalize self-instruction behaviors using video activity schedules (VidAS) loaded on an iPod Touch for four U.S. high school students with intellectual disabilities. Behavior skills training procedures were implemented in two different vocational…
Descriptors: High School Students, Students with Disabilities, Intellectual Disability, Behavior Modification
Peer reviewed Peer reviewed
Direct linkDirect link
Merve Kasim; Yasemin Deringöl – Education and Information Technologies, 2025
The aim of this study is to investigate the impact of technology-supported mathematical modeling method on the mathematical skills of a fourth-grade student with Mathematical Learning Disabilities. The study group consists of a fourth-grade student. It was discovered that the student lacked numerical and logical skills compared to other students.…
Descriptors: Educational Technology, Technology Uses in Education, Grade 4, Mathematics Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Harry Barton Essel; Dimitrios Vlachopoulos; Henry Nunoo-Mensah; John Opuni Amankwa – British Journal of Educational Technology, 2025
Conversational user interfaces (CUI), including voice interfaces, which allow users to converse with computers via voice, are gaining wide popularity. VoiceBots allow users to receive a response in real-time, regardless of the communication device. VoiceBots have been explored in fields such as customer service to automate repetitive queries and…
Descriptors: Foreign Countries, Artificial Intelligence, Program Effectiveness, Undergraduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Furkan Kalyoncu; Hasan Karal – Education and Information Technologies, 2025
The aim of this study is to design and develop an augmented reality based mobile application (HardwARe teaching material) based on the "Computer Systems" subject outcomes in the 5th grade curriculum. In the design and development phase of the HardwARe teaching material, the design-based research (DBR) method, which is frequently…
Descriptors: Computer Simulation, Technology Uses in Education, Design, Material Development
Peer reviewed Peer reviewed
Direct linkDirect link
Enzo Simonnet; Mathieu Loiseau; Élise Lavoué – Journal of Computer Assisted Learning, 2025
Background: Vocabulary learning is an essential dimension of foreign language learning. The learners have a huge responsibility in this task. Among other factors, time constraints and an overall lack of maintained motivation on the part of students makes it especially challenging. Consequently, improving vocabulary learning requires strategies to…
Descriptors: Vocabulary Skills, Technology Uses in Education, Educational Technology, Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Aytaj Ismayilzada; Ayaz Karimov; Mirka Saarela – Journal of Interactive Learning Research, 2025
This systematic literature review explores learning analytics (LA) in serious games within virtual reality (VR) environments, focusing on studies from the International Conference on Learning Analytics and Knowledge (LAK) and the Journal of Learning Analytics (JLA). Conducted in two stages, the review identifies key domains where serious games in…
Descriptors: Educational Games, Computer Simulation, Technology Uses in Education, Instructional Effectiveness
Peer reviewed Peer reviewed
Direct linkDirect link
Jesús J. Cambra-Fierro; María Fuentes Blasco; María-Eugenia Eugenia López-Pérez; Andreea Trifu – Education and Information Technologies, 2025
Rapid technological advancements of recent decades have fueled, among other aspects, a global boom in the utilization of artificial intelligence (AI) tools across a variety of areas. Higher education, like other domains, has embraced these innovations, with ChatGPT emerging as one of the latest additions. Faculty perception, ability, and…
Descriptors: Educational Technology, Artificial Intelligence, College Faculty, Teacher Attitudes
Pages: 1  |  ...  |  9  |  10  |  11  |  12  |  13  |  14  |  15  |  16  |  17  |  ...  |  8857