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Justin Edwards; Andy Nguyen; Joni Lämsä; Marta Sobocinski; Ridwan Whitehead; Belle Dang; Anni-Sofia Roberts; Sanna Järvelä – British Journal of Educational Technology, 2025
Socially shared regulation of learning (SSRL) is a crucial process for groups of learners to successfully collaborate. Detecting and supporting SSRL is a challenge, especially in real time, but hybrid intelligence approaches such as Artificial Intelligence (AI) agents may make this possible. Leveraging the concept of trigger events which invite…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Metacognition
The Effect of a STEM Integrated Curriculum on Design Thinking Dispositions in Middle School Students
Dina Thomason; Pei-Ling Hsu – International Journal of Technology and Design Education, 2025
STEM, the integration of science, technology, engineering, and mathematics subjects is a popular topic as schools grapple with how to best prepare students for an ever-evolving society. As societal and technological challenges emerge, design thinking has been lauded as a method to enable people to help tackle those challenges. The steps of the…
Descriptors: Integrated Curriculum, STEM Education, Thinking Skills, Middle School Students
Dan Sun; Fan Xu – Journal of Educational Computing Research, 2025
Real-time collaborative programming (RCP), which allows multiple programmers to work concurrently on the same codebase with changes instantly visible to all participants, has garnered considerable popularity in higher education. Despite this trend, little work has rigorously examined how undergraduates engage in collaborative programming when…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Undergraduate Students
Candace Walkington; Mitchell J. Nathan; Julianna Washington; Jonathan Hunnicutt; Taylor Darwin; LeaAnne Daughrity; Kelsey Schenck – Education and Information Technologies, 2025
Augmented Reality (AR) technologies allow for holograms to be layered over the real-world, "augmenting" human vision by adding technical information or illustrations onto 3D space. Although AR-based applications are showing positive effects in many systematic reviews and meta-analyses, well-designed, rigorous studies with strong control…
Descriptors: High School Students, Geometry, Computer Simulation, Tablet Computers
Gyeong-Geon Lee; Seonyeong Mun; Myeong-Kyeong Shin; Xiaoming Zhai – Science & Education, 2025
This research aims to demonstrate that artificial intelligence (AI) can function not only as a tool for learning, but also as an intelligent agent with which humans can engage in collaborative learning (CL) to change epistemic practices in science classrooms. We adopted a design and development research approach, following the Analysis, Design,…
Descriptors: Artificial Intelligence, Cooperative Learning, Science Instruction, Preservice Teachers
Yinglin Liu; Rui Li; Yue Diao; Meixue Hou; Hua Yuan; Xiuying Zhang – Education and Information Technologies, 2025
Virtual reality (VR) technology has been widely used in nursing laboratory courses to effectively making up for the shortcomings of traditional teaching. However, challenges such as cell phone addiction, negative emotions, and reduced communication between teachers and students still exist during the application process, which makes it difficult…
Descriptors: Undergraduate Students, Learning Processes, Preferences, Nursing Students
Xin Li; Wanqing Hu; Yanyan Li – Educational Technology Research and Development, 2025
Collaboration scripts are widely employed in online collaborative learning to enhance student engagement and facilitate collaboration. However, the optimal level of scripting remains a subject of debate. This study aims to address this issue by designing and developing different types of collaborative scripts implemented through conversational…
Descriptors: Artificial Intelligence, Scripts, Learner Engagement, Electronic Learning
Dennis Fung – International Journal of Science Education, 2024
The aim of this research was to investigate the synergistic effects of peer collaboration and graphic organisers (i.e. mind maps) in Hong Kong science classrooms. Over two hundred Grade Four (i.e. Primary Four) students were assigned to different pedagogical groups, namely, "individualised learning with mind mapping," "collaborative…
Descriptors: Foreign Countries, Visual Aids, Science Instruction, Cooperative Learning
Beth Cross – Pedagogy, Culture and Society, 2024
Critique of citizenship education has suggested citizenship should be reconceived, not as a status, but as something that people continuously do: citizenship as practice. This article draws on a two-year ethnographic study of citizenship practices in a Scottish primary school examining how citizenship curriculum was distributed across children's…
Descriptors: Citizenship Education, Cooperative Learning, Decision Making, Elementary School Students
G. R. Fulford – International Journal of Mathematical Education in Science and Technology, 2024
Mathematical modelling has great potential to motivate students towards studying mathematics. This article discusses several different approaches to integrating research work with a second-year undergraduate, mathematical modelling subject. I found sourcing papers from the areas of epidemiology and ecology to be a fruitful source area,…
Descriptors: Mathematical Models, Undergraduate Students, College Mathematics, Case Method (Teaching Technique)
Ali Ramadan Elbaioumi Shaddad; Biruk Jember – Asian-Pacific Journal of Second and Foreign Language Education, 2024
This study explored the impact of feedback-supported tasks and peer-work activities on language learners' engagement, self-esteem, and language growth in a university setting in Saudi Arabia. Employing a sequential explanatory mixed-methods design, 45 participants in the experimental group and 43 in the control group underwent 15 sessions of…
Descriptors: Feedback (Response), Cooperative Learning, Learner Engagement, Self Esteem
Mijoo Kim; Seungyeon Park – Strategies: A Journal for Physical and Sport Educators, 2024
Physical educators may be hesitant to adopt cooperative learning in their classes because they are concerned that a focus on socioemotional learning may reduce motor skill development. However, cooperative learning can increase physical activity engagement and interpersonal skills. This article demonstrates what cooperative learning can look like…
Descriptors: Physical Education, Cooperative Learning, Interpersonal Competence, Teacher Role
Priyanka Lekhi; Trish Varao-Sousa – Chemistry Education Research and Practice, 2024
Team-based learning (TBL) is an instructional strategy where students participate in a set of activities including, applying course concepts to real-life case studies in instructor-selected teams. Here, we describe how TBL has been incorporated into a 3rd year, large, environmental chemistry course and investigate the benefits of using this…
Descriptors: Cooperative Learning, Chemistry, Environmental Education, Student Attitudes
Austin C. Megli; Dayra Fallad-Mendoza; Monica Etsitty-Dorame; Jasmine Desiderio; Yan Chen; Damian Sanchez; Nick Flor; Charlotte N. Gunawardena – American Journal of Distance Education, 2024
Analyzing how participants learn from each other during online forums on discussion boards or social media platforms is often challenging. One of the predominant methods of analyzing such learning is through qualitative content analysis or interaction analysis. The Interaction Analysis Model (IAM), developed by Gunawardena, Lowe and Anderson which…
Descriptors: Learning Processes, Distance Education, Computer Mediated Communication, Social Media
Jade McKay; Bhavani Sridharan – Studies in Higher Education, 2024
Despite the vast body of research surrounding collaborative group work (CGW) and its potential to enhance learning and engagement, questions persist in relation to the effectiveness of CGW initiatives in the development of teamwork skills amongst students in higher education. Prior studies have tended to measure the effectiveness of teamwork and…
Descriptors: College Students, Cooperative Learning, Teamwork, Educational Technology