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W. Blake Ford; Keith C. Radley; Daniel H. Tingstrom; Brad A. Dufrene – Journal of Positive Behavior Interventions, 2020
Disruptive behavior (DB) negatively affects the learning process in various ways, interfering with the educational process of individual students, the teacher, and/or the class as a whole. Group contingency interventions, such as the Good Behavior Game (GBG), are often used classwide to provide teachers with evidence-based management strategies…
Descriptors: Behavior Problems, Student Behavior, High School Students, Grade 9
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Somers, Marie-Andree; Corrin, William; Sepanik, Susan; Salinger, Terry; Levin, Jesse; Zmach, Courtney – National Center for Education Evaluation and Regional Assistance, 2010
According to the National Assessment of Educational Progress (NAEP), just over 70 percent of students nationally arrive in high school with reading skills that are below "proficient"--defined as demonstrating competency over challenging subject matter. Of these students, nearly half do not exhibit even partial mastery of the knowledge…
Descriptors: Reading Difficulties, Adolescents, High Schools, Grade 9