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Broome, Kerise Amaris – ProQuest LLC, 2023
The purpose of this action research is to evaluate the impact of gamified peer feedback in a high school English Language Arts classroom at Southern Charter High School. National assessments on writing show that student proficiency is low in part because many high school students lack revision skills. Compounding the problem is that as classroom…
Descriptors: Peer Evaluation, Feedback (Response), Gamification, High School Students