Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Author
Antero Lindstedt | 1 |
Antti Koskinen | 1 |
Erno Lehtinen | 1 |
Günes, Gökhan | 1 |
Hilma Halme | 1 |
Jake McMullen | 1 |
Kristian Kiili | 1 |
Minna M. Hannula-Sormunen | 1 |
Saku Määttä | 1 |
Tomi Kärki | 1 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Early Childhood Education | 1 |
Elementary Education | 1 |
Grade 7 | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Preschool Education | 1 |
Secondary Education | 1 |
Audience
Location
Finland | 2 |
Australia | 1 |
Brazil | 1 |
China | 1 |
Hong Kong | 1 |
Kuwait | 1 |
Malaysia | 1 |
Qatar | 1 |
South Korea | 1 |
Taiwan | 1 |
United Kingdom | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Jake McMullen; Antti Koskinen; Tomi Kärki; Antero Lindstedt; Saku Määttä; Hilma Halme; Erno Lehtinen; Minna M. Hannula-Sormunen; Kristian Kiili – Mathematical Thinking and Learning: An International Journal, 2024
Adaptive expertise is a highly sought after, but difficult to achieve, outcome of mathematics education. Many teaching methods appear to support the development of adaptive expertise only in a small proportion of students. Game-based learning environments may be useful for supporting adaptive expertise. Therefore, we carried out a…
Descriptors: Game Based Learning, Number Concepts, Knowledge Level, Intervention
Günes, Gökhan – Early Child Development and Care, 2022
This study sought an answer to the question whether the digitalization of play is technological mutation or digital evolution. To this end, 14 studies published over the last five years were reviewed and discussed under four themes, namely digital technology and children, parents', and teachers' perceptions of digital technology, screen effects,…
Descriptors: Play, Young Children, Early Childhood Education, Video Games