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Tollison, Scott; Xie, Kui – Journal of Educational Computing Research, 2012
The current study investigates the effects of preparing students for an online debate through a worked example in terms of student perception, participation, and level of cognitive skills. The study found that students prepared for online debate through a worked example participated more frequently, wrote more words or phrases that encouraged the…
Descriptors: Web Based Instruction, Distance Education, Computer Mediated Communication, Asynchronous Communication
Cheong, Christopher; Bruno, Vince; Cheong, France – Journal of Information Technology Education: Innovations in Practice, 2012
An important aspect of education is to promote higher-order thinking skills to learners. However, in the lecture environment, learners are passively engaged and it is unlikely for higher-order thinking to occur. Although interventions such as "clickers" can be used to increase engagement in lectures, this does not necessarily promote…
Descriptors: Foreign Countries, Instructional Design, Handheld Devices, Computer Software
Zendler, A.; Spannagel, C.; Klaudt, D. – IEEE Transactions on Education, 2011
Constructivist approaches to computer science education emphasize that as well as knowledge, thinking skills and processes are involved in active knowledge construction. K-12 computer science curricula must not be based on fashions and trends, but on contents and processes that are observable in various domains of computer science, that can be…
Descriptors: Computer Science Education, Elementary Secondary Education, Thinking Skills, Cluster Grouping
Robertson, Judy – Computers & Education, 2011
To be successful university learners, students need to develop skills in self-directed learning. This encompasses a range of cognitive and meta-cognitive skills including generating one's own learning goals, planning how to tackle a problem, evaluating whether learning goals have been met, and re-planning based on this evaluation. The educational…
Descriptors: Web Sites, Electronic Publishing, Computer Science Education, Diaries
Hui, Tie Hui; Umar, Irfan Naufal – Turkish Online Journal of Educational Technology - TOJET, 2011
This study aims to investigate the effects of metaphors and pairing activity on programming performance of students with different self-regulated-learning (SRL) level. A total of 84 computing students were involved in this seven-week study, and they were randomly assigned either to a group that received a combination of metaphor and pair…
Descriptors: Foreign Countries, Discussion, Figurative Language, Teaching Methods
Merrick, K. E. – IEEE Transactions on Education, 2010
This correspondence describes an adaptation of puzzle-based learning to teaching an introductory computer programming course. Students from two offerings of the course--with and without the puzzle-based learning--were surveyed over a two-year period. Empirical results show that the synthesis of puzzle-based learning concepts with existing course…
Descriptors: Introductory Courses, Course Content, Computers, Programming
Marshall, Krista Sekeres – Online Submission, 2011
The purpose of this study was to evaluate student understanding and application of computational thinking patterns to novel situations. Over 500 students, who had just designed and programmed a Frogger-style game using the AgentSheets platform, responded to a newly developed video-prompt survey instrument administered in the Fall 2010 semester.…
Descriptors: Video Technology, Grounded Theory, Thinking Skills, Games
Armoni, Michal; Ginat, David – Computer Science Education, 2008
Reversing is the notion of thinking or working in reverse. Computer science textbooks and tutors recognize it primarily in the form of recursion. However, recursion is only one form of reversing. Reversing appears in the computer science curriculum in many other forms, at various intellectual levels, in a variety of fundamental courses. As such,…
Descriptors: Computer Science Education, Problem Solving, Computer Science, Models
Thomas, Jennifer D. E.; Blackwood, Martina – Information Systems Education Journal, 2010
This paper presents an investigation of non-Information Systems (IS) major's perceptions and performance when enrolled in a required introductory Computer Information Systems course. Students of various academic backgrounds were taught Excel, Hypertext Markup Language (HTML), JavaScript and computer literacy in a 14-week introductory course, in…
Descriptors: Computer Literacy, Information Systems, Nonmajors, Required Courses
Walker, Jacob J. – Online Submission, 2010
This Action Research project and Pilot Study was designed and implemented to improve students' hypothetical thinking abilities by exploring the possibility that learning and playing the computer game Minesweeper may inherently help improve hypothetical thinking. One objective was to use educational tools to make it easier for students to learn the…
Descriptors: Action Research, Pretests Posttests, Program Effectiveness, Correlation
Lavy, Ilana; Yadin, Aharon – Journal of Information Systems Education, 2010
The present study was carried out within a systems analysis and design workshop. In addition to the standard analysis and design tasks, this workshop included practices designed to enhance student capabilities related to non-technical knowledge areas, such as critical thinking, interpersonal and team skills, and business understanding. Each task…
Descriptors: Systems Analysis, Formative Evaluation, Management Information Systems, Grading
Machanick, Philip – Computers and Education, 2007
Teaching programming concepts in a more object-oriented way is a growing trend in Computer Science education. This paper takes the idea of abstraction-first teaching a step further, by using Bloom's Taxonomy to design a course to present factual content early, followed by higher-level cognitive skills. In the course described here, factual content…
Descriptors: Programming, Programming Languages, Teaching Methods, Computer Science Education
Ismail, Mohd Nasir; Ngah, Nor Azilah; Umar, Irfan Naufal – Journal of Educational Computing Research, 2010
The purpose of the study is to investigate the effects of mind mapping with cooperative learning (MMCL) and cooperative learning (CL) on: (a) programming performance; (b) problem solving skill; and (c) metacognitive knowledge among computer science students in Malaysia. The moderating variable is the students' logical thinking level with two…
Descriptors: Thinking Skills, Hypothesis Testing, Control Groups, Cooperative Learning
Lan, Yu-Feng; Lin, Pin-Chuan – Australasian Journal of Educational Technology, 2011
With the rapid development of web-based learning environments, question-posing activities have become an important teaching and learning mode. However, this learning approach has some difficulties, one being the lack of a practical approach to assist teachers in evaluating the question-posing ability of all learners. To remedy this problem, the…
Descriptors: College Freshmen, Criticism, Active Learning, Questioning Techniques
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed.; Mascia, Maria Lidia, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers of the 16th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2019), held during November 7-9, 2019, which has been organized by the International Association for Development of the Information Society (IADIS) and co-organised by University Degli Studi di Cagliari, Italy.…
Descriptors: Teaching Methods, Cooperative Learning, Engineering Education, Critical Thinking