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Rizk, Nadya; McKenzie, Matt; Samrout, Marya – Teaching Science, 2022
Coding is a process often associated with computers. Nevertheless, coding is a thought process that can be mastered even without a computer. In NSW, primary students are introduced to computational and algorithmic thinking as early as Stage 1. Yet, teaching coding to young students is not always easy for teachers, mostly because the process is…
Descriptors: Programming, Computer Science Education, Computation, Thinking Skills
Alajlan, Hayat; Alebaikan, Reem; Almassaad, Ahmad – Technology, Pedagogy and Education, 2023
This study identified appropriate pedagogy for computational thinking in K-12 computer education. The Delphi technique was employed to collect different views, ideas and opinions derived a consensus from a panel of 12 international experts through a series of questionnaires. The experts have various experiences in computer science, computer…
Descriptors: Elementary Secondary Education, Computation, Thinking Skills, Computer Science Education
Karen Woo; Garry Falloon – Australian Educational Researcher, 2025
Coding and computational thinking are being hailed as the new literacy for the twenty-first century, and have become increasingly common in schools world-wide. At the same time, the sector is facing a global shortage of technology teachers, and technology lessons are frequently being delivered by non-specialist teachers. Therefore, some have…
Descriptors: English Curriculum, Thinking Skills, 21st Century Skills, Elementary School Students
Chandra, Vinesh; Lloyd, Margaret – Australian Journal of Teacher Education, 2020
An ongoing problem for teacher education institutions is bridging the gap between theory and practice and offering authentic experiences to challenge preservice teachers' pedagogical decision-making. Preservice practicums simulate teaching and can, at best, offer controlled experiences in familiar settings. This restricts the opportunities for…
Descriptors: Preservice Teachers, Coding, Computation, Thinking Skills
Kusaka, Satoshi – Journal of Education and Learning, 2021
Information and Communication Technology (ICT) education has been actively implemented around the world recently. ICT curriculum in schools is intended to improve students' programming-oriented thinking rather than to train them as programmers. The core of ICT education is 'computational thinking'. Computational thinking is taking an approach to…
Descriptors: Cross Cultural Studies, Thinking Skills, Information Technology, Programming
Whitney-Smith, Rachael Margaret – Journal of Pedagogical Research, 2023
As we move further into the digital age, the acquisition of digital literacy (DL) and computational thinking (CT) skills is emerging internationally as an essential goal for students in contemporary school curricula. As the world becomes more uncertain and volatile due to impacts of artificial intelligence (AI), international unrest, climate…
Descriptors: Thinking Skills, Mathematics Curriculum, National Curriculum, Mathematics Instruction
Miller, Jodie – ZDM: The International Journal on Mathematics Education, 2019
Cross-curricula opportunities afforded by STEM education (Science, Technology, Engineering and Mathematics education), supports an environment where students can develop twenty-first century competencies. One approach to addressing cross-curricula opportunities in STEM education is the introduction of computer science (computer…
Descriptors: STEM Education, Interdisciplinary Approach, Thinking Skills, Coding
Duggan, Shane B. – International Education Journal: Comparative Perspectives, 2019
Young people's relationship to the digital economy is a key site of popular and policy attention within the context of shifts in labour market conditions globally. The massification of digital media and rapid growth of digital markets globally have brought significant challenges for policy makers in what counts as work and how best to prepare…
Descriptors: Budgets, Educational Policy, Speeches, Foreign Countries
Mubin, Omar; Novoa, Mauricio; Al Mahmud, Abdullah – Interactive Technology and Smart Education, 2017
Purpose: This paper narrates a case study on design thinking-based education work in an industrial design honours program. Student projects were developed in a multi-disciplinary setting across a Computing and Engineering faculty that allowed promoting technologically and user-driven innovation strategies. Design/methodology/approach: A renewed…
Descriptors: Industrial Arts, Design, Case Studies, Teaching Methods
Isaias, Pedro; Issa, Tomayess; Pena, Nuno – Journal of Information Systems Education, 2014
When developing and working with various types of devices from a supercomputer to an iPod Mini, it is essential to consider the issues of Human Computer Interaction (HCI) and Usability. Developers and designers must incorporate HCI, Usability and user satisfaction in their design plans to ensure that systems are easy to learn, effective,…
Descriptors: Thinking Skills, Information Systems, Skill Development, Units of Study
Al-Saggaf, Yeslam; Burmeister, Oliver K. – Computer Science Education, 2012
This exploratory study compares and contrasts two types of critical thinking techniques; one is a philosophical and the other an applied ethical analysis technique. The two techniques analyse an ethically challenging situation involving ICT that a recent media article raised to demonstrate their ability to develop the ethical analysis skills of…
Descriptors: Foreign Countries, Case Studies, Information Technology, Computer Science Education
Cheong, Christopher; Bruno, Vince; Cheong, France – Journal of Information Technology Education: Innovations in Practice, 2012
An important aspect of education is to promote higher-order thinking skills to learners. However, in the lecture environment, learners are passively engaged and it is unlikely for higher-order thinking to occur. Although interventions such as "clickers" can be used to increase engagement in lectures, this does not necessarily promote…
Descriptors: Foreign Countries, Instructional Design, Handheld Devices, Computer Software
Merrick, K. E. – IEEE Transactions on Education, 2010
This correspondence describes an adaptation of puzzle-based learning to teaching an introductory computer programming course. Students from two offerings of the course--with and without the puzzle-based learning--were surveyed over a two-year period. Empirical results show that the synthesis of puzzle-based learning concepts with existing course…
Descriptors: Introductory Courses, Course Content, Computers, Programming
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers