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Rashmi Khazanchi; Daniele Di Mitri; Hendrik Drachsler – Journal of Computer Assisted Learning, 2025
Background: Despite educational advances, poor mathematics achievement persists among K-12 students, particularly in rural areas with limited resources and skilled teachers. Artificial Intelligence (AI) based systems have increasingly been adopted to support the diverse learning needs of students and have been shown to enhance mathematics…
Descriptors: Mathematics Achievement, Rural Areas, Artificial Intelligence, Individualized Instruction
Adam Carreon; Caitlin Criss; Maggie Mosher – Journal of Special Education Technology, 2024
Virtual reality (VR) is an innovative technology that is rapidly gaining popularity in and out of the classroom. With improvements in hardware and software technology and the push for one-to-one computing, teachers have access to innovative VR supports and resources. These innovative technologies have the potential to improve instruction for…
Descriptors: Computer Simulation, Students with Disabilities, Technology Uses in Education, Student Motivation
Laszcz, Martyna; Dalvi, Tejaswini – Research in Science & Technological Education, 2023
Background: Nanotechnology, a multidisciplinary field with increasing societal importance, demands for an increase in research abilities and capacities. Yet, nanoscience and nanotechnology (NST) are largely inaccessible to K-12 students. This situation demands efforts in research towards bringing NST learning into K-12 classrooms. Purpose: The…
Descriptors: Affordances, Technology Uses in Education, Science Education, Learner Engagement
Duhaylongsod, Leslie; Zetlin, Ariana; Shen, Lisa Utzinger; Allen, Danielle – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2022
This study investigated how 8th-grade civics teachers kept their students engaged in learning during the abrupt shift to remote teaching caused by the COVID-19 pandemic in the spring of 2020. We analyzed the interview transcripts of 10 teachers who were piloting a new civics curriculum during the 2019-2020 school year. We found that three of 10…
Descriptors: Educational Change, Authentic Learning, Civics, Technology Uses in Education
Julian Fraillon, Editor – International Association for the Evaluation of Educational Achievement, 2024
This book presents the first results from the third cycle of the IEA International Computer and Information Literacy Study (ICILS 2023). This study investigated how young people are prepared for life in a world where the capacity to use computers and digital information responsibly, safely, and effectively is essential. The study reports on data…
Descriptors: Digital Literacy, Foreign Countries, Information Technology, Communications
Meital Amzalag; Dorin Kadusi; Shimon Peretz – Journal of Educational Computing Research, 2024
Abundant research has tried to understand how games can be designed and used effectively to improve the learning process and to examine the correlations between digital learning games and student motivation, engagement, and knowledge retention. The current study examined the correlation between learning through digital game-based learning (DGBL)…
Descriptors: Learner Engagement, Academic Achievement, Game Based Learning, Electronic Learning
Ioannis Rizos; Evaggelos Foykas; Spiros V. Georgakopoulos – Contemporary Educational Technology, 2024
The rapid development of generative artificial intelligence (AI) is expected to have a profound impact on various aspects of human society, including mathematics education. Nevertheless, there is a noticeable lack of research, particularly in Greece, that focuses on the development and assessment of lesson plans and math worksheets tailored for…
Descriptors: Foreign Countries, Mathematics Education, Special Needs Students, Safety
A Study of Teacher Perceptions on the Impact of Technology-Enhanced Practices and Student Engagement
Brandon O. Mann; Dawn C. Mann – ProQuest LLC, 2020
The purpose of this quantitative study was to investigate the perceptions of sixth, seventh, and eighth grade teachers in Tuscaloosa City Schools in relation to technology-enhanced practices and student engagement as a result of the "Digital Transformation Initiative". The Pre-service Teacher's Knowledge of Teaching and Technology TPACK…
Descriptors: Teacher Attitudes, Grade 6, Grade 7, Grade 8
Cain, Jabari; Cain, Sylvia; Daigle, Brent – Social Studies, 2021
This qualitative case study explored an eighth-grade social studies classroom where the teacher uses StudyCasts as an instructional strategy with his students. Teacher-led StudyCasts were utilized as a way for his students to remember content for upcoming tests. Additionally, his students created their own StudyCasts in the classroom to review…
Descriptors: Constructivism (Learning), Audio Equipment, Handheld Devices, Information Dissemination
Anthony Lawrence Terrell – ProQuest LLC, 2024
As a result of the COVID-19 epidemic, public school educators encountered several difficulties acquiring and integrating curriculum online. The problem addressed in this study was the negative effect online curriculum implementation had on student achievement as a result of the COVID-19 pandemic. The purpose of this qualitative, exploratory case…
Descriptors: Electronic Learning, Curriculum Implementation, Computer Assisted Instruction, COVID-19
Schigur, Timothy J. – ProQuest LLC, 2018
This study examines the relationship between the use of an iPad in one-to-one environments and reading achievement based on standardized test scores in a middle school setting. This study uses cognitive engagement theory to connect iPad engagement with reading achievement. This study involved 253 middle school students from Milton Middle School in…
Descriptors: Learner Engagement, Handheld Devices, Reading Achievement, Middle School Students
Bressler, Denise M.; Bodzin, Alec M.; Tutwiler, Michael Shane – Journal of Computer Assisted Learning, 2019
Previous research using collaborative mobile augmented reality games in science education revealed that such games can be used to promote learner engagement and have found that engagement in such mobile games is related to flow. This study investigated whether player's flow experience differed by achievement track, gender, or gender composition of…
Descriptors: Middle School Students, Grade 8, Science Instruction, Telecommunications
Chiu, Thomas K. F. – Journal of Research on Technology in Education, 2022
During school closures forced by the COVID-19 pandemic, remote/online learning has been adopted to help students continue to learn. Student engagement, which is energized by motivation as explained by self-determination theory (SDT), is a prerequisite for learning. Therefore, this study investigated how the three perceived psychological needs in…
Descriptors: Self Determination, Student Participation, COVID-19, Pandemics
Muniz, Amanda M. – ProQuest LLC, 2018
The purpose of this research study was to investigate the impact of 1:1 technology implementation on student engagement and motivation, as well as on student learning in the area of English Language Arts. Teacher attitudes towards implementation were also a part of this study. Grades seven and eight were the focus of this research which was…
Descriptors: Middle School Students, Learner Engagement, Student Motivation, English Instruction
Wyeth J. Pabst – ProQuest LLC, 2021
Inconsistent use of mobile technology in the science classroom challenges teachers regarding integrating mobile technology to enhance students' learning. This study addressed teachers' challenges in integrating mobile devices to enhance student learning outcomes in urban sixth to ninth grade science classrooms. The purpose of this exploratory…
Descriptors: Handheld Devices, Telecommunications, Technology Uses in Education, Science Teachers