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Hui Yang – International Review of Research in Open and Distributed Learning, 2025
This study explored the impact of digital technologies on the development of musical skills among music students. A learning experiment was conducted with 66 students between the ages of 18 and 21 from China, France, Italy, and Spain. The study used the methods of a survey and online discussions. Participants verified that the present advancement…
Descriptors: Foreign Countries, Young Adults, Music Education, Music
Lukasz Tomczyk; Pierpaolo Limone; Piergiorgio Guarini – Innovations in Education and Teaching International, 2024
The aim of this paper is to evaluate the usefulness of educational software among teachers in Italy (N = 559). The evaluation of usefulness was conducted on the latest and most popular web-based software used by European teachers, namely: Quizizz, Mentimeter, Wakelet, Padlet, Canva, Emaze, Answergarden, Jamboard, Coggle, Createley, Wordwall,…
Descriptors: Educational Technology, Technology Uses in Education, Foreign Countries, Teacher Competencies
Farhad Ghiasvand; Maryam Kogani; Ali Alipoor – Teaching English with Technology, 2024
The importance of artificial intelligence (AI) in second/foreign language (L2) education has recently captured the attention of several scholars. However, the current scope of literature lacks a cross-cultural investigation into teachers' AI-readiness. To bridge the gap, this study employed a semi-structured interview to unveil the perceptions of…
Descriptors: Foreign Countries, English (Second Language), Language Teachers, Artificial Intelligence
Ludmila Walaszczyk; Sylvester Arnab – Electronic Journal of e-Learning, 2025
In the current educational environment, e-learning and online education have gained significant prominence, especially highlighted during the COVID-19 pandemic when their importance increased dramatically. Empirical evidence highlights the undeniable benefits of online learning, with learners globally appreciating the flexibility to access course…
Descriptors: Open Source Technology, Gamification, Usability, Electronic Learning
Francesca Peruzzo; Julie Allan – Learning, Media and Technology, 2024
The COVID-19 pandemic and the move to remote education exposed old and new inequities, yet it also represented an opportunity to rethink inclusive education. This paper presents findings from a one-year project "DIGITAL in a time of Coronavirus" and draws upon policy analysis and interviews with teachers, principals, and community…
Descriptors: Inclusion, COVID-19, Pandemics, Policy Analysis
Noemi Mauro; Liliana Ardissono; Federica Cena; Livio Scarpinati; Gianluca Torta – International Journal of Artificial Intelligence in Education, 2024
Field trips enrich learning programs with out-of-school activities that can bring gains in students' academic content knowledge and personal growth. However, they are a source of anxiety for teachers because of the bureaucracy, pedagogy, etc., risks they imply. To address this issue, we propose FieldTripOrganizer, a field trip planner based on the…
Descriptors: Foreign Countries, Field Trips, Computer Assisted Instruction, Educational Planning
Irene Neri; Laura Cercenelli; Massimo Marcuccio; Simone Lodi; Foteini-Dionysia Koufi; Antonietta Fazio; Maria Vittoria Marvi; Emanuela Marcelli; Anna Maria Billi; Alessandra Ruggeri; Achille Tarsitano; Lucia Manzoli; Giovanni Badiali; Stefano Ratti – Anatomical Sciences Education, 2024
Anatomical education is pivotal for medical students, and innovative technologies like augmented reality (AR) are transforming the field. This study aimed to enhance the interactive features of the "AEducAR" prototype, an AR tool developed by the University of Bologna, and explore its impact on human anatomy learning process in 130…
Descriptors: Anatomy, Medical Education, Human Body, Computer Simulation
Caterina Bassi; Domenico Brunetto; Umberto Dello Iacono – International Journal for Technology in Mathematics Education, 2024
The present study, carried out in the context of a Teacher Professional Development (TPD) Program on mathematical modelling and digital technologies, focuses on how Italian mathematics teachers refer to digital technologies in designing their lessons and investigates to what extent the TPD program impacted the way by which teachers design their…
Descriptors: Faculty Development, Models, Foreign Countries, Mathematics Teachers
Paoletti, Gisella – Research on Education and Media, 2022
In this note, we analyse the use of gestures and gazes by a group of university lecturers while distance teaching. We investigated the video lessons produced and recorded by 22 lecturers, with the purpose of spotting the presence of signalling behaviours such as glances aimed at drawing the attention to parts of the screen, or pointing gestures,…
Descriptors: Nonverbal Communication, Human Body, Eye Movements, College Faculty
Cone, Lucas; Brøgger, Katja; Berghmans, Mieke; Decuypere, Mathias; Förschler, Annina; Grimaldi, Emiliano; Hartong, Sigrid; Hillman, Thomas; Ideland, Malin; Landri, Paolo; van de Oudeweetering, Karmijn; Player-Koro, Catarina; Bergviken Rensfeldt, Annika; Rönnberg, Linda; Taglietti, Danilo; Vanermen, Lanze – European Educational Research Journal, 2022
With schools and universities closing across Europe, the COVID-19 lockdown left actors in the field of education battling with the unprecedented challenge of finding a meaningful way to keep the wheels of education turning online. The sudden need for digital solutions across the field of education resulted in the emergence of a variety of digital…
Descriptors: COVID-19, Pandemics, Technology Uses in Education, Educational Technology
Tomczyk, Lukasz; Fedeli, Laura; Wloch, Anna; Limone, Pierpaolo; Frania, Monika; Guarini, Piergiorgio; Szyszka, Michal; Mascia, Maria Lidia; Falkowska, Joanna – Technology, Knowledge and Learning, 2023
The aim of this research was to compare the level of digital competence of future pedagogical staff (students of pedagogical faculties) in Italy and Poland. The research was conducted using original measurement tools and knowledge tests. The triangulation of techniques and research tools made possible the determination of the level of knowledge of…
Descriptors: Foreign Countries, Preservice Teachers, Technological Literacy, Computer Software
Anna Flavia Di Natale; Sabrina Bartolotta; Andrea Gaggioli; Giuseppe Riva; Daniela Villani – Education and Information Technologies, 2024
Immersive virtual reality (IVR) and Metaverse applications are gaining attention in the educational field, showing potentials in transforming traditional learning methods by supporting active and experiential forms of learning. Our study, conducted within the context of an Italian university course, employs the Extended Expectation-Confirmation…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, College Students
Alice Barana; Marina Marchisio Conte; Sara Omegna – International Association for Development of the Information Society, 2024
This study investigates the relationship between students' problem-solving skills in solving mathematical problems and asynchronous collaboration in digital learning environments. The research focuses on the Digital Math Training (DMT) project, designed by the DELTA research group at the University of Turin, which aims to enhance students' digital…
Descriptors: Mathematics Instruction, Problem Solving, Asynchronous Communication, Cooperative Learning
Domenico Brunetto; Umberto Dello Iacono – International Journal for Technology in Mathematics Education, 2023
In recent years, we have witnessed rapid technological and digital changes that have inevitably affected mathematics education. This article presents findings on the use of digital technologies by Italian mathematics teachers, especially in this period of digital revolution amplified by the pandemic, and on the teachers' level of training in the…
Descriptors: Foreign Countries, Mathematics Instruction, Educational Technology, Technology Uses in Education
Sara Capecchi; Antonio Lieto; Federica Patti; Ruggero G. Pensa; Amon Rapp; Fabiana Vernero; Sandra Zingaro – IEEE Transactions on Learning Technologies, 2024
The amount of news on the web often confuses the ideas of the reader, who struggles to disentangle information that is sometimes contradictory and difficult to decipher. In the face of such an articulated scenario, the role played by schools is absolutely central: the development of critical thinking in young people (and by extension in their…
Descriptors: Middle School Students, Gamification, Social Media, Learning Activities