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Eagle, Karen A.; McNees, Mark R. – Management Teaching Review, 2023
Inclusivity and diversity are critical to maximizing team performance. This activity incorporates a popular party game that connects students with the learning objectives, demonstrating the vital roles inclusion and diversity play in the success of a business and the importance of building skills for maximizing teamwork. With little instruction to…
Descriptors: Teamwork, Educational Games, Diversity, Inclusion
Erik R. Alanson – ProQuest LLC, 2023
This study evaluated the experiences of faculty-practitioners, graduate students, and a community partner within the context of a professional development (i.e., career education) course at a large, research-intensive institution. Over the course of a 16-week academic semester graduate information technology students worked in collaborative…
Descriptors: Graduate Students, College Faculty, School Community Relationship, Professional Development
Crowne, Kerri Anne – Management Teaching Review, 2019
Completing a jigsaw puzzle can be a fun activity, but it can also be a learning experience. Here an exercise is presented that involves student teams completing a simple puzzle while at least one of the members is blindfolded. The blindfolded member is the only member allowed to touch the puzzle pieces, and the other team members have to…
Descriptors: Puzzles, Group Activities, Teamwork, Communication Skills
Helms, Marilyn M.; Whitesell, Melissa – Journal of Education for Business, 2017
In the strategic management course, students select, analyze, and present viable future alternatives based on information provided in cases or computer simulations. Rather than understanding the entire process, the student's focus is on the final presentation. Chickering's (1977) research on active learning suggests students learn more effectively…
Descriptors: Business Administration Education, Assignments, Experiential Learning, Strategic Planning
Coleman, Daniel R. – College Student Journal, 2015
In light of the current emphasis on adequate preparation of college graduates for the 21st century marketplace, this action research study recounted and examined two experiential cross-pollination team-oriented projects, incorporated into the classroom at a small (1100 students), private university's marketing educational program. Tailoring…
Descriptors: Undergraduate Students, Student Projects, Action Research, Experiential Learning
Cooley, Sam J.; Burns, Victoria E.; Cumming, Jennifer – Journal of Experiential Education, 2016
This study investigates the initial development of groupwork skills through outdoor adventure education (OAE) and the factors that predict the extent of this development, using the first two levels of Kirkpatrick's model of training evaluation. University students (N = 238) completed questionnaires measuring their initial reactions to OAE (Level 1…
Descriptors: Group Activities, Cooperative Learning, Adventure Education, Outdoor Education
Venema, Rachel; Meerman, Judi Ravenhorst; Hossink, Kristin – Journal of Teaching in Social Work, 2015
This article describes student responses to a BSW research course framed by experiential learning theory to engage the community and offer applied research practice. The study finds that students generally express overall satisfaction with the research course and describe perceptions of learning gains when involved in a team-based research project…
Descriptors: Experiential Learning, Cooperative Learning, Teamwork, Undergraduate Students
Gonzalez-Perez, Maria Alejandra; Velez-Calle, Andres; Cathro, Virginia; Caprar, Dan V.; Taras, Vasyl – Journal of Teaching in International Business, 2014
The increasing importance of global virtual teams in business is reflected in the classroom by the increased adoption of activities that facilitate real-time cross-cultural interaction. This article documents the experience of students from two Colombian universities who participated in a collaborative international project using virtual teams as…
Descriptors: Foreign Countries, Business Administration Education, Group Activities, Intercultural Communication
George, Molly – Teaching Sociology, 2013
Focus group interviewing is widely used by academic and applied researchers. Given the popularity and strengths of this method, it is surprising how rarely focus group interviewing is taught in the undergraduate classroom and how few resources exist to support instructors who wish to train students to use this technique. This article fills the gap…
Descriptors: Focus Groups, Interviews, Educational Research, Research Methodology
Sronce, Robin; Arendt, Lucy A. – Journal of Management Education, 2009
Classroom discussions of leadership often neglect the essential role of followers. These discussions do little to address the reality of our students' predominant roles as followers within organizations. We describe the Origami Frog exercise, an experiential exercise that enables students to discover how follower behaviors impact group process and…
Descriptors: Organizational Change, Leadership, Experiential Learning, Leadership Effectiveness
Grau, Stacy Landreth; Akin, Robert – Marketing Education Review, 2011
As educators, we have two missions. First, we must serve our students--they are both our customer and our product. Second, we aim to provide the market in general with graduates with relevant skills and knowledge for jobs that have not even been created yet. Given that most students graduating and moving into the workplace are not necessarily…
Descriptors: Learner Engagement, Majors (Students), Experiential Learning, Marketing
Kohut, Amy; Klajnscek, Rich; Henton, Mary; Faulkingham, Lisa; Bower, Nancy; Shreve, Kat – Zip Lines: The Voice for Adventure Education, 2001
Presents six games (most for all ages) used in adventure and experiential settings. Includes target group, group size, time and space needs, activity level, overview, props, instructions, variations, and tips for processing the experience, where appropriate. The games are icebreakers, promote teamwork and social skills, or help groups to focus.…
Descriptors: Experiential Learning, Games, Group Activities, Interpersonal Competence
Seto, Atsuko; McGriff, Deborah L.; Forth, Nancy L. A. – Multicultural Learning and Teaching, 2008
Fourteen counselors-in-training participated in an experiential cross-cultural learning during a multicultural counseling course. This article provides an example of the implementation and depicts the learning moments that took place during the training. Transcripts of the simulation sessions and the student feedback from the training are…
Descriptors: Student Experience, Training Methods, Models, Counselor Training
Phillippo, Kate; Stone, Susan – Children & Schools, 2006
This study reports findings from a content analysis of the activities and tasks of a school-based problem-solving team. Analyses of observational data collected over the course of five months found that team tasks and activities fell into the following five clusters: (1) needs identification, program development, and planning; (2) intrateam…
Descriptors: Program Development, Content Analysis, Teamwork, Group Activities
Cain, Jim – 2001
This handbook presents a collection of over 35 experiential and adventure-based activities using only a single item of equipment--a 15-foot long section of 1-inch tubular climbing webbing, called a raccoon circle. Some of the activities are quiet, some are loud, and they range from low to high challenge levels. Different-sized groups can be…
Descriptors: Adventure Education, Experiential Learning, Games, Group Activities