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Tél, Tamas – Physics Education, 2021
Chaotic phenomena are not part of standard curricula, although this subject offers several interesting aspects which can help students better understand basic features of science. A central observation is that even simple physical systems, if chaotic, are unpredictable, just like the weather. We present the principles applied when developing a…
Descriptors: Physics, Science Instruction, Teaching Methods, Motion
Moritz Waitzmann; Ruediger Scholz; Susanne Wessnigk – Physical Review Physics Education Research, 2024
Clear and rigorous quantum reasoning is needed to explain quantum physical phenomena. As pillars of true quantum physical explanations, we suggest specific quantum reasoning derived from quantum physical key ideas. An experiment is suggested to support such a quantum reasoning, in which a quantized radiation field interacts with an optical beam…
Descriptors: Physics, Science Instruction, Teaching Methods, Quantum Mechanics
McCartney, Mark – International Journal of Mathematical Education in Science and Technology, 2017
A number of probabilistic experiments are described to estimate e, p and v2, with results from computer simulations being used to investigate convergence. A number of possible classroom exercises and extensions are presented.
Descriptors: Probability, Mathematics Instruction, Computer Simulation, Teaching Methods
Dupont, Brandon; Durham, Yvonne – Journal of Economic Education, 2018
The authors describe how the Monty Hall Dilemma, a well-known choice anomaly, can be demonstrated with a simple and versatile classroom experiment. In addition to demonstrating the anomaly, the experiment can be used to introduce students to some institutional modifications that have been shown to ameliorate it. This experiment, which can be…
Descriptors: Class Activities, Educational Experiments, Mathematical Logic, Classroom Techniques
Young, Lanee – Mathematics Teaching in the Middle School, 2016
Research shows that playing games in the classroom improves students' attitudes toward mathematics, increases motivation to practice skills inside and outside the classroom, and increases learning by encouraging students of all levels to participate. Rutherford asserts that playing games encourages strategic mathematical thinking and supports…
Descriptors: Mathematics Instruction, Teaching Methods, Educational Games, Toys
Lee, Hee Seung; Betts, Shawn; Anderson, John R. – Cognitive Science, 2016
Learning to solve a class of problems can be characterized as a search through a space of hypotheses about the rules for solving these problems. A series of four experiments studied how different learning conditions affected the search among hypotheses about the solution rule for a simple computational problem. Experiment 1 showed that a problem…
Descriptors: Problem Solving, Hypothesis Testing, Experiments, Cognitive Processes
Hoogerheide, Vincent; Loyens, Sofie M. M.; van Gog, Tamara – Instructional Science: An International Journal of the Learning Sciences, 2016
Online learning from video modeling examples, in which a human model demonstrates and explains how to perform a learning task, is an effective instructional method that is increasingly used nowadays. However, model characteristics such as gender tend to differ across videos, and the model-observer similarity hypothesis suggests that such…
Descriptors: Video Technology, Modeling (Psychology), Electronic Learning, Gender Differences
Willis, Melinda B. N.; Hay, Sue; Martin, Fred G.; Scribner-MacLean, Michelle; Rudnicki, Ivan – Mathematics Teacher, 2015
Mathematics teachers continually look for ways to make the learning of mathematics more active and engaging. Hands-on activities, in particular, have been demonstrated to improve student engagement and understanding in mathematics classes. Likewise, many scholars have emphasized the growing importance of giving students experience with the…
Descriptors: Mathematics Instruction, Visualization, Computer Software, Computer Uses in Education
Morey, Richard D.; Morey, Candice C.; Brisson, Benoit; Tremblay, Sebastien – Journal of Experimental Psychology: Human Perception and Performance, 2012
It is known that visual working memory capacity is limited, but the nature of this limit remains a subject of controversy. Increasingly, two factors are thought to limit visual memory: an object-based limit associated with so-called "slots" models, and an information-based limit associated with resource models. Recently, Barton, Ester, and Awh…
Descriptors: Teaching Methods, Criticism, Mnemonics, Short Term Memory
dos Santos Ferreira, Robson; Kataoka, Verônica Yumi; Karrer, Monica – Statistics Education Research Journal, 2014
The objective of this paper is to discuss aspects of high school students' learning of probability in a context where they are supported by the statistical software R. We report on the application of a teaching experiment, constructed using the perspective of Gal's probabilistic literacy and Papert's constructionism. The results show improvement…
Descriptors: Probability, Statistics, Courseware, High School Students
Flores, Alfinio; Cauto, Kevin M. – Mathematics Teacher, 2012
This article will describe two activities in which students conduct experiments with random numbers so they can see that having at least one repeated birthday in a group of 40 is not unusual. The first empirical approach was conducted by author Cauto in a secondary school methods course. The second empirical approach was used by author Flores with…
Descriptors: Probability, Secondary School Students, Secondary School Mathematics, Mathematics Instruction
Hobson, Art – Physics Teacher, 2011
An earlier paper introduces quantum physics by means of four experiments: Youngs double-slit interference experiment using (1) a light beam, (2) a low-intensity light beam with time-lapse photography, (3) an electron beam, and (4) a low-intensity electron beam with time-lapse photography. It's ironic that, although these experiments demonstrate…
Descriptors: Photography, Quantum Mechanics, Physics, Scientific Concepts
Turocy, Theodore L. – Journal of Economic Education, 2009
The author describes a protocol for classroom experiments for courses that introduce undergraduates to signaling games. Signaling games are conceptually difficult because, when analyzing the game, students are not naturally inclined to think in probabilistic, Bayesian terms. The experimental design explicitly presents the posterior frequencies of…
Descriptors: Class Activities, Experiments, Games, Undergraduate Study
Blanco, F.; La Rocca, P.; Riggi, F.; Riggi, S. – European Journal of Physics, 2008
The properties of the arrival time distribution of particles in a detector have been studied by the use of a small Geiger counter, with a GPS device to tag the event time. The experiment is intended to check the basic properties of the random arrival time distribution between successive events and to simulate the investigations carried out by…
Descriptors: Science Experiments, Intervals, Science Instruction, Laboratory Equipment
Pillay, Seshini; Buffler, Andy; Lubben, Fred; Allie, Saalih – European Journal of Physics, 2008
An evaluation of a course aimed at developing university students' understanding of the nature of scientific measurement and uncertainty is described. The course materials follow the framework for metrology as recommended in the "Guide to the Expression of Uncertainty in Measurement" (GUM). The evaluation of the course is based on…
Descriptors: Physics, Laboratory Experiments, Teaching Methods, Probability
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