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J. T. McKeever; L. E. Runceanu – Physical Education and Sport Pedagogy, 2024
Background: Combining Game-Based Approaches, video feedback, and debate of ideas "(débat d'idées)" constitutes an emerging field within pedagogical literature in Physical and Health Education. Nevertheless, more work is needed to understand how this digital tool can be effectively integrated into the teaching and learning process.…
Descriptors: Educational Games, Video Technology, Visual Aids, Student Centered Learning
Zumthurm, Tizian; Krebs, Stefan – Paedagogica Historica: International Journal of the History of Education, 2022
Early in the COVID-19 pandemic, historians -- along with archivists and other stakeholders -- began to initiate digital memory banks, inviting members of the public to upload personal stories, pictures, videos, or other material connected to the pandemic and its impact on everyday life. This article describes how platforms from Western and Central…
Descriptors: COVID-19, Pandemics, Historians, Educational History
Johnson, Andy; Miller, Shawn – Advanced Distributed Learning Initiative, 2022
The founding goal of using standards within acquisition of distributed learning content and technology is to reduce cost in both current and future acquisitions and collaborative efforts across organizations. This document explores existing successful acquisitions and supplies that language as well as successful ways to implement best practices of…
Descriptors: Standards, Course Content, Information Technology, Cost Effectiveness
Veletsianos, George – TechTrends: Linking Research and Practice to Improve Learning, 2017
Hashtags offer exciting opportunities for professional development, teaching, and learning. However, their use reflects users' needs and desires. To illustrate and problematize the ways hashtags are used in professional development settings, this study reports on users' participation patterns, users' roles, and content contributed to three unique…
Descriptors: Mixed Methods Research, Learning Strategies, Professional Development, Mass Media Use
UK Department for Education, 2024
This report sets out the findings of the technical development work completed as part of the Use Cases for Generative AI in Education project, commissioned by the Department for Education (DfE) in September 2023. It has been published alongside the User Research Report, which sets out the findings from the ongoing user engagement activity…
Descriptors: Artificial Intelligence, Technology Uses in Education, Computer Software, Computational Linguistics
Taibi, Davide; Chawla, Saniya; Dietze, Stefan; Marenzi, Ivana; Fetahu, Besnik – British Journal of Educational Technology, 2015
In this paper, we present the TED Talks dataset which exposes all metadata and the actual transcripts of available TED talks as structured Linked Data. The TED talks collection is composed of more than 1800 talks, along with 35?000 transcripts in over 30 languages, related to a wide range of topics. In this regard, TED talks metadata available in…
Descriptors: Databases, Metadata, Access to Information, Teaching Methods
Zervas, Panagiotis; Sampson, Demetrios G. – IEEE Transactions on Learning Technologies, 2014
Mobile assisted language learning (MALL) and open access repositories for language learning resources are both topics that have attracted the interest of researchers and practitioners in technology enhanced learning (TeL). Yet, there is limited experimental evidence about possible factors that can influence and potentially enhance reuse of MALL…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
Huang, Ronghuai, Ed.; Kinshuk, Ed.; Chen, Nian-Shing, Ed. – Lecture Notes in Educational Technology, 2014
The book addresses the main issues concerned with the new development of learning processes, innovative pedagogical changes, the effects of new technologies on education, future learning content, which aims to gather the newest concepts, research and best practices on the frontiers of technology enhanced learning from the aspects of learning,…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Computer Software
Bhusry, Mamta; Ranjan, Jayanthi – International Journal of Educational Management, 2012
Purpose: The purpose of this paper is to emphasize the need for knowledge management (KM) in the teaching-learning process in technical educational institutions (TEIs) in India, and to assert the impact of information technology (IT) based KM intervention in the teaching-learning process. Design/methodology/approach: The approach of the paper is…
Descriptors: Expertise, Knowledge Management, Intervention, Schools
Spencer, Alice; Bussi, Anna – Language Learning in Higher Education, 2020
In the present article, we demonstrate the utility of Open Badge certifications in documenting ESP, EAP and EMI courses. Open Badges are online records of achievement which document field-specific, soft and technical skills. They consist of a visual image and a set of embedded metadata, they are endorsed by the institution which issues them and…
Descriptors: English for Special Purposes, Second Language Learning, Second Language Instruction, Language of Instruction
Mirzaei, Maryam Sadat; Akita, Yuya; Kawahara, Tatsuya – Research-publishing.net, 2014
This study investigates a novel method of captioning, partial and synchronized, as a listening tool for second language (L2) learners. In this method, the term partial and synchronized caption (PSC) pertains to the presence of a selected set of words in a caption where words are synced to their corresponding speech signal, using a state-of-the-art…
Descriptors: Second Language Learning, Listening Skills, Listening Comprehension, Word Frequency
Bennett, Paul – Themes in Science and Technology Education, 2010
This paper describes a software system intended to help students learn about the process of tagging, the assignment of part-of-speech labels, which is basic to computational linguistics. It does this by (a) making it transparent why words have been analysed in a particular way, and (b) making it straightforward to add items to the system's lexicon…
Descriptors: Computational Linguistics, Courseware, English Instruction, Grammar
Leon, Hector Barbosa; Garcia-Penalvo, Francisco J.; Rodriguez-Conde, Maria Jose; Morales, Erla M.; de Pablos, Patricia Ordonez – International Journal of Distance Education Technologies, 2012
Evaluation is a key element in formal education processes; it must be constructed in a way that the item questions within help students understand by adapting them to the learning style as well. The focus of the present research work specifically in the convenience to adapt an associated multimedia material in each single question besides the…
Descriptors: Test Construction, Objective Tests, Cognitive Style, Multimedia Materials
Guo, Wen-Ying; Chen, De-Ren – International Journal of Distance Education Technologies, 2007
Selecting appropriate learning services for a learner from a large number of heterogeneous knowledge sources is a complex and challenging task. This article illustrates and discusses how Semantic Web technologies such as RDF [resource description framework] and ontology can be applied to e-learning systems to help the learner in selecting an…
Descriptors: Electronic Learning, Educational Technology, Technology Uses in Education, Teaching Methods
Nowinski, Wieslaw L.; Thirunavuukarasuu, Arumugam; Volkau, Ihar; Marchenko, Yevgen; Aminah, Bivi; Gelas, Arnaud; Huang, Su; Lee, Looi Chow; Liu, Jimin; Ng, Ting Ting; Nowinska, Natalia G.; Qian, Guoyu Yu; Puspitasari, Fiftarina; Runge, Val M. – Anatomical Sciences Education, 2009
The increasing complexity of human body models enabled by advances in diagnostic imaging, computing, and growing knowledge calls for the development of a new generation of systems for intelligent exploration of these models. Here, we introduce a novel paradigm for the exploration of digital body models illustrating cerebral vasculature. It enables…
Descriptors: Medical Education, Models, Human Body, Brain
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