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Showing 1 to 15 of 272 results Save | Export
Krutka, Daniel G.; Pleasants, Jacob; Nichols, T. Philip – Phi Delta Kappan, 2023
The school lives of students and educators have long been affected by technological changes, but the advent of digital technologies, from smartphones to social media, have amplified the effects on their daily lives. Unfortunately, school curricula rarely focus on critically examining our relationships with technologies. Daniel G. Krutka, Jacob…
Descriptors: Computer Use, Discussion (Teaching Technique), Information Technology, Technology Education
Jessica E. Dennis – ProQuest LLC, 2024
To engage interests and connect with 21st-century learners, educators must be able to effectively use technologies in their classrooms. The problem this study addressed was the limited understanding that language arts educators in urban school districts have of effectively using technological tools while teaching digital literacy. The purpose of…
Descriptors: High School Teachers, Teacher Attitudes, Technology Uses in Education, Digital Literacy
Cagle, Rebecca F. – ProQuest LLC, 2022
The purpose of this study was to investigate teachers' perceptions of using instructional technology in the English language arts classroom. The study focused on kindergarten to eighth- grade general education settings. Teachers' perceptions of innovation, or new practice, impact the implementation of that practice. The study's goal is to better…
Descriptors: Teacher Attitudes, Technology Uses in Education, Educational Technology, English Instruction
Davis, Jeremy – ProQuest LLC, 2022
This qualitative comparative narrative study determined the perceptions of high school English language arts teachers regarding the impact of incorporating Web 2.0 tools upon student college readiness. This study also examined whether teachers should persist in incorporating Web 2.0 tools in educational experiences as they seek to support students…
Descriptors: Web 2.0 Technologies, English Instruction, Language Arts, Teaching Methods
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Bui, Nguyen-Bich-Thy – Asia Pacific Education Review, 2023
The interactive whiteboard is an innovative technological tool that is becoming increasingly popular in educational settings. Using two different methods of instruction--traditional and interactive--this study aims to investigate the effects of the interactive whiteboard on classroom interaction, student achievement, and student attitudes. Drawing…
Descriptors: Educational Technology, Visual Aids, Educational Equipment, Bulletin Boards
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Garcia, Antero; Kelly, Mary Rose; Stamatis, Kristina – Pedagogies: An International Journal, 2022
This manuscript explores teacher beliefs about technology in three 9th grade English classrooms. Examining these teachers' pedagogical uses of technology and their discussion of technology with their students, this study highlights how teacher beliefs can render technology invisible. Teachers demonstrated consistent assumptions that technology…
Descriptors: Teacher Attitudes, Teaching Methods, Futures (of Society), Student Interests
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Musa Saimon; Zsolt Lavicza; Tony Houghton; Fredrick Mtenzi; Pablo Carranza – Discover Education, 2025
STEAM (Science, Technology, Engineering, Arts and Mathematics) Education is one of the approaches that teachers adopt as they shift from content delivery focused teaching to skills development teaching. Also, effective STEAMING requires connection to issues outside the classroom (outdoor STEAM) and hence the coinage of the term Transdisciplinary…
Descriptors: Outdoor Education, Art Education, STEM Education, Sustainability
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Stephen Winton; Laveria Hutchinson; Jie Zhang; Grace Lee – Texas Journal of Literacy Education, 2024
This study examined the perceptions of participants regarding the use of embedded video demonstration lessons during literacy professional development sessions. The videos were captured in an urban elementary classroom and modeled two new literacy strategies. Based on survey responses from 160 kindergarten through fifth grade elementary school…
Descriptors: Teacher Attitudes, Video Technology, Literacy Education, Faculty Development
Christie Drake Adams – ProQuest LLC, 2021
The problem addressed by this study was the possible lack of understanding of middle school English Language Arts teachers' perceptions of the instructional and social capabilities of Google Suite for Education with Chromebooks in the classroom. The purpose of this qualitative narrative inquiry study was to explore participants' stories and…
Descriptors: Middle School Teachers, English Instruction, Language Arts, Teacher Attitudes
Jill Bartholomew – ProQuest LLC, 2022
Modern technological advancements have transformed the way in which humans communicate, including writing. Today's students must not only be able to master the mechanics of good writing, but they must also become competent using writing programs in an online environment. English Language Arts teachers are the primary users of these writing…
Descriptors: Educational Technology, Technology Integration, School Districts, Teacher Attitudes
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Rybakova, Katie; Rice, Mary; Moran, Clarice; Zucker, Lauren; McDermott, Maureen; McGrail, Ewa; Loomis, Stephanie; Piotrowski, Amy; Garcia, Merideth; Gerber, Hannah R.; Marlatt, Rick; Gibbons, Thor – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2019
Almost 20 years ago, Pope and Golub (2000) published their seminal work on teaching with technology in English language arts (ELA) classrooms in "Contemporary Issues in Technology and Teacher Education Journal" ("CITE Journal"). The purpose of this systematic literature review was to learn how subsequent research about ELA…
Descriptors: Language Arts, English Instruction, Educational Technology, Technology Uses in Education
Amy S. Smith – ProQuest LLC, 2023
This qualitative study explored high school students' engagement with a unit where video games and video game materials were incorporated into an English Language Arts classroom. Over several weeks, students engaged with video game content and composed their own video games using the free online platform, Scratch. The purpose of the study was to…
Descriptors: Video Games, High School Students, Language Arts, Technology Uses in Education
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Hayder Faris Naji; Pinar Kullu; Sahin Emrah Amrahov – Education and Information Technologies, 2024
Augmented reality (AR) technology has opened up new possibilities for interactive and immersive learning experiences, where students can visualize abstract concepts and engage with digital objects in real-time. In this study, a real-time AR-based system is developed and, unlike other studies, incorporates sound effects that will play when the…
Descriptors: Computer Simulation, Production Techniques, Technology Uses in Education, Audiovisual Aids
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Nagle, Tori – Georgia Educational Researcher, 2020
This piece summarizes one teacher's experiences during the abrupt move to digital learning due to COVID 19. This is not a full research study.
Descriptors: Electronic Learning, Virtual Classrooms, Transitional Programs, Middle School Teachers
Sirotkin, Sage E. – ProQuest LLC, 2019
Social media has provided innovative ways for teachers to engage students in the learning process but has created a challenge for teachers to incorporate these applications in a manner that is both meaningful to the learning objectives and acceptable to their administration. While social media in education has been the focus of many studies,…
Descriptors: Secondary School Teachers, Language Arts, Social Media, Technology Uses in Education
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