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Showing 1 to 15 of 29 results Save | Export
Jennifer Michelle Youngberg – ProQuest LLC, 2024
The purpose of this qualitative descriptive study was to explore how teachers who teach 6th, 7th, or 8th grade English language arts in a virtual charter school environment describe the gamification process to support student engagement in the classroom. The overarching research question was: How do teachers who teach 6th, 7th, or 8th grade…
Descriptors: Middle School Teachers, Teacher Attitudes, Gamification, Learner Engagement
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Eva Fidia Lestari; Masagus Firdaus; Hanni Yukamana – Journal of English Teaching, 2024
The pandemic has affected many aspects of our lives including education and that has caused the Government to provide alternative teaching methods and make recommendations for online learning. Since smartphones and laptops using the internet are the only tools for learning, students are increasingly playing online games and being exposed to…
Descriptors: Grade 7, Computer Games, Video Games, Game Based Learning
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Jane Perryman; Sandra Leaton Gray; Eleanore Hargreaves; Katya Saville – Pedagogy, Culture and Society, 2024
The normal lives of schools were significantly affected by the recent global pandemic. Some countries closed all schools nationally, others such as the USA closed at a local level according to state law. Much of the focus of research in this area is on the effect on children and learning loss, but this paper uses secondary analysis of data from a…
Descriptors: Teaching Methods, Professionalism, COVID-19, Pandemics
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Ozdemir, Esra Benli – International Journal of Curriculum and Instruction, 2021
The study aimed at obtaining and analyzing the opinions of Science teachers who practiced online STEM activities in the Science course during the transition process to distance education due to the COVID-19 pandemic. The research was carried out with six (n = 6) Science teachers of the 7th grades in six different public schools in Ankara in the…
Descriptors: Teacher Attitudes, Science Teachers, Electronic Learning, STEM Education
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Gokkurt-Ozdemir, Burcin; Yildiz-Durak, Hatice; Karaoglan-Yilmaz, Fatma Gizem; Yilmaz, Ramazan – Informatics in Education, 2021
The purpose of this study was to investigate the effect of digital concept cartoons and maps in eliminating misconceptions of secondary school students. The research was conducted with 67 students who were studying at three different branches of 7th grade of secondary school. The research was conducted according to semi-experimental design with…
Descriptors: Concept Mapping, Cartoons, Electronic Learning, Teaching Methods
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Seda Kaynak; Ümran Betül Cebesoy – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2023
The COVID-19 outbreak had massive impacts in many areas, including education, all over the world. This pandemic forced education systems to make an emergency shift to remote teaching. The Turkish education system was affected by the pandemic, and all schools were forced to shut down in March 2020. Approximately 18 million students in Türkiye…
Descriptors: Science Teachers, Teaching Experience, Distance Education, Private Schools
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Meital Amzalag; Dorin Kadusi; Shimon Peretz – Journal of Educational Computing Research, 2024
Abundant research has tried to understand how games can be designed and used effectively to improve the learning process and to examine the correlations between digital learning games and student motivation, engagement, and knowledge retention. The current study examined the correlation between learning through digital game-based learning (DGBL)…
Descriptors: Learner Engagement, Academic Achievement, Game Based Learning, Electronic Learning
Dacia Randolph – ProQuest LLC, 2022
In this study, a comparative analysis was conducted to explore how students' learning outcomes were potentially influenced by student engagement during different modes of instruction. The study compared the final mean grade point averages (GPAs) of a sample (N = 600) of middle school students during in-person, online, and hybrid modes of…
Descriptors: Middle School Students, Outcomes of Education, In Person Learning, Electronic Learning
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Nagle, Tori – Georgia Educational Researcher, 2020
This piece summarizes one teacher's experiences during the abrupt move to digital learning due to COVID 19. This is not a full research study.
Descriptors: Electronic Learning, Virtual Classrooms, Transitional Programs, Middle School Teachers
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Macale, Aprhodite; Lacsamana, Marivic; Quimbo, Maria Ana; Centeno, Edmund – LUMAT: International Journal on Math, Science and Technology Education, 2021
This study examines the implementation of flipped classroom with peer instruction teaching strategy to Grade 7 public high school students in Laguna, Philippines. To analyze the effect of flipped classroom with peer instruction on Chemistry achievement, a two-group quasi-experimental pretest-posttest research design was used. In addition, student…
Descriptors: Chemistry, Science Instruction, Peer Teaching, Grade 7
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Zeytinli Ünal, Melike; Ünal, Suat; Çakiroglu, Ünal – Asian Journal of Distance Education, 2023
The efficiency of the distance education process can be evaluated from various aspects. One of the most important indicators in revealing the effectiveness of the distance education process is the satisfaction level of the learners. This study aimed to develop a valid and reliable satisfaction with distance education scale for secondary and high…
Descriptors: Distance Education, Test Construction, Test Validity, Test Reliability
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Tenam-Zemach, Michelle; Hecht, Steven A.; Roca, Barbara – AERA Online Paper Repository, 2018
There is a dearth of empirical research on the efficacy of integrated teacher professional development (PD) models, ones that synthesize both online learning and face-to-face teacher PD experiences and interactions. The purpose of this explanatory mixed-methods study was to determine how teachers perceived an integrated PD experience that…
Descriptors: Models, Faculty Development, Electronic Learning, Teaching Methods
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Kirk Walters; Rachel Garrett; Dioni Garcia-Piriz; Eban Witherspoon; Max Pardo; Lauren Burr; Melissa Rogers – Society for Research on Educational Effectiveness, 2022
Background/Context: A minority of U.S. eighth graders reach the proficient level on the National Assessment of Educational Progress (U.S. Department of Education, 2021). Early evidence suggests that the pandemic has made things worse, especially so for underserved student populations (Lewis et al., 2021). Math proficiency is central to advanced…
Descriptors: COVID-19, Pandemics, Rural Schools, Grade 7
Kellie Riley Doubek – ProQuest LLC, 2020
Functioning in a world beyond school requires more sophisticated understanding of both content knowledge and knowledge production across the disciplines (Lee & Spratley, 2010; Shanahan & Shanahan, 2008), as well as how to access, interpret, and share information in print and online environments (Afflerbach & Cho, 2009; Coiro &…
Descriptors: Active Learning, Inquiry, Intellectual Disciplines, Literature
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DiCerbo, Kristen – Learning, Media and Technology, 2016
The volume of data that can be captured and stored from students' everyday interactions with digital environments allows for the creation of models of student knowledge, skills, and attributes unobtrusively. However, models and techniques for transforming these data into information that is useful for educators have not been established. This…
Descriptors: Bayesian Statistics, Educational Technology, Electronic Learning, Learning Processes
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