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Taleyarkhan, Manaz; Dasgupta, Chandan; Garcia, John Mendoza; Magana, Alejandra J. – Journal of Science Education and Technology, 2018
Engineering design thinking is hard to teach and still harder to learn by novices primarily due to the undetermined nature of engineering problems that often results in multiple solutions. In this paper, we investigate the effect of teaching engineering design thinking to freshmen students by using a computer-aided Design (CAD) simulation…
Descriptors: Design, Educational Technology, Engineering Education, Engineering Technology
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Pratt, Renée M. E.; Smatt, Cindi T.; Wynn, Donald E. – Information Systems Education Journal, 2017
This applied database exercise utilizes a scenario-based case study to teach the basics of Microsoft Access and database management in introduction to information systems and introduction to database course. The case includes background information on a start-up business (i.e., Carol's Travel Club), description of functional business requirements,…
Descriptors: Tourism, Database Management Systems, Database Design, Information Systems
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Kitto, Kirsty; Lupton, Mandy; Davis, Kate; Waters, Zak – Australasian Journal of Educational Technology, 2017
Despite a narrative that sees learning analytics (LA) as a field that aims to enhance student learning, few student-facing solutions have emerged. This can make it difficult for educators to imagine how data can be used in the classroom, and in turn diminishes the promise of LA as an enabler for encouraging important skills such as sense-making,…
Descriptors: Curriculum Design, Design Requirements, Student Records, Data
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Pastore, Raymond; Ritzhaupt, Albert D. – TechTrends: Linking Research and Practice to Improve Learning, 2015
It is now common practice for instructional designers to incorporate digitally recorded lectures for Podcasts (e.g., iTunes University), voice-over presentations (e.g., PowerPoint), animated screen captures with narration (e.g., Camtasia), and other various learning objects with digital audio in the instructional method. As a result, learners are…
Descriptors: Educational Research, Literature Reviews, Multimedia Instruction, Multimedia Materials
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Shen, Zhigang; Jensen, Wayne; Wentz, Timothy; Fischer, Bruce – Education Sciences, 2012
The cross-disciplinary nature of energy-efficient building design has created many challenges for architecture, engineering and construction instructors. One of the technical challenges in teaching sustainable building design is enabling students to quantitatively understand how different building designs affect a building's energy performance.…
Descriptors: Student Projects, Active Learning, Energy Education, Energy Management
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Ngai, Grace; Chan, Stephen C. F.; Leong, Hong Va; Ng, Vincent T. Y. – ACM Transactions on Computing Education, 2013
This article presents the design and development of i*CATch, a construction kit for physical and wearable computing that was designed to be scalable, plug-and-play, and to provide support for iterative and exploratory learning. It consists of a standardized construction interface that can be adapted for a wide range of soft textiles or electronic…
Descriptors: Computer System Design, Engineering Technology, Courseware, Computer Science Education
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Elias, Tanya – International Review of Research in Open and Distance Learning, 2010
This paper identifies a set of universal instructional design (UID) principles appropriate to distance education (DE) and specifically tailored to the needs of instructional designers and instructors teaching online. These principles are then used to assess the accessibility level of a sample online course and the availability of options in its…
Descriptors: Instructional Design, Distance Education, Online Courses, Teaching Methods
Cramer, Stephen E. – 1984
In early computer assisted instruction (CAI), negative feedback often insulted students and/or provided no useful knowledge. In classroom settings, teachers use the following approaches in dealing with students' wrong answers: (1) ask the question again, louder and slower; (2) ask the question again, using different words; (3) back up and reteach…
Descriptors: Computer Assisted Instruction, Courseware, Design Requirements, Error Patterns
Keegan, Mark – Educational Technology, 1993
Describes the development of educational computer software called scenario software that was designed to incorporate advances in cognitive, affective, and physiological research. Instructional methods are outlined; the need to change from didactic methods to discovery learning is explained; and scenario software design features are discussed. (24…
Descriptors: Affective Objectives, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Harvey, Wayne – 1985
Designed to address the management and use of computer software in education and training, this paper explores both good and poor software design, calling for improvements in the quality of educational software by attending to design considerations that are based on general principles of learning rather than specific educational objectives. This…
Descriptors: Artificial Intelligence, Cognitive Style, Courseware, Design Requirements
Salisbury, David F. – 1984
This paper summarizes research in modern cognitive theory that relates to the role of computer drill and practice programs in learning and describes a prototype program that exemplifies recommended characteristics. Focus is on four major issues that are relevant to the design and optimization of computer drills: interference, spaced practice,…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Courseware, Design Requirements