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Yang Ding; Xiaohua Zhao; Ying Yao; Chenxi He; Rui Chai; Shuo Liu – Interactive Learning Environments, 2024
The objective of this study is to propose an interactive training method based on the Unity 3D platform and to evaluate its effectiveness in comparison to a video-based training method in curbing speeding behavior and promoting road safety. Based on the attributes unique to drivers with Type A behavior patterns, this study selected 36 drivers with…
Descriptors: Program Effectiveness, Interaction, Motor Vehicles, Educational Technology
Grant, Barry – Roeper Review, 2021
A recent study claiming to provide a basis for gifted education to drop the construct of overexcitabilities in favor of the construct of openness to experience and align itself with the Five Factor Model and a talent development perspective on gifted education is shown to be without merit. An analysis shows that the study supports the conclusion…
Descriptors: Criticism, Talent Development, Gifted Education, Teaching Methods
Marvel, Michele D. – ProQuest LLC, 2012
Massively multiplayer online games (MMOGs) have potential as educational tools. Existing literature shows that MMOG-based courses can foster a more immediate sense of community among students than traditional distance learning interfaces. The immersive technology of MMOGs opens the door for students to be able to virtually walk through the college…
Descriptors: Computer Games, Educational Technology, Teaching Methods, Cooperative Learning
Office of Education, US Department of Health, Education, and Welfare, 1960
In the nation there are four or five million children who have educational needs so unusual that they require special help from the schools. Such children include those with physical handicaps, mental retardation, serious social or emotional problems, or giftedness. Progress is being made in providing for these children, but educational provisions…
Descriptors: Teacher Competencies, Special Education Teachers, Educational Needs, Teacher Education