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Alexander, Erica – Excellence in Education Journal, 2013
In America, there is a growing consensus that educational video games should be used in the classroom to meet the needs of 21st Century learners. According to the American Federation of Scientists (2006), students that "have grown up with digital technology and video games are especially poised to take advantage of the features of educational…
Descriptors: Grade 6, Reading Instruction, Video Games, Computer Simulation
Hixson, Nate – West Virginia Department of Education, 2012
We conducted an evaluation study of the Middle School Algebra Readiness Initiative, a middle school mathematics intervention that was implemented in two West Virginia school districts during the 2011-2012 school year. In participating middle schools, the Carnegie Learning MATHia® software intervention and accompanying classroom curriculum were…
Descriptors: Middle Schools, Algebra, Secondary School Mathematics, Mathematics Instruction