Publication Date
In 2025 | 1 |
Since 2024 | 22 |
Since 2021 (last 5 years) | 85 |
Since 2016 (last 10 years) | 198 |
Since 2006 (last 20 years) | 405 |
Descriptor
Teaching Methods | 417 |
Grade 5 | 343 |
Educational Technology | 234 |
Elementary School Students | 194 |
Technology Uses in Education | 161 |
Foreign Countries | 146 |
Grade 4 | 109 |
Video Technology | 107 |
Mathematics Instruction | 92 |
Grade 6 | 82 |
Student Attitudes | 80 |
More ▼ |
Source
Author
Aleven, Vincent | 3 |
Blazar, David | 3 |
Hasselbring, Ted | 3 |
Hwang, Gwo-Jen | 3 |
Mendiburo, Maria | 3 |
Polly, Drew | 3 |
Bella Lerner | 2 |
Bouck, Emily C. | 2 |
Braslow, David | 2 |
Burkander, Paul | 2 |
Charalambous, Charalambos Y. | 2 |
More ▼ |
Publication Type
Education Level
Grade 5 | 417 |
Elementary Education | 380 |
Middle Schools | 289 |
Intermediate Grades | 277 |
Grade 4 | 149 |
Grade 6 | 125 |
Grade 7 | 72 |
Grade 3 | 71 |
Secondary Education | 64 |
Early Childhood Education | 55 |
Grade 8 | 54 |
More ▼ |
Location
Taiwan | 21 |
Turkey | 21 |
Australia | 12 |
Texas | 10 |
United States | 10 |
California | 9 |
Canada | 7 |
New York | 7 |
Singapore | 7 |
Germany | 6 |
China | 5 |
More ▼ |
Laws, Policies, & Programs
No Child Left Behind Act 2001 | 3 |
Individuals with Disabilities… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards with or without Reservations | 1 |
Does not meet standards | 2 |
Halimeh Khattib; Dorit Alt – Education and Information Technologies, 2024
Digital technology has broadened educational opportunities in science, positioning gamification as a pivotal tool. However, its full potential in enhancing science education has not been thoroughly explored. Addressing this research gap, this study delves into the less examined aspects of gamification within science education. Employing a…
Descriptors: Educational Technology, Technology Uses in Education, Science Education, Gamification
Mikhail Shchevliagin; Diana Koroleva – Turkish Online Journal of Distance Education, 2024
The process of humanization, placing a person at the heart of learning and teaching, has become a key movement in education to meet the requirements of the 21st century. In this regard, designing innovations to serve the human needs first is essential. Personalized learning (PL), being an example of a human-centric innovation, is a promising…
Descriptors: Individualized Instruction, Teacher Attitudes, Foreign Countries, Grade 5
Merve Aydin; Ünal Çakiroglu – Journal of Computer Assisted Learning, 2025
Background: Students experience higher-order thinking skills by finding ways to solve the problem, debugging errors while applying the solution, and testing the solution in programming. However, the inability to create schemas that will characterise programming structures is one of the difficulties during this process. Objectives: This study aimed…
Descriptors: Programming, Computer Science Education, Thinking Skills, Problem Solving
Bui, Nguyen-Bich-Thy – Asia Pacific Education Review, 2023
The interactive whiteboard is an innovative technological tool that is becoming increasingly popular in educational settings. Using two different methods of instruction--traditional and interactive--this study aims to investigate the effects of the interactive whiteboard on classroom interaction, student achievement, and student attitudes. Drawing…
Descriptors: Educational Technology, Visual Aids, Educational Equipment, Bulletin Boards
Ingram, Phyllis E. – ProQuest LLC, 2023
In the southeastern United States, many local school districts have mandated an increased use of instructional technology to address low reading proficiency among English language learners (ELLs). However, local district leaders and stakeholders concurred that additional research was needed to explore how teachers were using technology in their…
Descriptors: Educational Technology, Technology Uses in Education, Reading Instruction, English Language Learners
Kristin Keane – ProQuest LLC, 2023
Over the last several decades, forms of reading have expanded far beyond conventional print-based text to include multimodal representational forms rooted in new practices and contexts (Miller, 2007) including a variety of text formats within technologies. This rapidly changing digital landscape has impacts on the ways in which students engage…
Descriptors: Digital Literacy, Learner Engagement, Reading Instruction, Technology Integration
Teena L. Martin – ProQuest LLC, 2024
This study investigated the understudied area of virtual reality (VR) creation among elementary-aged youth, exploring their engagement in VR creation and the ways in which educators can facilitate this creative process. Using an embedded case study, the researcher examined how the youth visualize writing using the VR creation tool, CoSpaces. To…
Descriptors: Computer Simulation, Elementary School Students, Grade 3, Grade 4
Ramasundrum, Saraswathy; Sathasivam, Renuka V. – Malaysian Online Journal of Educational Sciences, 2022
Research has shown that students' science achievement has declined because of outdated pedagogies and a lack of innovation in teaching and learning. The penetration of digital technologies into teaching could help improve this situation. This study aimed to see the effect of Google Sites on Year 5 students' science achievement. A…
Descriptors: Science Achievement, Grade 5, Educational Technology, Technology Uses in Education
Kai-Lin Yang; Chia-Yang Chen – Education and Information Technologies, 2024
Game-based learning, which includes non-digital and digital games, highlights the benefits of games in terms of players' learning and engagement. Whereas contemporary research focuses more on digital than non-digital game-based learning, more studies shall compare the effects between the two types of game-based learning and their integration. This…
Descriptors: Game Based Learning, Computer Games, Spatial Ability, Grade 5
Shirin Hashim – ProQuest LLC, 2024
This dissertation consists of three papers. In each paper, I leverage a different quantitative method to study a downstream effect of technology on educational outcomes. In the first paper, I study the impact of an online math learning program on 3rd through 5th grade math achievement in Louisiana. Employing Zearn Math usage metrics and…
Descriptors: Technology Uses in Education, Influence of Technology, Electronic Learning, Elementary School Mathematics
Mete, Filiz; Alibasiç, Berra; Köksal, Beyza – Journal of Learning and Teaching in Digital Age, 2023
Knowing a word means knowing its pronunciation, spelling, concept area, and meaning layers. Vocabulary is never an area that can be learned completely by individuals; rather it is a field that expands and deepens throughout life. Vocabulary teaching requires much more than just looking up words in a dictionary or using them in a sentence.…
Descriptors: Vocabulary Development, Turkish, Textbooks, Language Skills
Examining Educators' Perceptions of Video Demonstration Lessons in Literacy Professional Development
Stephen Winton; Laveria Hutchinson; Jie Zhang; Grace Lee – Texas Journal of Literacy Education, 2024
This study examined the perceptions of participants regarding the use of embedded video demonstration lessons during literacy professional development sessions. The videos were captured in an urban elementary classroom and modeled two new literacy strategies. Based on survey responses from 160 kindergarten through fifth grade elementary school…
Descriptors: Teacher Attitudes, Video Technology, Literacy Education, Faculty Development
Oktay, Ozlem; Avci, Zeynep; Sen, Ahmet Ilhan – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2022
Learning from digital media is one of the notable learning environments used outside of school. The effect of using digital technology in education is well known today, as where such tools are used appropriately in lessons, they can make an effective contribution to the teaching and learning of abstract science subjects such as astronomy. The…
Descriptors: Educational Technology, Technology Uses in Education, Electronic Learning, Worksheets
Kathy L. S. Garneau – ProQuest LLC, 2023
A theoretical framework grounded in constructionism and pragmatism theories supported research on learning by doing. This framework underpinned the purpose of this qualitative case study to explore how K-8 STEM teachers facilitated projects utilizing innovative technologies to solve community-based problems. The problem was a lack of connection…
Descriptors: Kindergarten, Grade 1, Grade 2, Grade 3
Gallardo-Fernández, Isabel María; Monsalve Lorente, Laura; Aguasanta-Regalado, Miriam Elizabeth – Digital Education Review, 2021
Our contribution is based on the most noteworthy results of a research project focusing on teaching strategies at a time when the contents of the primary education curriculum are becoming digital. The expansion of the digital content industry is forcing a paradigm shift. In this paper we analyse the strategies implemented by teachers of the fifth…
Descriptors: Elementary Education, Teaching Methods, Technology Uses in Education, Grade 5