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Sung, Yao-Ting; Yang, Je-Ming; Lee, Han-Yueh – Review of Educational Research, 2017
One of the trends in collaborative learning is using mobile devices for supporting the process and products of collaboration, which has been forming the field of mobile-computer-supported collaborative learning (mCSCL). Although mobile devices have become valuable collaborative learning tools, evaluative evidence for their substantial…
Descriptors: Cooperative Learning, Telecommunications, Handheld Devices, Meta Analysis
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Chang, Kuo-En; Wu, Lin-Jung; Lai, Shing-Chuang; Sung, Yao-Ting – Interactive Learning Environments, 2016
The purpose of this research is to develop a hands-on spatial geometry learning system to facilitate the learning of geometry. The development of this system was based on Duval's four critical elements of geometric learning: perceptual apprehension, sequential apprehension, operative apprehension, and discursive apprehension. The system offers…
Descriptors: Telecommunications, Handheld Devices, Spatial Ability, Geometry
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Lan, Yu-Ju; Sung, Yao-Ting; Chang, Kuo-En – Language Learning & Technology, 2013
This paper reports the results of an action research-based study that adapted a mobile-supported cooperative reading system into regular English as a foreign language (EFL) classes at one Taiwanese elementary school. The current study was comprised of two stages: adaptation and evaluation. During the adaptation stage, a mobile-supported…
Descriptors: English (Second Language), Second Language Learning, Handheld Devices, Language Teachers
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Sung, Yao-Ting; Lesgold, Alan – Teachers College Record, 2007
Background: Based on analyses of the difficulties encountered during the process of integrating technology into instruction and the efforts made by researchers to overcome barriers to such integration, we propose that the efforts made to date (e.g., increasing the availability of computer equipment and enhancing computer literacy, support, and…
Descriptors: Technology Integration, Computer Software, Computers, Information Technology
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Huang, Chenn-Jung; Liu, Ming-Chou; Chang, Kuo-En; Sung, Yao-Ting; Huang, Tz-Hau; Chen, Chun-Hua; Shen, Hung-Yen; Huang, Kuo-Liang; Liao, Jia-Jian; Hu, Kai-Wen; Luo, Yun-Cheng; Chang, Tun-Yu – Educational Technology & Society, 2010
With rapid advances in the development of information technology, information access has become central to life in the 21st century. In recent years, the development of useful learning-assistance systems has become a popular topic in literature. Learners can benefit from guidance provided by a tool that assists learning when a student has trouble…
Descriptors: Electronic Learning, Feedback (Response), Information Technology, Teaching Methods
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Chang, Kuo-En; Sung, Yao-Ting; Hou, Huei-Tse – Educational Technology & Society, 2006
Educational software for teachers is an important, yet usually ignored, link for integrating information technology into classroom instruction. This study builds a web-based teaching material design and development system. The process in the system is divided into four stages, analysis, design, development, and practice. Eight junior high school…
Descriptors: Content Analysis, Computer Software, Computer Software Evaluation, Computer Uses in Education
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Chang, Kuo-En; Sung, Yao-Ting; Zheng, Jie-Wen – British Journal of Educational Technology, 2007
A writing process of five stages, setting the topic and goals, planning the outline, organising the structure, building the content, and reviewing, is proposed to guide hypermedia authoring. To explore the effects of the system designed with writing-process guidance, this study enrolled 108 seventh graders at a junior high school as experimental…
Descriptors: Grade 7, Guidance, Writing Processes, Hypermedia
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Chang, Kuo-En; Chen, Yu-Lung; Lin, He-Yan; Sung, Yao-Ting – Computers & Education, 2008
This paper describes the effects of learning support on simulation-based learning in three learning models: experiment prompting, a hypothesis menu, and step guidance. A simulation learning system was implemented based on these three models, and the differences between simulation-based learning and traditional laboratory learning were explored in…
Descriptors: Computer Simulation, Prompting, Physics, Science Laboratories
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Lan, Yu-Ju; Sung, Yao-Ting; Chang, Kuo-En – Computers & Education, 2009
This study attempts to implement a cooperative reading environment for EFL early reading using a mobile-device-supported computer-assisted reciprocal early English reading (CAREER) system, and to evaluate its effect on the early reading skills and learning behaviors of elementary EFL learners. The design rationale of CAREER is based on the three…
Descriptors: Feedback (Response), Early Reading, Cooperative Learning, Reading Skills
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Lan, Yu-Ju; Sung, Yao-Ting; Chang, Kuo-En – Language Learning & Technology, 2007
Collaborative learning methods which emphasize peer interaction have been widely applied to increase the intensity and effectiveness of EFL reading programs. However, simply grouping students heterogeneously and assigning them group goals does not guarantee that effective collaborative learning will ensue. The present research includes two…
Descriptors: Reading Motivation, Grade 3, English (Second Language), Cooperative Learning