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Vahed, Anisa; Rodriguez, Krista – Innovations in Education and Teaching International, 2021
Integrating a high impact virtual exchange project (VEP) within a global learning experience creates opportunities for students to engage in and attain international and cultural competencies without leaving their home campus. The Collaborative Online International Learning (COIL) model enables faculty and students to collaborate with global peers…
Descriptors: Learner Engagement, Student Experience, Cooperative Learning, Electronic Learning
Wu, Junjie Gavin; Teng, Mark Feng; Lindsay, Miller – Australasian Journal of Educational Technology, 2022
This paper, drawing upon a mobile telecollaborative project, resonates with the rapid development of technology in language learning. We employed the instant messaging app WeChat to create an English telecollaborative environment for two groups of Chinese students to communicate within. Interview data were triangulated with students' chat…
Descriptors: Electronic Learning, Handheld Devices, English (Second Language), Cooperative Learning
Oti, Akponanabofa Henry; Farrell, Peter; Berrais, Abbes; McMahon, Paul; Boulbibane, Mostapha; Paschalis, Spyridon; Osman, Yassin; AL-Faraj, Furat; Duncan, Malcolm – Higher Education, Skills and Work-based Learning, 2022
Purpose: In line with business goals of customer satisfaction, higher education institutions of learning consider excellent student experience a priority. Teaching and learning are important aspects of satisfaction that are monitored annually by universities using tools such as the National Student Survey (NSS). The NSS results are useful for…
Descriptors: Student Diversity, Engineering Education, Interdisciplinary Approach, Student Projects
Ito, Hiroshi; Takeuchi, Shinichi – Education Inquiry, 2022
Active learning is the outcome of a series of higher education policy reforms conducted in the late 2000s and early 2010s in Japan. This approach gained momentum after it was prioritised in a comprehensive report produced by the Central Council of Education (an advisory board of the Ministry of Education, Culture, Sports, Science, and Technology).…
Descriptors: Active Learning, Higher Education, College Faculty, Foreign Countries
Amy L. Pierson – ProQuest LLC, 2022
The skill of collaboration is fundamental for every student as a future participant of a global society. Students with learning disabilities feel excluded amongst peers in a traditional classroom setting, specifically elementary students with learning disabilities in the area of collaboration. The overall purpose of this basic qualitative study…
Descriptors: Students with Disabilities, Learning Disabilities, Teacher Attitudes, Educational Technology
Alif Mudiono – Novitas-ROYAL (Research on Youth and Language), 2024
This study investigated project-based learning approaches for teaching argumentative writing in Indonesian elementary schools. It, therefore, focused on three dimensions of competency: the student's knowledge, ability, and attitude during the learning process. A case study research design with a qualitative approach was adopted to answer the…
Descriptors: Active Learning, Student Projects, Teaching Methods, Persuasive Discourse
Yusuf Hanafi; Muhammad Saefi; M. Alifudin Ikhsan; Tsania Nur Diyana; Nur Faizin; Abd Basid; M. Rizal Ramadhan – Cogent Education, 2024
This pre-experimental study aims to explore the efficacy of the Team-based Project (TBP) as a pedagogical approach to enhancing the acquisition of religious communication skills. The TBP was incorporated into a religious education module, addressing pivotal religious inclusivity and moderation themes amongst undergraduate cohorts. Participants…
Descriptors: Teamwork, Student Projects, Active Learning, Religious Education
Davy Tsz Kit Ng; Jiahong Su; Samuel Kai Wah Chu – Education and Information Technologies, 2024
Artificial intelligence (AI) education has gained popularity, and educators are developing activities to enhance students' AI literacy and promote collaboration in problem-solving. While current approaches using simulations and games can improve students' AI knowledge, they may not adequately prepare them for higher-level cognitive tasks. Only a…
Descriptors: Artificial Intelligence, Technological Literacy, Secondary School Students, Case Studies
Porto, Melina; Golubeva, Irina; Byram, Michael – Language Teaching Research, 2023
In this article we argue, in the context of the current dominance of the performative and instrumental drives characterizing the accountable university, that language and intercultural communication education in universities should also be humanistic, addressing 'discomforting themes' to sensitize students to issues of human suffering and engage…
Descriptors: Art Activities, Psychological Patterns, COVID-19, Pandemics
Tormey, Roland; Laperrouza, Marc – European Journal of Engineering Education, 2023
Professional skills of project planning, risk analysis, ethical design, communication, and working in interprofessional teams are now recognised as core engineering skills. Frequently, they are addressed in engineering education through team projects. However, these skills can be difficult for students to learn as they are often not well defined…
Descriptors: Test Construction, Test Validity, Questionnaires, Engineering Education
Petrovskaya, Irina; Shaposhnikov, Sergei – Educational Research for Policy and Practice, 2020
Internationalisation of higher education implies the need to prepare students to work in a globalized and culturally diverse environment by developing adequate intercultural competences. The present study focused on the behavioural dimension of intercultural communication competence and investigated whether the short-term experience of working on…
Descriptors: Intercultural Communication, College Students, Global Approach, Interpersonal Competence
Rippé, Cindy B. – Marketing Education Review, 2020
Educators can foster the engagement of Generation Z students by leveraging their passions for social issues and collaboration. This article describes a marketing project, including the planning, promotion, and implementation of a campus-wide Canned Food Drive that culminated in a Canned Food Statue Contest securing more than 2,000 cans for…
Descriptors: Age Groups, Natural Disasters, Weather, Student Projects
Tawfik, Andrew A.; Graesser, Arthur; Love, Jenee – Technology, Knowledge and Learning, 2020
Researchers suggest that solving ill-structured problems using project-based learning approaches is one way to engender STEM learning outcomes. However, project based learning poses unique challenges in practice, including the translation of technical information, design of scenarios, facilitation of instruction, and management of student…
Descriptors: Active Learning, Student Projects, STEM Education, Computer Uses in Education
Schlee, Regina Pefanis; Eveland, Vicki Blakney; Harich, Katrin R. – Journal of Education for Business, 2020
The authors compare a sample of students enrolled in business classes from 2005 to 2007 with a 2017-2018 sample of business students in terms of their attitudes toward group projects. The two cohorts of students are classified as Millennials, those born before 1995, and Generation Z, those born in or after 1995. Our analyses demonstrate…
Descriptors: Age Groups, Student Attitudes, College Students, Student Projects
Firmansyah, Juli; Suhandi, Andi; Setiawan, Agus; Permanasari, Anna – Journal on Efficiency and Responsibility in Education and Science, 2022
This study evaluated the success or failure of using Virtual Workspace (VW) in a projectbased physics laboratory. This study uses a qualitative approach with 4E evaluation methods: educational effectiveness, ease of use, involvement, and environment. Data were collected through a questionnaire to evaluate the implementation and practical functions…
Descriptors: Electronic Learning, Computer Mediated Communication, Cooperative Learning, Active Learning