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Marissa L. Gray; Celinda M. Kofron – Biomedical Engineering Education, 2024
We have implemented a jigsaw framework in our biomedical engineering capstone design course by overlaying strategic consideration groups across our design teams. Collaboration in design courses is usually focused within a design team with some peer feedback, but opportunities to work across teams are often limited. The purpose of this teaching tip…
Descriptors: Biomedicine, Design, Cooperative Learning, Engineering Education
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Koss, Lorelei – PRIMUS, 2022
In a recent article, Crider recommends ending a course with a memorable learning experience, called an epic finale, instead of a final exam. Here, we give the details of epic finales given in four mathematics courses: Discrete Mathematics, Information and Coding Theory, Real Analysis, and Complex Analysis. We describe how to reconfigure a course…
Descriptors: Mathematics Instruction, Learning Activities, Mathematics Tests, Teamwork
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Pang, Toh Yen; Kootsookos, Alex; Fox, Kate; Pirogova, Elena – Journal of University Teaching and Learning Practice, 2022
There is ongoing interest in developing rigorous and accurate assessment methods in higher education, particularly in the use of assessment rubrics and in providing more useful feedback to students rather than a simple grade. However, there has been little used of reliable assessment rubrics that provide feedback to individual students on their…
Descriptors: Student Evaluation, Scoring Rubrics, Undergraduate Students, Learning Experience
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Aguilar, Jair J. – Mathematics Teaching Research Journal, 2021
A mathematical client-driven task known as Model-Eliciting Activities was implemented with students of different levels of achievement (i.e., low, average, and high) at the high-school level. The study strived to prove that Model-Eliciting Activities can be solved by students at any achievement level and be used as an assessment tool. Students…
Descriptors: Mathematics Instruction, Mathematics Achievement, Cooperative Learning, High School Students
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Worthington, Paisley; Reniers, Jennifer; Lackeyram, Dale; Dawson, John – Canadian Journal of Higher Education, 2018
Research on the use of blogs in higher education suggests that students who blog as part of a course requirement demonstrate increased reflection, heightened feelings of connection, and increased course-related knowledge. Blogging provides a promising medium for students to engage in reflection on their participation in a cooperative education…
Descriptors: Electronic Publishing, Diaries, Educational Technology, Technology Uses in Education
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Wengrowicz, Niva; Dori, Yehudit Judy; Dori, Dov – Assessment & Evaluation in Higher Education, 2017
Project-based learning (PBL) facilitates significant learning, but it poses a major assessment challenge for assessing individual content knowledge. We developed and implemented an assessment approach and tool for a mandatory undergraduate systems engineering PBL-based course. We call this type of assessment "student-oriented"…
Descriptors: Student Projects, Teaching Methods, Engineering Education, Undergraduate Students
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Harris, Garth; Bristow, Dennis – e-Journal of Business Education and Scholarship of Teaching, 2016
When tasked with group projects, students often struggle with teamwork and tend to overlook the importance of group self-regulation and its role in effective collaborative work. The pedagogy was implemented in semester long university level new product development courses. The pedagogy illustrates how educators can use student generated weekly…
Descriptors: Teamwork, Student Projects, Group Dynamics, Innovation
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Maddox, Lynda; Patino, Anthony; Kaltcheva, Velitchka D.; Pitta, Dennis A. – Journal of Advertising Education, 2018
This exploratory study demonstrates the effectiveness of using practice-based and client-focused active learning exercises to develop applied skills and better position the student as a candidate with both practical competencies and strong book knowledge. Findings from surveys of business managers indicate the need for real-world application of…
Descriptors: Teaching Methods, Advertising, Online Courses, Active Learning
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Shen, Yide; Li, Lei; Zheng, Guangzhi; Guo, Rong – International Journal of Information and Communication Technology Education, 2017
Collaboration technologies play an increasingly important role in student teamwork in universities. With the proliferation of collaboration systems on the market and the wide range of features they offer, choosing an appropriate system can be an overwhelming task for college students. In this paper, the authors present an empirical study that…
Descriptors: Teamwork, Online Surveys, Student Attitudes, Weighted Scores
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Borstler, Jurgen; Hilburn, Thomas B. – ACM Transactions on Computing Education, 2016
Team projects are a way to expose students to conflicting project objectives, and "[t]here should be a strong real-world element...to ensure that the experience is realistic" [ACM/IEEE-CS 2015b]. Team projects provide an opportunity for students to put their education into practice and prepare them for their professional careers. The aim…
Descriptors: Teamwork, Computer Science Education, Instructional Design, Psychological Patterns
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Chang, Chi-Cheng – Innovations in Education and Teaching International, 2014
How to diagnose the effectiveness of creativity-related curricula is a crucial concern in the pursuit of educational excellence. This paper introduces an importance-performance analysis (IPA)-embedded model for curriculum evaluation, using the example of an IT project implementation course to assess the creativity performance deduced from student…
Descriptors: Creativity, Curriculum Evaluation, Performance Based Assessment, Curriculum Development
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Zhang, Aimao – Journal of Information Technology Education: Research, 2012
Both the information technology (IT) industry and the Accreditation Board for Engineering and Technology (ABET) demand soft-skill training in higher education and require IT graduates to demonstrate competence in interpersonal communication, teamwork, and conflict management. Group projects provide teamwork environment for soft-skill training, but…
Descriptors: Basic Skills, Skill Analysis, Information Technology, Peer Evaluation
Kessler, Julie; Wentworth, Laura; Darling-Hammond, Linda – Stanford Center for Opportunity Policy in Education, 2018
Is there a better education model for English learners (ELs) in the United States? The Internationals Network for Public Schools (the Network) now supports 21 schools and six academies in seven states as well as Washington, D.C. They are open only to immigrants who have been living in the United States for less than four years and who score in the…
Descriptors: Teacher Collaboration, Time Management, Cooperative Learning, Time Factors (Learning)
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Scher, Julian M. – Information Systems Education Journal, 2010
Information Systems instructors are generally encouraged to introduce team projects into their pedagogy, with a consequential issue of objectively evaluating the performance of each individual team member. The concept of "freeloading" is well-known for team projects, and for this, and other reasons, a peer review process of team members,…
Descriptors: Information Systems, Teamwork, Student Projects, Student Evaluation
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Gómez Puente, Sonia M.; van Eijck, Michiel; Jochems, Wim – International Journal of Technology and Design Education, 2013
Design-based learning (DBL) is an educational approach grounded in the processes of inquiry and reasoning towards generating innovative artifacts, systems and solutions. The approach is well characterized in the context of learning natural sciences in secondary education. Less is known, however, of its characteristics in the context of higher…
Descriptors: Literature Reviews, Learning Strategies, Design, Natural Sciences
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