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Hongmei Zhang; Chad Marchong; Yanju Li – Journal of College Science Teaching, 2024
Traditional exam reviews are passive and face many challenges to prepare students for exams. In this study, we proposed the Tab-Meta Key model, which emphasizes five major factors (time, accountability, big picture, key concepts, and metacognition) and is supported by prior literature. We also designed an exam review based on this model. This exam…
Descriptors: Tests, Review (Reexamination), Study Skills, Time
Aránsazu García-Pinar – TESL-EJ, 2024
Education has undergone a fundamental change driven by technological advances, significantly altering the way teaching and learning is conceptualized in the classroom. Currently the variety of learning and teaching platforms is extensive and in general, these have been very well received by language teachers. The use of these platforms is often…
Descriptors: Engineering Education, Undergraduate Students, Undergraduate Study, Student Attitudes
Jose´ Nunes da Silva Ju´nior; Antonio Jose´ Melo Leite Junior; Maria Clara Alexandre; Francisco Serra Oliveira Alexandre; Lucas Lima da Silva; Jean-Yves Winum – Journal of Chemical Education, 2023
This report details the design of an online trilingual (English, French, and Portuguese) interactive virtual board game and its implementation at the Federal University of Ceará in Brazil. It was used as a fun alternative to assist chemistry and pharmacy undergraduate students in reviewing introductory concepts to organic reactions: enthalpy,…
Descriptors: Video Games, Game Based Learning, Technology Uses in Education, Chemistry
Goldey, Katherine L.; Espinosa, Angel – Teaching of Psychology, 2021
Background: Many instructors use trivia-style review games to encourage self-testing, increase student engagement, and promote collaboration. However, most published examples of review games include trivia questions only, rather than activities that incorporate kinesthetic learning. Objective: We evaluate a review activity modeled after the game…
Descriptors: Psychology, Introductory Courses, Undergraduate Students, Student Attitudes
Robert E. Brainard; Amy L. Shaffer; Lewis J. Watson; Daniela G. L. Terson de Paleville; Jeff C. Falcone – Advances in Physiology Education, 2024
With the increased attention focused on active learning, educators strive to find better and more innovative ways to engage students in the classroom. One of the hurtles that educators are presented with is that the classroom is no longer limited to a physical location but rather students and professor can meet via the internet, Before COVID-19,…
Descriptors: Learner Engagement, Social Isolation, Distance Education, COVID-19
Moryl, Rebecca L.; Gabriele, Florencia; Desvira, Jannet – Journal of Economic Education, 2019
In this article, the authors describe an innovative charades-based educational game, HeadsUp! Econ, and its use for effective economics instruction. Results of a self-assessment survey of students demonstrate that implementing HeadsUp! Econ as an active learning game provides students opportunities to: (1) practice identifying which concepts are…
Descriptors: Educational Games, Economics Education, Review (Reexamination), Active Learning
Lloyd, E. Paige; Walker, Ryan J.; Metz, Molly A.; Diekman, Amanda B. – Teaching of Psychology, 2018
Although previous research has demonstrated that guided testing (i.e., self-testing) and question generation effectively increase retention compared to control methods, no work has simultaneously implemented both strategies in the classroom. In a semester-long study designed to maximize experimental control in a naturalistic setting, we adapted…
Descriptors: Review (Reexamination), Testing, Questioning Techniques, Comparative Analysis
Johnson, Christopher Nathanael – PASAA: Journal of Language Teaching and Learning in Thailand, 2018
'Student-generated review questions' is a classroom technique in which one or more students are assigned the task of writing a set of questions based on what was studied during a class. These questions are shown to all of the students at the beginning of the next class, and then discussed in pairs or small groups. The current study explored…
Descriptors: Student Evaluation, Student Developed Materials, Test Construction, Student Attitudes
Collins, Benjamin V. C. – International Journal of Mathematical Education in Science and Technology, 2019
The flipped classroom is becoming a popular course structure in many academic disciplines, but particularly in STEM disciplines, including mathematics. Considerable research has addressed potential advantages and challenges of teaching a flipped course, as well as examining students' attitudes towards the flipped classroom. Studies on students'…
Descriptors: Calculus, Blended Learning, STEM Education, Student Attitudes
Barry, Orla P.; O' Sullivan, Eleanor; McCarthy, Marian – Journal of the Scholarship of Teaching and Learning, 2015
Background: The teaching of the discipline of pharmacology is in constant flux. In order to meet the challenges of teaching pharmacology effectively we investigated a new teaching and learning strategy. Aim: Our aim was to investigate whether structured periodic review sessions (RS) could improve teaching and learning for students in a…
Descriptors: Pharmacology, Review (Reexamination), Educational Strategies, Learning Strategies
Eves, Daniel J.; Redd, J. Ty – Journal of College Science Teaching, 2014
Sequential science courses that cover multiple semesters, with each course serving as a prerequisite for subsequent courses, create a unique challenge for student engagement and success, as students are expected not only to engage with the new material, but also to quickly connect it with previously learned material. Games, simulations, and other…
Descriptors: Science Instruction, Teaching Methods, Chemistry, Educational Games
Persky, Adam M. – Journal on Excellence in College Teaching, 2015
The "flipped" classroom model, including such approaches as team-based learning (TBL), stresses pre-class preparation. For three years in a pharmacokinetics course within a pharmacy curriculum, students had the choice of using reading material or a fully animated module to prepare for class. Qualitative methods were used to analyze…
Descriptors: Pharmacy, Pharmaceutical Education, Reading Materials, Animation
Richards-Babb, Michelle; Curtis, Reagan; Smith, Valerie J.; Xu, Mingming – Journal of Chemical Education, 2014
We examined the use of problem solving videos (PSVs) as a substitute for general chemistry exam review sessions. We investigated student perceptions of course aspects regarding usefulness for supporting their learning of chemistry content. We also examined "how" students used the PSVs to further their learning. Students ranked the PSVs…
Descriptors: Problem Solving, Chemistry, Video Technology, Learning Activities
Hutchison, Amy; Beschorner, Beth – Technology, Pedagogy and Education, 2015
The purpose of this case study was to examine how iPads could be integrated into literacy instruction in a fourth-grade classroom in ways consistent with new conceptions of literacy and in ways that transform traditional literacy instruction by supporting readers in creating multimodal responses to reading. Results indicate that several features…
Descriptors: Literacy, Handheld Devices, Technology Uses in Education, Technology Integration
Hackathorn, Jana; Cornell, Kathryn; Garczynski, Amy M.; Solomon, Erin D.; Blankmeyer, Katheryn E.; Tennial, Rachel E. – Journal of the Scholarship of Teaching and Learning, 2012
Instructors commonly use exam reviews to help students prepare for exams and to increase student success. The current study compared the effects of traditional, trivia, and practice test-based exam reviews on actual exam scores, as well as students' attitudes toward each review. Findings suggested that students' exam scores were significantly…
Descriptors: Student Attitudes, Attitude Measures, Test Reviews, Scores