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Crooks, Julian – ProQuest LLC, 2023
Both fashion design and education are areas where new technologies can have a significant impact. This dissertation examines the potential of virtual reality (VR) for fashion design education and focused on the profound affordances that virtual reality offers - immersion and agency. Using a phenomenological approach, the study combined arts-based…
Descriptors: Computer Simulation, Computer Uses in Education, Clothing Instruction, Affordances
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Carlota López-Fernández; Esther Paños; José-Reyes Ruiz-Gallardo – Journal of Environmental Education, 2024
This article presents the assessment of two educational secondhand clothing markets developed at two high schools in Albacete. One of them involved money and the other was based on barter, and both included an awareness-raising phase to promote responsible consumption. Although all students were involved, only those who organized the experience…
Descriptors: Foreign Countries, High School Students, Grade 12, Consumer Education
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Sze-Yeung Lai, Charlotte; Chi-leung Hui, Patrick – Higher Education Research and Development, 2021
Service-learning (SL) integrates academic curricula and practical experiences to deliver social services to communities. By participating in a SL program, students' prosocial behavior can be nurtured once they are appropriately motivated and supported. This study investigates students' different motivations to join SL programs, the enjoyableness…
Descriptors: Service Learning, School Community Programs, Disabilities, Disadvantaged
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Yoo, Jeong-Ju; MacDonald, Nora M. – Journal of Family and Consumer Sciences, 2014
The goal of this paper is to illustrate how the promotion of 21st Century process skills can be used to enhance student learning and workplace skill development: thinking, problem solving, collaboration, communication, leadership, and management. As an illustrative case, fashion merchandising and design students conducted research for a…
Descriptors: Skill Development, Workplace Learning, Process Education, Case Method (Teaching Technique)
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Ma, Yoon Jin; Lee, Hyun-Hwa – Journal of Experiential Education, 2012
An authentic learning strategy fostering students' active learning was studied using the scenario of a real-world project. Students from two different classes at two different universities worked as clients or consultants to develop an apparel sourcing strategy. Quantitative and qualitative data were gathered from 44 undergraduates enrolled in…
Descriptors: Instructional Effectiveness, Active Learning, Merchandising, Communication Skills