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Hacer Efe; Ünsal Umdu Topsakal – Interactive Learning Environments, 2024
Interactive learning environments are new generation learning environments that support the use of technology in education. The most popular and most entertaining of these technological learning environments are digital games. Within the scope of the study, digital games and health education related keywords were searched in ProQuest, Web of…
Descriptors: Interaction, Educational Technology, Video Games, Health Education
Killian, Chad M.; Woods, Amelia Mays – European Physical Education Review, 2022
The purpose of this study was to explore high school physical education students' usage and perceptions of a supplemental online health-related fitness knowledge curriculum through the lens of the Unified Theory of Acceptance and Use of Technology. Individual interviews were conducted with 37 students who were enrolled in a ninth-grade physical…
Descriptors: High School Students, Grade 9, Physical Education, Student Behavior
Kathrine Choura Branch – ProQuest LLC, 2022
Simulation has been recognized as a teaching, learning, evaluation, and research strategy based on learning theories, that has come to play a significant role in healthcare education (Beal et al., 2017; La Cerra et al., 2019). Health-related academic programs in higher education have traditionally used simulation to fill gaps in learning and…
Descriptors: Clinical Experience, Computer Simulation, Computer Software, Computer Assisted Instruction
Hyndman, Brendon P.; Harvey, Stephen – Australian Journal of Teacher Education, 2019
The advent of Web 2.0 technologies such as Twitter are reflective of an improved capacity for global educative collaboration. Yet there is an absence of research determining the potential of social media within Health and Physical Education Teacher Education (HPETE). The aim of this paper was to therefore determine pre-service teachers' (PSTs)…
Descriptors: Web 2.0 Technologies, Educational Technology, Technology Uses in Education, Preservice Teachers
Djibril, Djamila Hassan; Çakir, Hüseyin – Journal of Learning and Teaching in Digital Age, 2023
The use of mobile augmented reality technology has recently improved in education and training methods. Studies have shown that this new technology has a positive effect on education and students. This study aims to present a synthesis of the studies on mobile augmented reality in health education with a critical approach and to develop…
Descriptors: Student Attitudes, Use Studies, Electronic Learning, Handheld Devices
Ivana Rich – ProQuest LLC, 2021
The purpose of this study was to examine the impact of the Livescribe™ Symphony smartpen and the Cornell note-taking strategy on the lecture comprehension and quality of written notes of college student-athletes with learning disabilities. To explore educational tools and strategies that can assist students with learning disabilities in overcoming…
Descriptors: Action Research, Handheld Devices, Technology Uses in Education, Notetaking
MacDonald, Caroline M.; McCauley, Nadine; O'Toole, Stuart; Green, James – Health Education Journal, 2022
Objective: In the context of testicular torsion, research demonstrates a delay from the onset of testicular pain to attending hospital in adolescents, leading to high rates of testicular loss. This is due to a lack of knowledge about this condition. In this study, we aimed to investigate the methods adolescents and their parents felt would be…
Descriptors: Adolescents, Student Attitudes, Parent Attitudes, Health Education
Matthew McGrievy – ProQuest LLC, 2024
The purpose of this descriptive research study was to evaluate the web-based practice experience tracking system at a school of public health (SPH) at a large southeastern university. Applied practice experiences (APEs) are a key component of public health education, and schools and programs of public health in the United States must provide…
Descriptors: College Faculty, College Students, Public Health, Health Education
Lee, Pui Yuen; Lau, Kung Wong – Health Education, 2023
Purpose: Appropriate and deliberate use of drug prevention methods is the key to educating children about the dangers of addiction and the way of prevention. With the growing prevalence of digital games among youngsters, health education and communication among children can try adopting advergames on digital television instead of traditional…
Descriptors: Educational Games, Health Education, Prevention, Health Behavior
Camiling, Mark Kenneth S. – IAFOR Journal of Education, 2019
The Internet has become a chief health information source. It is posited that people who use the Web for health information must possess requisite eHealth literacy to avoid misuse. eHealth literacy refers to the skills in searching, retrieving, understanding, evaluating, and applying online health information to alter or maintain well-being. This…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, High School Students
Cox, Jennifer L.; Seaman, Claire Ellen; Hyde, Sarah; Freire, Katharine M.; Mansfield, Jacqueline – Health Education, 2022
Purpose: There are growing expectations that students graduating from health courses and current health professionals have some proficiency in using telehealth. However, there is limited accessibility to multidisciplinary-based material to meet this need. This paper describes the development of an online telehealth education resource using a…
Descriptors: Health Education, Telecommunications, Online Courses, Allied Health Occupations Education
Hall, Naomi M.; Jones, Jason M. – American Journal of Distance Education, 2023
The use of student-generated podcasts in undergraduate education is a way to promote engagement, cognition, learning, and creativity in experiential learning opportunities. Studies often focus on students using podcasts created by others as learning tools to augment textbook information. However, this study focuses on student-generated podcasts as…
Descriptors: Nontraditional Students, College Students, Teaching Methods, Audio Equipment
Cathorall, Michelle L.; Xin, Huaibo; Blankson, Faustina; Kempland, Monica; Schaefer, Courtney – Turkish Online Journal of Educational Technology - TOJET, 2018
This study aims to examine the effectiveness of web-facilitated and hybrid course delivery formats on student learning outcomes for four sections of an undergraduate Personal Health course at a public institution. This is a quasi-experimental study. Two sections were taught as hybrid classes and two sections were taught as webfacilitated classes.…
Descriptors: Student Evaluation, Teaching Methods, Health Education, Blended Learning
Villarroel, Verónica; González, Alvaro – International Journal of Educational Methodology, 2023
Higher education institutions around the world had to implement an emergency remote education (ERE) modality due to the COVID-19 pandemic. This study aimed to determine the individual and relational factors that affect the perception of learning in engineering, education, and health students during emergency distance education. Through a…
Descriptors: Foreign Countries, College Students, COVID-19, Pandemics
Luciana Maria Cavichioli Gomes Almeida; Stefan Münzer; Tim Kühl – Journal of Computer Assisted Learning, 2024
Background: According to the personalization effect in multimedia learning, the use of personal and possessive pronouns in instructional materials (e.g., 'you' and 'your') is beneficial. However, current research suggests that the personalization effect is inverted for emotionally aversive content (e.g., illnesses). Objective: This study…
Descriptors: Foreign Countries, Health Education, Health Promotion, Information Sources