NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 6 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Rodriguez, Louie F.; Espinoza, Enrique; Gutierrez, Lorena; Calderon, Yajaira; Chang, Elisa; macias, cindy – High School Journal, 2021
While there are numerous studies that employ additive frameworks to combat deficit views of Latina/o/x students, few focus on the perspectives of Latinx youth. This study examines the ways in which 9th grade high school Latinx students define and conceptualize excellence at home, school, and the community using photovoice methodology as a means of…
Descriptors: Hispanic American Students, Student Attitudes, Photography, Grade 9
Peer reviewed Peer reviewed
Direct linkDirect link
Wommer, Fernanda Gabriela Bitencourt; Sepel, Lenira Maria Nunes; Loreto, Elgion Lucio Silva – Research in Science & Technological Education, 2023
Background: Gamification is the use of game design elements, such as rules of play, point scoring and competition, in a non-game context, in learning activities. We designed a game, based on the famous augmented reality game "Pokémon GO," called Insects GO in which players should capture images of real insects with their mobile phones.…
Descriptors: Gamification, Entomology, Middle School Students, Student Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Cropp, Simon; Pugh, Kevin; Bergstrom, Cassendra; Kriescher, Dylan – Journal of Computers in Mathematics and Science Teaching, 2022
Using transformative experience theory as a framework, we investigate the potential of utilizing mobile technology and social media to foster deep-level engagement in the form of connections between in-school and out-of-school experience. A ninth-grade Earth science teacher instructed students to take pictures with their mobile devices when they…
Descriptors: Science Education, Transformative Learning, Barriers, Social Media
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Lansangan, Ryan Villafuerte – Electronic Journal for Research in Science & Mathematics Education, 2022
Understanding the challenges and preferences perceived by learners is crucial in helping institutions devise strategies to support the continuum of learning during the COVID-19 pandemic. This study used photovoice to examine the barriers in the online learning engagement in chemistry of junior high school students in the lens of their experiences…
Descriptors: COVID-19, Pandemics, Barriers, Online Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Wakefield, Melanie; Germain, Daniella; Durkin, Sarah; Henriksen, Lisa – Health Education Research, 2006
By creating a sense of familiarity with tobacco, cigarette advertising and bold packaging displays in stores where children often visit may help to pre-dispose them to smoking. A total of 605 ninth-grade students were randomly allocated to view a photograph of a typical convenience store point-of-sale which had been digitally manipulated to show…
Descriptors: Photography, Advertising, Smoking, Familiarity
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Whitfield, Dean; Meyer, Helen – Science Education Review, 2005
In this project, Photovoice, a participatory action research tool, was used to establish a relationship between teacher and students and an understanding of students' ideas of, and about, science. The background to the research, the action research and Photovoice methods used, and what was learned from the study are discussed. Suggestions are made…
Descriptors: Action Research, Participatory Research, Teacher Student Relationship, Scientific Literacy