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Del Nero, Jennifer – Reading Improvement, 2019
This conceptual article explores early adolescent students' responses to an experimental Gothic reading unit (including popular culture and traditional texts). The Gothic genre was selected due to both its prevalence in youth culture and lack of representation in reading classrooms. This hybrid curriculum increased academic reading engagement in…
Descriptors: Popular Culture, Adolescent Literature, Classics (Literature), Reading Instruction
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Ashley K. Dallacqua; David E. Low – English Journal, 2019
Located in the suburbs of a large midwestern city, Trail Middle School serves a predominantly middle-class population. The data the authors feature in this article include group discussions and interviews with students, as well as recordings of in-class lessons, student work, and fieldnotes. The authors focus on the theme of gender as it emerged…
Descriptors: Cartoons, Gender Issues, Gender Bias, Student Attitudes
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Tuzel, Sait; Hobbs, Renee – Comunicar: Media Education Research Journal, 2017
Although we live in a global society, educators face many challenges in finding meaningful ways to connect students to people of other cultures. This paper offers a case study of a collaboration between teachers in the US and Turkey, where 7th grade students interacted with each other via online social media as a means to promote cultural…
Descriptors: Social Media, Popular Culture, Case Studies, Teacher Collaboration
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Law, Wing-Wah; Ho, Wai-Chung – International Journal of Music Education, 2015
This empirical study investigates Chinese students' popular music preferences in daily life and to what extent and in what ways they prefer learning popular music in school in Shanghai, China. Data were drawn from questionnaires completed by 1,730 secondary students (aged 12-17) and interviews with 60 students from 10 secondary schools, between…
Descriptors: Music Education, Popular Culture, Student Attitudes, Questionnaires
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Kadakia, Maya – TechTrends: Linking Research & Practice to Improve Learning, 2005
During the 2004-2005 school year, Maya Kadakia conducted a pilot study of her master's project which focuses on how student engagement is affected by a curriculum that incorporates popular culture. She created a Language Arts unit which incorporates the video game Morrowhid. Maya teaches seventh grade Language Arts and Social Studies at a diverse…
Descriptors: Grade 7, Educational Needs, Video Games, Popular Culture
Hamm, Mary – 1988
The extent to which the issue of nuclear war technology is treated in middle-school science texts, and how students learn about nuclear war and war technology were studied. Five raters compared the most widely used textbooks for grades 6 and 7 to determine the amount of content on: (1) population growth; (2) world hunger; (3) war technology; (4)…
Descriptors: Air Pollution, Grade 6, Grade 7, Hunger