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I-Ying Hsu; Fu-Hsing Tsai – Educational Technology & Society, 2023
This study developed a physical computing game-design project that incorporates block-based programming, physical computing, and computer game design for Taiwan's high school technology education curriculum to strengthen students' computational thinking. The project asked students to develop a somatosensory computer game using a block-based…
Descriptors: Computer Games, Design, Programming Languages, Student Attitudes
Luo, Jeng-Jia – Online Submission, 2015
Linking literacies as a teaching approach has been perceived by language educators as natural and necessary (Dodson 2002; Hinkel 2006). Nevertheless, the literature has not documented much regarding how to adopt this approach in English classes, especially in EFL contexts. The present study was thus conducted to examine how EFL learners perceive a…
Descriptors: Literacy Education, Teaching Methods, English (Second Language), Foreign Countries
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Wang, Jenny; Yu, Wei-Chieh Wayne; Wu, Emily – World Journal of Education, 2013
The aim of the present study was to empower mobile assisted social e-learning (eMASE) module that was designed based on social constructivism theory in higher education settings. This study reports findings from a group of undergraduates' expectations and perceptions of e-cooperative learning using mobile social networking apps. The eMASE module…
Descriptors: Telecommunications, Handheld Devices, Undergraduate Students, Expectation
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Lin, Charlie; Yu, Wei-Chieh Wayne; Wang, Jenny – World Journal of Education, 2014
Cloud computing technologies, such as Google Docs, Adobe Creative Cloud, Dropbox, and Microsoft Windows Live, have become increasingly appreciated to the next generation digital learning tools. Cloud computing technologies encourage students' active engagement, collaboration, and participation in their learning, facilitate group work, and support…
Descriptors: Educational Technology, Technology Uses in Education, Information Storage, Information Management
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Chang, Ben; Chuang, Min-Tun; Ho, Spes – Educational Technology & Society, 2013
Competition has been prevalent in all types of childhood activities including playing, learning, and living. Studies have shown that a well-designed competitive activity can motivate students to perform at an increased level. However, there have been few research studies on the relationship between learners' preferences and performance in relation…
Descriptors: Foreign Countries, Competition, Junior High School Students, Computer Assisted Instruction
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Zheng, Binbin; Niiya, Melissa; Warschauer, Mark – Technology, Pedagogy and Education, 2015
While collaborative learning and collaborative writing can be of great value to student learning, the implementation of a technology-supported collaborative learning environment is a challenge. With their built-in features for supporting collaborative writing and social communication, wikis are a promising platform for collaborative learning;…
Descriptors: Cooperative Learning, Collaborative Writing, Web Sites, Web 2.0 Technologies
Wu, Hui-Ju; Wu, Pai-Lu – Online Submission, 2011
This study attempted to discover learners' perceptions on the use of blogs for EFL (English as a foreign language) learning. Participants were 49 first-year university students from Southern Taiwan and were divided into ten groups in the study. Students in a group read the articles posted in the teacher's blog and collaboratively wrote group…
Descriptors: Web Sites, Electronic Publishing, Foreign Countries, Writing Skills
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Wang, Chun-Min – Australasian Journal of Educational Technology, 2011
The latest networking technologies have made it easier to provide authentic learning experiences for intercultural collaboration. However, more guidance about how to conduct a successful online, cross-cultural collaboration is needed. The purpose of this study was to investigate the instructional design for forming a cross-cultural group and…
Descriptors: Foreign Countries, Assignments, Action Research, Cooperation
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Wang, Mei-jung – Australasian Journal of Educational Technology, 2009
This study investigated hospitality students' responses toward their learning experiences from undertaking group projects based upon a College web platform, the "Ubiquitous Hospitality English Learning Platform" (U-HELP). Twenty-six students in the Department of Applied Foreign Languages participated in this study. Their attitudes toward…
Descriptors: Hospitality Occupations, Student Attitudes, College Students, Second Language Learning
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Che, Pei-Chun; Lin, Han-Yi; Jang, Hung-Chin; Lien, Yao-Nan; Tsai, Tzu-Chieh – International Journal of Distance Education Technologies, 2009
The pervasive popularity of the Internet in the past decade has changed the way many students live and learn, in part, because modern technology has made it possible for learners to access Real-Time Multimedia information on the Internet, or research any topic of interest to them from virtually any computer anywhere in the world. Students can also…
Descriptors: Group Activities, Distance Education, Internet, Teaching Methods