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Jessica Mendoza Moheno; Martín Aubert Hernández Calzada; José Ortega-Mohedano – Educational Media International, 2024
The use of artificial intelligence tools is currently increasingly common, causing changes in teaching-learning processes, generating debates in the educational sector about its utility. Proving to have benefits and advantages, however, there are still gaps in how artificial intelligence tools should be used in education. This research aims to…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Technology Uses in Education
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Eduardo Santiago-Ruiz – International Journal of Education and Development using Information and Communication Technology, 2023
Mexico faces significant challenges concerning the digital divide and language-related proficiencies. Considering transformative technologies like ChatGPT, it becomes imperative to examine their implications for Mexican universities. This study is situated within the context of campus 095 at the National Pedagogical University (UPN), aiming to…
Descriptors: Foreign Countries, Technology Uses in Education, Artificial Intelligence, Natural Language Processing
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Salas-Rueda, Ricardo-Adán; Martínez-Ramírez, Selene-Marisol; Ramírez-Ortega, Jesús; Alvarado-Zamorano, Clara – Journal of Learning for Development, 2022
SARS-CoV-2 virus has caused universities to update their courses in the distance modality. The general aim of this mixed research was to build and analyse the use of a web application for the educational process about the t-test considering data science. In particular, the professor of the Teaching of Mathematics II course needed to update the…
Descriptors: Student Attitudes, COVID-19, Pandemics, Educational Technology
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Salas-Rueda, Ricardo-Adán; Salas-Rueda, Érika-Patricia; Salas-Rueda, Rodrigo-David – International Journal of Education in Mathematics, Science and Technology, 2020
This mixed research aims to analysis and design the Web Game On Descriptive Statistics (WGODS) through the ADDIE model, data science and machine learning. The sample consists of 61 students from a university in Mexico. WGODS is a technological tool (quiz game) that presents various questions and answers about statistics (quantitative and…
Descriptors: Statistics, Computer Games, College Students, Educational Games