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Li, Xiaomiao; Lindsay, Brittany L.; Szeto, Andrew C. H.; Dobson, Keith S. – Metacognition and Learning, 2023
The Dunning-Kruger (DK) effect is a form of meta-ignorance of knowledge (Kruger & Dunning, "Journal of Personality and Social Psychology," 77(6), 121-1134, 1999) that has not been explored regarding mental illness public stigma. The current study examined the DK effect in this field by comparing participants' actual stigma (measured…
Descriptors: Mental Disorders, Social Bias, Undergraduate Students, Feedback (Response)
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Hartman, Leah I.; Michel, Natalie M.; Winter, Ariella; Young, Rebecca E.; Flett, Gordon L.; Goldberg, Joel O. – Canadian Journal of School Psychology, 2013
Despite the prevalence of mental health problems, society continues to stigmatize and discriminate against people with mental illness and in particular, schizophrenia. Among the negative consequences of stigma, is that some individuals with mental illness internalize negative stereotypes about themselves, referred to as self-stigma, which is…
Descriptors: Mental Health, Youth, Mental Disorders, Self Esteem
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Munoz, Yupanqui J.; El-Hani, Charbel N. – Cultural Studies of Science Education, 2012
Video games, as technological and cultural artifacts of considerable influence in the contemporary society, play an important role in the construction of identities, just as other artifacts (e.g., books, newspapers, television) played for a long time. In this paper, we discuss this role by considering video games under two concepts, othering and…
Descriptors: Ethics, Social Distance, Self Concept, Cultural Influences
Breen, Majella – Adult Learner: The Irish Journal of Adult and Community Education, 2012
The old adage "no news is good news" is particularly true of the portrayal of Travellers in the media in general. The quality of otherness is relevant to the status of Travellers. For example, when a member of the Traveller community becomes seriously ill, their extended community rallies round. This has been known to cause alarm among…
Descriptors: Foreign Countries, Subcultures, Social Distance, Social Bias