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Conflict Resolution | 38 |
Secondary Education | 38 |
Simulation | 38 |
Social Studies | 22 |
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Intercom | 7 |
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Howard, Estelle | 4 |
Borad, Bruce | 2 |
Fagerstrom, Richard | 2 |
Maxey, Phyllis F. | 2 |
Nesbitt, William A. | 2 |
Adams, Ray | 1 |
Armstrong, David G. | 1 |
Bill, Erwin | 1 |
Blinick, Michael | 1 |
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Morrow, Diane Batts – Social Studies, 1974
A simulation game provides a highly versatile model suitable for use is economics, political science or sociology lessons, or in any situation in which conflict of groups or individual interests are being examined. (Author/KM)
Descriptors: Conflict Resolution, Games, Inquiry, Secondary Education
Armstrong, David G. – Law in American Society, 1977
Secondary teachers can involve students in a mock trial based on a 1975 New Jersey Superior Court case involving "thermal pollution." Article provides teachers' instructions; background data for plaintiff, defense, and witnesses; debriefing questions; and capstone activity. Available from: Law in American Society Foundation, 33 North LaSalle…
Descriptors: Conflict Resolution, Court Litigation, Environment, Environmental Education
Gilboa, Eytan – International Journal of Political Education, 1979
Suggests that innovative teaching methods such as simulation gaming be used to teach high school and college students about international relations and modern diplomacy. Demonstrates how the simulation technique was used to teach students in schools and colleges in Israel about the Middle East conflict. (DB)
Descriptors: Conflict Resolution, Higher Education, International Education, Learning Activities
Blinick, Michael – Law in American Society, 1975
This article describes an innovative method of conflict resolution both within the community and as a classroom simulation exercise. For journal availability see SO 504 278. (DE)
Descriptors: Class Activities, Conflict Resolution, Justice, Legal Problems
Nesbitt, William A. – Intercom, 1973
This simulation game is designed to give the student direct experience in conflict and cooperation. This exercise, a two-person instead of a group game, combines the primary elements of simulations--role-playing with a senario and a game format in which strategies have clear outcomes for the players. (SM)
Descriptors: Class Activities, Conflict Resolution, Educational Games, Guidelines
Long, Barbara Ellis; And Others – Intercom, 1985
Intended for students from about fourth-grade through high school, the "Road Game" is about competition and cooperation, teamwork and chaos, perception and misperception, and communication and conflict resolution. All information necessary for playing the game is provided. Instructions for playing the game with a cultural bias are also included.…
Descriptors: Competition, Conflict Resolution, Cooperation, Decision Making
Intercom, 1985
In this simulation, secondary students explore the potentials for cooperation and conflict that have existed in relation to control of the seas. Through playing roles of decision makers of various nations, students learn about issues and positions involved in exploiting the wealth of th sea, including minerals, oil, and fish. (RM)
Descriptors: Conflict Resolution, Decision Making, International Cooperation, Minerals
Borad, Bruce; Fagerstrom, Richard – Intercom, 1985
This simulation is intended to help secondary students better understand the workings of administrative agencies. The setting is an environmental controversy (preservation of a valley as a wilderness area or converting it to a recreation area); however, the general idea can be easily adapted to almost any functioning administrative agency. (RM)
Descriptors: Bureaucracy, Conflict Resolution, Conservation (Environment), Decision Making
Borad, Bruce; Fagerstrom, Richard – Intercom, 1973
A simulation game using methods of conflict resolution is designed to enable students to study the role and function of administrative agencies. This game provides a natural opening for discussion of law modification through legislative action, and judicial control through litigation. (SM)
Descriptors: Class Activities, Conflict Resolution, Decision Making Skills, Educational Games
Hare, Mark A. – 1976
The use of simulation in teaching conflict can be an effective way to promote student involvement. The role of the classroom teacher is to deal with actual student conflict while facilitating the development of communication skills which will aid in the resolustion of conflict. This paper suggests one classroom model which utilizes a combination…
Descriptors: Communication Skills, Conflict Resolution, Group Dynamics, Human Relations
Magnelia, Paul F. – J Creative Behav, 1969
Descriptors: Conflict Resolution, Creative Activities, Educational Games, Group Activities
Hostrop, Richard W. – 1995
This book presents simulation activities for the eight profiles of U.S. Senators presented in John F. Kennedy's "Profiles in Courage." Intended for student involvement, the simulations require student research and practice in order to carry out the designated roles. The simulations and role play are designed to actively involve the…
Descriptors: Conflict Resolution, Educational Games, History Instruction, Learning Strategies
Meyers, B. David – 1974
A simulation designed for an introductory college-level international politics and comparative foreign policy course is described. Regional Crisis requires student decision-maker diplomats, grouped in teams, to respond to a Middle Eastern crisis that has substantial potential for escalation. In response to an initial crisis scenario, student teams…
Descriptors: Conflict Resolution, Decision Making, Foreign Policy, Higher Education
Hunt, Ruth – Iowa Journal of Speech Communication, 1985
Since negotiations are continually taking place around the world, speech communication departments would be wise to update their curricular offerings by adding a course in negotiation theory and practice, or by supplementing courses with a unit in negotiation. An initial technique for introducing students to negotiation involves brainstorming. As…
Descriptors: Arbitration, Conflict Resolution, Course Content, Education Work Relationship
Nesbitt, William A. – 1973
The Alpha Crisis Game, a simulation for secondary students about the outbreak of World War I, is intended as an introduction to a case study of the July 1917 crisis. Playing in teams while deciding among the action choices to solve the crisis situation, students act as heads of state and ministers of five mythical European countries, when an…
Descriptors: Conflict Resolution, European History, Games, History Instruction