NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20250
Since 20240
Since 2021 (last 5 years)0
Since 2016 (last 10 years)5
Since 2006 (last 20 years)21
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 30 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
AL-Garni, Shorouq Ali; Almuhammadi, Anas Hamed – English Language Teaching, 2019
The aim of the present study was to examine the effect of using communicative language teaching (CLT) activities on EFL students' speaking skills at the English Language Institute (ELI) of the University of Jeddah (UJ). The researcher conducted the current study in two classes of 21 female EFL students each; one class was the experimental group…
Descriptors: Communicative Competence (Languages), English (Second Language), Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Scholz, Kyle W.; Schulze, Mathias – Language Learning & Technology, 2017
Recent research in digital game-based language learning has been encouraging, yet it would benefit from research methods that focus on the gaming processes and second-language development (Larsen-Freeman, 2015) rather than learner/player reflection or individuals' beliefs about the validity of gameplay. This has proven challenging as research…
Descriptors: Second Language Learning, Second Language Instruction, Role Playing, Observation
Peer reviewed Peer reviewed
Direct linkDirect link
Lu, Yi-Ling – Educational Action Research, 2017
This study describes a change process of implementing role-plays in a course on workplace communication in English, and of engaging in retrospective reflection. Considering that English education for nursing students in Taiwan has focused on the development of medical terminology and that students' communicative competence is the main deficiency,…
Descriptors: Work Environment, English (Second Language), Second Language Learning, Role Playing
Peer reviewed Peer reviewed
Direct linkDirect link
Li, Citing; Gao, Xuesong – Language Awareness, 2017
This article reports on a study that investigated the role of metapragmatic awareness of L2 learners in Hong Kong, and the impact it has on language choices when addressing requests in English. Simulated open role-plays and retrospective interviews were used to explore the ways in which mainland Chinese undergraduates assess, plan and produce…
Descriptors: Metalinguistics, Pragmatics, Second Language Learning, Second Language Instruction
Parrott, David L. – ProQuest LLC, 2014
The use of virtual world technology for language instruction is a recent development in education. The goal of this study was to provide a functioning 3D environment for German language students to experience as avatars. The student's impressions, attitudes, and perceptions of this learning activity would be recorded and analyzed to see if this…
Descriptors: Educational Technology, Computer Simulation, Role Playing, Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Sinwongsuwat, Kemtong – Language Testing in Asia, 2012
This paper reassesses the mainstream tasks used for evaluating Thai EFL learners' speaking skills: face-to-face interview and role-play. Based on final and preliminary findings from small-scale classroom research, it examines the capacity of these two tasks to assess the learners' conversation skills in particular and recommends a task that is…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Language Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Gardner, Sheena – Language and Education, 2016
Conducting research into young learner experiences of school poses methodological challenges which are compounded when, as is increasingly the case, the classroom interaction is multilingual and the research methods are participatory. Each new or adapted method sheds further light on the issues that can arise. Researcher-initiated role play is a…
Descriptors: Ethics, Researchers, Role Playing, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Ruan, Youjin; Duan, Xiaoju; Du, Xiang Yun – Language, Culture and Curriculum, 2015
This study focuses on how beginner learners in a task-based teaching and learning (TBTL) environment perceive what is motivating to them in the process of learning Chinese as a foreign language at Aalborg University, Denmark. Drawing upon empirical data from surveys, group interviews and participant observation, this study explores which kinds of…
Descriptors: Second Language Learning, Second Language Instruction, Chinese, Learning Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Bataineh, Ruba Fahmi; Rabadi, Raghd Yaqoub Al; Smadi, Oqlah Mahmoud – TESOL Journal, 2013
This study investigated the effect of a literature-based program on eight Jordanian university students' communicative performance. The research design was essentially qualitative (observation was the primary instrument); however, triangulation was achieved through the use of other instruments, including pre- and posttests, interviews, journal…
Descriptors: Foreign Countries, Literature, Program Descriptions, English (Second Language)
Neff, Peter; Rucynski, John, Jr. – English Teaching Forum, 2013
This article discusses the role of culture in language teaching and provides activities for introducing culture in the classroom, focusing on teaching context and methodology to integrate culture. The authors outline five activities that can be adapted to the language level and interests of students. Instructions for each activity include language…
Descriptors: Cultural Awareness, Teaching Methods, Role, Class Activities
Peer reviewed Peer reviewed
Direct linkDirect link
Tseng, Jun-Jie; Tsai, Ya-Hsun; Chao, Rih-Chang – Australasian Journal of Educational Technology, 2013
Three-dimensional (3-D) multi-user virtual environments (3-D MUVEs) have been used to provide language learners with realistic scenarios in which verbal and non-verbal interactions are simulated. However, little is known of the underlying factors that shape interaction in avatar-based virtual worlds. This study examined the perceptions of 38…
Descriptors: Computer Simulation, Second Language Instruction, Chinese, Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Kongmee, Isara; Strachan, Rebecca; Pickard, Alison; Montgomery, Catherine – International Journal of Virtual and Personal Learning Environments, 2012
Massively Multiplayer Online Role Playing Games (MMORPGs) create large virtual communities. Online gaming shows potential not just for entertaining, but also in education. This research investigates the use of commercial MMORPGs to support second language teaching. MMORPGs offer virtual safe spaces in which students can communicate by using their…
Descriptors: Computer Games, Role Playing, Second Language Learning, Computer Simulation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Cyparsade, Mohun; Auckloo, Pritee; Belath, Ismut; Dookhee, Helina; Hurreeram, Navin – Science Education International, 2013
This study describes how in-service teachers in the pre-vocational sector in Mauritius adopted specific strategies to overcome the language barrier in the learning of science (Van Driel, Verloop & de Vos, 1998). Students of form III were taught few basic ideas related to "Earth & Space" through the use of role play and ICT. The…
Descriptors: Foreign Countries, Science Instruction, Earth Science, Learning Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Rothwell, Julia – Research in Drama Education, 2011
In this article the author draws on classroom video recordings and student commentary to explore ways in which the kinaesthetic elements of a process drama provided the context and the space for beginner additional language learners to engage with intercultural language learning. In the light of student comments in interviews and questionnaires,…
Descriptors: Video Technology, English (Second Language), Second Language Learning, Introductory Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Gilmore, Alex – Language Learning, 2011
This quasi-experimental study reports on a 10-month classroom-based longitudinal investigation, exploring the potential of authentic materials to develop Japanese learners' communicative competence in English. Sixty-two second-year university students were assigned to either a control group receiving textbook input or an experimental group…
Descriptors: Experimental Groups, Control Groups, Textbooks, Listening Comprehension Tests
Previous Page | Next Page ยป
Pages: 1  |  2