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Witt, Donald E. – Northeast Conference Newsletter, 1995
This article describes one teacher's methods of role-playing for helping students in the foreign language classroom advance to higher level skills. Role-playing is a closed book, cooperative learning technique in which the student has an opportunity to use the language in a non-threatening, spontaneous response environment. Role-playing is an…
Descriptors: Class Activities, Cooperative Learning, Evaluation Methods, High Schools
Wolf-Manfre, Eva – 1993
This document includes games and activities for the German as a foreign language class. There are games designed to help students get to know one another, games to help develop vocabulary skills and grammar, and activities for role playing. A list of references and resources is included as well as an index to abbreviations and symbols. (AB)
Descriptors: Class Activities, Classroom Techniques, Educational Games, German
Sato, Rintaro – 2001
This paper contributes to the growing debate in Japan about how to teach Japanese students to speak English effectively. It is argued that there must be a shift from learning about the English language to using English to learn and communicate about topics that are interesting and relevant to students' lives in Japan. Role playing is an effective…
Descriptors: Communicative Competence (Languages), English (Second Language), Foreign Countries, High School Students
JLTN Quarterly, 1996
This document consists of the four issues of the "JLTN Quarterly" issued from December 1995 to October 1996. This journal for high school Japanese language teachers contain articles on class activities and classroom teaching techniques. These include: exercises in interpretation of a Toys "R" Us store map and advertising; a…
Descriptors: Class Activities, Classroom Techniques, Cultural Context, Daily Living Skills
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers