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Kington, Raynard S. – Liberal Education, 2019
With the future leaders of the nation at our campuses, we must question the notion that opposition is the only option for problem solving and effecting change. While protest and opposition are appropriate in some situations, there are often other methods through which students can learn and engage as informed, passionate citizens of whatever…
Descriptors: Social Change, Change Strategies, College Role, Student Participation
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McCarthy, Mary M. – Journal of Political Science Education, 2014
Games and simulations are increasingly used in courses on international politics. This study explores the hypothesis that games are better than simulations (as well as only reading and lectures) in introducing students to abstract concepts integral to an understanding of world politics. The study compares a two-level Prisoner's Dilemma game…
Descriptors: Educational Games, Simulation, Teaching Methods, Politics
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Haynes-Moore, Stacy – Journal of Language and Literacy Education, 2015
In this work, the author examines a digital role-play in which participants composed an alternate version of "The Hunger Games" (Collins, 2008). Participants imagined characters and posted more than 400 scenes in the online collaboration. The author draws upon ethnographic methods (Merriam, 2009) to describe her participant-observer…
Descriptors: Ethnography, Role Playing, Computer Mediated Communication, Researchers
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Bush, H. Francis; Gutermuth, Karen; West, Clifford – Contemporary Issues in Education Research, 2009
Our purpose was to advance the current academic discussion on how to most effectively teach managerial ethics at the undergraduate level. We argued that undergraduate ethics education should be comprehensive, multi-dimensional and woven into the fabric of each student's experience. In particular, we hypothesized that the inclusion of…
Descriptors: Ethics, Undergraduate Students, Surveys, Service Learning
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Stroessner, Steven J.; Beckerman, Laurie Susser; Whittaker, Alexis – Journal of Educational Psychology, 2009
Reacting to the Past is a pedagogy involving collaborative role playing in history-based games over a semester. This article presents results from a systematic assessment of this novel pedagogy conducted in 3 phases following student focus group interviews. Interviews indicated that the method was generally popular compared with traditional…
Descriptors: Role Playing, Undergraduate Students, Teaching Methods, Writing Skills
Rogal, Margaret – Teaching Theatre, 1996
Recounts how an Iowa junior high school improv company (called "Pressure Points") tackles tough issues, educating their audiences about the dangers of alcohol and drugs; the effects of divorce; the realities of AIDS, rape, and suicide; and about the difficulties of growing up in a risk-filled world. Describes the troupe's work methods,…
Descriptors: Creative Dramatics, Experiential Learning, Group Experience, Improvisation
Kelley, Verne R.; And Others
In an effort to prove that mental health services can be lay administered, a training program was implemented in the rural areas of Cedar County (October 1972-April 1973) and Iowa County, Iowa (October 1973-May 1974). Recruited via personal or telephone contact, 20 trainees were selected who demonstrated they: were good listeners; did not impose…
Descriptors: Communication Skills, Criteria, Evaluation Methods, Interpersonal Relationship
Berghammer, Gretta; And Others – 1991
This curriculum guide presents a model for instruction in drama and theater education that integrates dramatic art in the elementary curriculum and addresses the developmental needs of all students. Part I outlines curriculum goals related to skills, attitudes, and understanding. These goals are to: (1) create and evaluate drama and theater…
Descriptors: Art Education, Communication Skills, Critical Thinking, Cultural Awareness