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Hill, Yao Zhang; Stitt-Bergh, Monica; Alarilla, Adrian – Intersection: A Journal at the Intersection of Assessment and Learning, 2020
The University of Hawai'i at Manoa Assessment and Curriculum Support Center successfully transformed a four-day, in-person Assessment Leadership Institute (ALI) into an online, four-day program designed to cultivate leaders who facilitate collaborative program learning assessment. We share eight successful strategies, including using the flipped…
Descriptors: COVID-19, Pandemics, Leadership Training, Flipped Classroom
Ackerman, Lyn Kajiwara – ProQuest LLC, 2017
Video games are a growing multi-billion dollar industry. Pew Internet & American Life Project (2008) reported that 97 percent of teens ages 12 to 17 years play computer, web, portable, or console games. Of the various genres that were reported, 36 percent of teens played role playing games and 21 percent played massively multiplayer online…
Descriptors: Video Games, Computer Games, Adolescents, Mixed Methods Research
Fominykh, Mikhail; Prasolova-Forland, Ekaterina; Divitini, Monica – International Association for Development of the Information Society, 2012
Creativity can be applied to every domain of knowledge and must be seen as an important competence. Supporting social creativity across different domains and disciplines in learning communities is an important part of collaborative process in both university education and in the context of large-scale international projects. In this paper, we…
Descriptors: Foreign Countries, Creativity, Computer Simulation, Social Systems
Fox, Alison M.; Loope, Lloyd L. – Journal of Natural Resources and Life Sciences Education, 2007
Increasingly recognized as having significant economic and ecological impacts, non-native invasive species have become an important interdisciplinary topic in biological and social science courses. Oceanic island systems like Hawaii have been particularly susceptible to invaders and efforts to prevent further invasions focus on reducing the…
Descriptors: Science Activities, Science Instruction, Relevance (Education), Critical Thinking

Menton, Linda K. – Teaching History: A Journal of Methods, 1994
Asserts that simulations are considered a highly effective pedagogical tool because they involve students in problem-solving and inquiry-based activities. Presents a model simulation designed to prepare secondary or college students for civic discourse about reparations as an important public policy issue. (CFR)
Descriptors: Citizenship Education, Class Activities, Colonialism, Educational Strategies

Brislin, Richard W.; Van Buren, H. – 1973
One of the implicit assumptions of the East-West Center is that Asian, Pacific, and United States grantees will learn about the nature of people who have a multicultural orientation. One aspect of such people is the nature of issues faced when the move from their "home" culture to another and back. The Center offers a seminar to train…
Descriptors: Adjustment (to Environment), American Culture, Attitudes, Conference Reports
Kaohi, Sharon; And Others – 1994
This publication is intended to serve as a resource for K-12 social studies teachers charged with the major responsibility of making peace and law-relaed concepts meaningful to students. The purpose of this resource book is to empower teachers and students in Hawaii with the concepts of peace and law. It seeks to foster dialogue between and among…
Descriptors: Citizen Participation, Citizenship, Citizenship Education, Civil Law
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers