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Hartjes, Laurie B.; Baumann, Linda C. – Journal of American College Health, 2012
Objective: Compare feedback strategies in 3 versions of an educational game. Participants: Study abroad students (N = 482) participated by playing the game and completing pregame/postgame surveys January-March 2010. Methods: This study employed an experimental design. Primary outcome measures were knowledge gain, player satisfaction, and risk…
Descriptors: College Students, Educational Games, Outcome Measures, Risk
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Chiu, Chung-Yi; Lynch, Ruth Torkelson; Chan, Fong; Rose, Lindsey – Rehabilitation Counseling Bulletin, 2012
The main objective of this study was to evaluate the health action process approach (HAPA) as a motivational model for dietary self-management for people with multiple sclerosis (MS). Quantitative descriptive research design using path analysis was used. Participants were 209 individuals with MS recruited from the National MS Society and a…
Descriptors: Research Design, Health Promotion, Self Efficacy, Hospitals
LaChausse, Robert G. – American Journal of Health Education, 2006
This study evaluated the effectiveness of Positive Prevention, a theory-based, HIV/STD prevention education curriculum for high school youth. Three hundred fifty-three students participated in a longitudinal experimental design to determine the impact of the curriculum on HIV/AIDS knowledge, self-efficacy to abstain from sex, self-efficacy of…
Descriptors: Research Design, Self Efficacy, Prevention, Sexually Transmitted Diseases