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Chin Ee Loh; Nur Fitri Shazwini Binte Rosli; Maya Ziqing Krishnan – Changing English: Studies in Culture and Education, 2024
Portable mobile technologies and high-speed access to the internet has led to the development of new online-first reading materials such as Korean Manhwa or webtoons, designed for quick consumption on mobile devices. Drawing on in-depth interviews with 11 adolescent girls aged 14 to 15 years old, this study examines why and how adolescents read…
Descriptors: Electronic Publishing, Telecommunications, Handheld Devices, Cartoons
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Brozo, William G. – Journal of Adolescent & Adult Literacy, 2012
National surveys reveal that graphic novels are perhaps the most popular recreational reading choice for adolescents--especially among boys. Graphic novels cover numerous topics, and this variety, along with their enormous popularity, makes them enticing and useful resources for teaching and learning in virtually any classroom. Since the…
Descriptors: Cartoons, Males, Content Area Reading, National Surveys
Stevenson, Sara – School Library Journal, 2009
As a middle school librarian in Austin, Texas, the author has been running weekly book clubs for years, which covered many genres that appeal to a wide cross section of kids. When approached by a group of Latino boys from low-income families, the author was inspired to run a Bluford High book club for reluctant readers. The author shares how she…
Descriptors: Reading Fluency, Clubs, Reading Motivation, Males
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Alvermann, Donna E.; Hagood, Margaret C.; Heron-Hruby, Alison; Hughes, Preston; Williams, Kevin B.; Yoon, Jun-Chae – Reading Psychology, 2007
The purpose of this study was to explore whether or not adolescents who are deemed underachievers and who struggle to read school-assigned textbooks will engage with popular culture texts of their own choosing (e.g., magazines, comics, TV, video games, music CDs, graffiti, e-mail, and other Internet-mediated texts). The 60 student participants,…
Descriptors: Textbooks, Cartoons, Video Games, Urban Schools
Lyga, Allyson A. W. – School Library Journal, 2006
Graphic novels help all different types of learners. For children who are incapable of visualizing a story, the artwork helps them create context. Graphic elements also attract visually dependent readers, who then freely read the text, and help reluctant readers understand the plot of a story. Finally, graphic novels cross gender lines. In this…
Descriptors: Reading Material Selection, Childrens Literature, Reading Motivation, Elementary Education