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Tseng, Wan-Ling; Kawabata, Yoshito; Gau, Susan Shur-Fen; Banny, Adrienne M.; Lingras, Katherine A.; Crick, Nicki R. – Journal of Clinical Child and Adolescent Psychology, 2012
This study examined the structural relations of preadolescents' inattention and hyperactivity/impulsivity, aggressive and prosocial behaviors, and peer functioning. There were 739 fourth (n = 239) and fifth (n = 500) graders (52.23% boys) in Taiwan who participated in this study. Preadolescents' inattention and hyperactivity/impulsivity were…
Descriptors: Females, Rating Scales, Preadolescents, Prosocial Behavior
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Hofstede, Gert Jan; Murff, Elizabeth J. Tipton – Simulation & Gaming, 2012
The game SO LONG SUCKER was designed in the United States in 1964 with the aim of showing how potentially unethical behavior necessary for winning was inherent in the game's incentive structure. Sessions with East Asian participants, however, led to very different game dynamics in which collaborative rather than antagonistic behaviors occurred.…
Descriptors: Foreign Countries, Educational Games, Ethical Instruction, Asians
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Wu, Chiu-yen; Lo, Ya-yu; Feng, Hua; Lo, Yafen – Journal of Emotional and Behavioral Disorders, 2010
Two third-grade Taiwanese students at risk for emotional and behavioral disorders participated in a pull-out, small-group social skills training program developed to promote their skill acquisition and maintenance. Using a multiple baseline across skills design, the authors demonstrated that both participants made marked performance improvement in…
Descriptors: Maintenance, At Risk Students, Behavior Disorders, Conflict Resolution