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Richa Choudhary – Online Submission, 2023
The research makes a considerable contribution to the academic literature which explores the use of technology in the public education system by analysing 'how effective the widespread use of technology has been for learning during COVID-19 in India'. The research develops a conceptual framework that outlines the readiness of states to adopt…
Descriptors: Foreign Countries, Readiness, Program Effectiveness, Technology Uses in Education
Engelmann, Katharina; Bannert, Maria; Melzner, Nadine – Research and Practice in Technology Enhanced Learning, 2021
Students must engage in self-regulated learning in computer-based learning environments; however, many students experience difficulties in doing so. Therefore, this study aims to investigate self-created metacognitive prompts as a means of supporting students in their learning process and improving their learning performance. We conducted an…
Descriptors: Metacognition, Cues, Learning Processes, Educational Technology
Li, Wenjing; Wang, Fuxing; Mayer, Richard E.; Liu, Tao – Journal of Computer Assisted Learning, 2022
Background: With the rapid popularization of e-learning, how to improve online learning has aroused widespread concern. A human-like pedagogical agent (PA) that displays eye gaze and gestures, is often added to online multimedia lessons to increase social connection and improve learning in e-learning environments. However, there has been a debate…
Descriptors: Online Courses, Animation, Educational Technology, Technology Uses in Education
Yabanova, Ulas; Demirkan, Ozden – Educational Process: International Journal, 2021
Background/purpose: The main purpose of this study is to examine the effects of the mobile pre-learning system developed according to the surface learning approach on academic achievement and mobile learning attitudes. Materials/methods: The research was conducted with 135 university students and a 12-week pretest-posttest unequaled control group…
Descriptors: College Students, Telecommunications, Handheld Devices, Educational Technology
Smith, Rebecca; Ralston, Nicole; Waggoner, Jacqueline C. – AERA Online Paper Repository, 2020
This mixed methods study examined the impact of using untethered lecture capture (ULC) as an instructional technology with preservice teacher educators, both on learning experiences as students and confidence using technology as teachers. Results found statistically significant (p < 0.05) increases in confidence in using technology as a…
Descriptors: Technological Literacy, Educational Technology, Instructional Innovation, Technology Uses in Education
Trifa, Amal; Hedhili, Aroua; Chaari, Wided Lejouad – Education and Information Technologies, 2019
E-learning systems have gained nowadays a large student community due to the facility of use and the integration of one-to-one service. Indeed, the personalization of the learning process for every user is needed to increase the student satisfaction and learning efficiency. Nevertheless, the number of students who give up their learning process…
Descriptors: Educational Technology, Technology Uses in Education, Learning Processes, Student Needs
Vegas, Emiliana; Ziegler, Lauren; Zerbino, Nicolas – Center for Universal Education at The Brookings Institution, 2019
The Center for Universal Education (CUE) at the Brookings Institution studies innovations that can rapidly improve education progress, including innovations that use education technology. If the education sector stays on its current trajectory, by 2030 half of all children and young people around the world will lack basic secondary-level skills…
Descriptors: Educational Technology, Educational Innovation, Technology Uses in Education, Teaching Methods
Rachel Schechter; Maddie Lee Mason; Laura Janakiefski – Online Submission, 2024
This study examines the usage and effectiveness of Lexercise, a hybrid reading intervention program combining weekly literacy intervention with structured independent practice, in supporting reading skill development among struggling readers. Analysis of 198 students in grades 2-6 during the 2023-2024 school year revealed strong adherence to the…
Descriptors: Grade 2, Grade 3, Grade 4, Grade 5
Ge, Jenny; Smyth, Rachael E.; Searle, Michelle; Kirkpatrick, Lori; Evans, Rebecca; Elder, Alexa; Brown, Heather – Brock Education: A Journal of Educational Research and Practice, 2021
Technology continues to form an important part of the educational landscape, although the value of portable devices as learning tools is still being explored and debated. In light of the technology-based teaching methods suddenly brought into effect in response to the COVID-19 pandemic, the deliberate use of technology for learning is increasingly…
Descriptors: Educational Technology, Technology Uses in Education, COVID-19, Pandemics
Harwood, Chris; Brett, Clare – Technology, Instruction, Cognition and Learning, 2019
Informed by sociocultural theory this study presents insights gained through qualitative study of an undergraduate literacy activity in a North American university that used "Facebook Groups" to host student online book clubs. Data from student and instructor interviews and online collaborative writing interactions from a 24-week…
Descriptors: Undergraduate Students, Social Media, Clubs, Books
Gaggioli, Cristina – Research on Education and Media, 2018
This study is an overview of the technologies used by students with learning disorder (LD) and has the purpose of investigating how and the conditions on which digital technology can be an integral part of a motivating and barrierless learning environment also for students with special educational needs. Classrooms of the 21st century could be…
Descriptors: Educational Technology, Technology Uses in Education, Learning Disabilities, Teaching Methods
Randel, Bruce – Online Submission, 2018
Century Analytics, Inc. conducted a rigorous evaluation of Edmentum's Exact Path to estimate the impact of Exact Path use on student achievement in reading in kindergarten through Grade 3. Exact Path is an online educational tool designed to support individualized student instruction. This study's quasi-experimental design (QED), analyses, and…
Descriptors: Reading Achievement, Kindergarten, Grade 1, Grade 2
Nebel, Steve; Schneider, Sascha; Beege, Maik; Kolda, Franziska; Mackiewicz, Valerie; Rey, Günter Daniel – Educational Technology Research and Development, 2017
Complex, multimedia software such as educational videogames offer a wide range of elements to modify learner behavior. The adjustment of such software might support learning, especially in complex settings like collaborative or cooperative scenarios. Coming from a theoretical background of educational psychology, our experiment seeks to implement…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Cooperative Learning
Larrain, Antonia; Singer, Vivian; Strasser, Katherine; Howe, Christine; López, Patricia; Pinochet, Jorge; Moran, Camila; Sánchez, Álvaro; Silva, Maximiliano; Villavicencio, Constanza – Journal of Educational Psychology, 2021
There is compelling evidence that arguing with peers in educational contexts fosters students' content knowledge and argumentation skills. Indeed, curricula have already been developed that, through tailored support for peer argumentation, promote both content knowledge and argumentation skills simultaneously. However, we do not yet know how to…
Descriptors: Persuasive Discourse, Middle School Students, Knowledge Level, Peer Relationship
Randel, Bruce – Online Submission, 2018
Century Analytics, Inc. conducted a rigorous evaluation of Edmentum's Exact Path to estimate the impact of Exact Path use on student achievement in mathematics in kindergarten through Grade 8. Exact Path is an online educational tool designed to support individualized student instruction. This study's quasi-experimental design (QED), analyses, and…
Descriptors: Kindergarten, Grade 1, Grade 2, Grade 3