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Mosher, Margaret A – ProQuest LLC, 2023
The extent to which an intervention is perceived as socially valid significantly influences whether the intervention is selected, implemented, and maintained (Kern & Manz, 2004). Social skill interventions and evidence-based practices are often ranked with low social validity by adolescents (McCoy et al., 2016). Interventions delivered through…
Descriptors: Middle School Students, Interpersonal Communication, Intervention, Computer Simulation
Ali Ceyhun Muftuoglu – ProQuest LLC, 2024
This study investigates the role of Immersive Virtual Reality (IVR) in facilitating Transformative Experiences (TE) and enhancing everyday engagement with learning. Using the Teaching for Transformative Experiences in Science (TTES) model, this research integrates IVR's unique affordances--presence and agency--to examine how immersive learning…
Descriptors: Computer Simulation, Transformative Learning, Learner Engagement, Science Education
Angelica Vagle – ProQuest LLC, 2024
The 21st century technology has advanced to become an accessible beacon of education. The physical boundaries of the chemistry laboratory have expanded with the use of innovative virtual lab simulations despite disparate results from previous investigations of student performance comparing virtual lab simulations with traditional laboratory…
Descriptors: Computer Simulation, Educational Technology, Science Laboratories, Chemistry
Andrea Armour Trudeau – ProQuest LLC, 2024
With virtual reality (VR) tools becoming increasingly prevalent in K-12 schools today, educators now possess the means to transport students to digitally simulated times and places without ever leaving the classroom. However, current application of this experiential technology is in its nascent stage and subsequent research is often limited to…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Grade 7
Abrams, Kathryn Mey – ProQuest LLC, 2023
Individuals with disabilities have been less involved in school activities than their same age peers and this includes career preparation in science and math (Eriksson et al., 2007; Agran et al., 2020; Jackson et al., 2022). Specifically, individuals with intellectual disabilities (ID) have been underrepresented in science education (Lee, 2011)…
Descriptors: Students with Disabilities, Intellectual Disability, Scientific Concepts, Science Instruction
Kirby, Catherine M. – ProQuest LLC, 2022
The integration of Social Emotional Learning into the secondary curriculum is recognized globally as an important set of skills to have, especially since the onslaught of the COVID-19 pandemic. The purpose of combining these skills within a virtual reality program is to engage and enhance the experience the students have learning the new skills.…
Descriptors: Social Emotional Learning, Computer Simulation, Urban Schools, High Schools
Minxin Cheng – ProQuest LLC, 2024
Background: Autism spectrum disorder and cerebral palsy are prevalent neurodevelopmental disorders. Autistic individuals or individuals with cerebral palsy often struggle with sensory processing that further impacts movement execution. Immersive virtual reality (VR) is a promising assessment and intervention modality to promote motor learning in…
Descriptors: Autism Spectrum Disorders, Cerebral Palsy, Neurodevelopmental Disorders, Computer Simulation
Ana Maria Villanueva – ProQuest LLC, 2022
Emerging technologies in the classroom are paving the way towards high-quality, hands-on distance learning. Augmented Reality (AR), which overlays virtual information into the physical world, provides a promising solution for the development and delivery of collaborative educational content. Frameworks such as ARkit, ARCore, have enabled AR…
Descriptors: Computer Simulation, Educational Technology, Barriers, Robotics
Paine, Faith A. – ProQuest LLC, 2022
The COVID-19 pandemic impacted the education of nursing students across the world. Nursing students were unable to care for patients with COVID-19 at the beginning and potentially throughout nursing school depending on the facility and nursing school restrictions. It was not known how the participation in a high-fidelity simulation will impact the…
Descriptors: COVID-19, Pandemics, Nursing Education, Nursing Students
Geraldine P. Kiefer-Necklen – ProQuest LLC, 2024
Nursing educators are challenged to find strategies that will develop critical thinking and clinical judgment abilities in students. As technology has advanced, the use of virtual simulation platforms has increased in use in nursing courses. This study examined the effect of a pilot virtual simulation intervention on critical thinking and clinical…
Descriptors: Nursing Education, Computer Simulation, Critical Thinking, Thinking Skills
Nora Kinslow – ProQuest LLC, 2024
Fieldwork education is a critical component in occupational therapy education, aiding in the transition from classroom learning to practical application. It has been cited recently that therapists have expressed concern regarding student preparedness for fieldwork in a hand therapy setting. Hand therapy is a specialty practice area where…
Descriptors: Occupational Therapy, Allied Health Occupations Education, Educational Resources, Human Body
Giancarlo Perez-Flores – ProQuest LLC, 2023
Professional development (PD) is crucial for teachers to learn about new practices, technology, and improve self-efficacy to apply these skills. This sequential explanatory mixed-method study served to explore teachers' experiences with PD and using virtual labs in the classroom. First, in the quantitative phase of the study, a survey was…
Descriptors: Faculty Development, Science Laboratories, Computer Simulation, Science Teachers
Drake, Eric W. – ProQuest LLC, 2022
This study was designed to identify the impact of virtual reality (VR) and the virtual reality learning environment (VRLE) on the assessment outcomes of students in a middle school life sciences unit of study. The experiment was a quantitative 2 x 3 repeated measure mixed group quasi-experimental design with three variables. The two independent…
Descriptors: Educational Technology, Computer Simulation, Middle School Students, Science Instruction
Francheska M. Garcia – ProQuest LLC, 2024
Healthcare professionals and individuals underutilize substance use screenings, driving exploration of innovative approaches like virtual agent-guided screening. This study assessed the virtual counselor app's equivalence to in-person evaluation for substance use screening. Participants also completed a user experience questionnaire and a…
Descriptors: Intervention, Screening Tests, Substance Abuse, Health Services
Annette Kaye Stelter – ProQuest LLC, 2022
This study explores allied health undergraduate students' experiences learning human anatomy through Augmented Reality (AR) technology compared to other modalities in a private university. The research used multivariate analysis to measure and understand the impact of AR on the learning of human anatomy by undergraduate allied health students,…
Descriptors: Laboratory Procedures, Allied Health Occupations Education, Undergraduate Students, Human Body
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