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Marín, B.; Frez, J.; Cruz-Lemus, J.; Genero, M. – ACM Transactions on Computing Education, 2019
Context: Programming courses are compulsory for most engineering degrees, but students' performance on these courses is often not as good as expected. Programming is difficult for students to learn, given that it includes a lot of new, complex, and abstract topics. All of this has led experts to the conclusion that new teaching techniques are…
Descriptors: Programming, Game Based Learning, Engineering Education, College Freshmen
Julianna Paola Ramirez Lozano; Leslie Bridshaw Araya; Renato Peñaflor Guerra – Higher Education, Skills and Work-based Learning, 2024
Purpose: The study analyzed how the service-learning (SL) methodology can become a university social responsibility (USR) strategy that generates shared value for the university and its stakeholders. Design/methodology/approach: This qualitative and exploratory-descriptive research had a nonexperimental field and cross-sectional design that used…
Descriptors: Foreign Countries, Service Learning, Universities, Social Responsibility
Ibieta, Andrea; Hinostroza, J. Enrique; Labbé, Christian – Journal of Research on Technology in Education, 2019
Research shows that students face a range of difficulties when using the Internet to solve information problems. Using a quasi-experimental design, we tested a strategy to improve Chilean 10th graders' skills for information problem solving using the Internet (IPS-I). The intervention was based on a workshop in which students learned IPS-I…
Descriptors: Internet, Problem Solving, Grade 10, Workshops
Winthrop, Rebecca; Ziegler, Lauren; Handa, Rhea; Fakoya, Foluyinka – Center for Universal Education at The Brookings Institution, 2019
Humans are born with the natural ability to gain skills through play. Children learn about social norms, roles and responsibilities, and language through curiosity-driven, playful interactions and activities. Learning through play harnesses the power of children's imagination and inspires active engagement with the material. The Center for…
Descriptors: Play, Academic Achievement, Educational Innovation, Student Centered Learning
Echeverria, Alejandro; Nussbaum, Miguel; Calderon, Juan Felipe; Bravo, Claudio; Infante, Cristian; Vasquez, Andrea – Interactive Learning Environments, 2011
The use of handheld computers in educational contexts has increased considerably in recent years and their value as a teaching tool has been confirmed by many positive experiences, particular within collaborative learning systems (Mobile Computer Supported Collaborative Learning [MCSCL]). The cost of the devices has hindered widespread use in…
Descriptors: Educational Technology, Physics, Technology Uses in Education, Courseware
Rodriguez, Patricio; Nussbaum, Miguel; Dombrovskaia, Lioubov – Technology, Pedagogy and Education, 2012
Currently, the use of information and communication technologies (ICT) in education does not conclusively demonstrate significant effects on learning. However, not all ICT usage models are designed to affect student outcomes. Therefore, to accurately study the impact of ICT, the concept of an educational programme supported by ICT must first be…
Descriptors: Foreign Countries, Computer Uses in Education, Educational Technology, Evidence
Brock, Cynthia H.; Pennington, Julie L.; Ndura, Elavie – Pedagogies: An International Journal, 2012
Working in conjunction with a local school district in the United States, we developed a professional development project--called the Multiliteracies Teacher Institute Project (M-TIP). It composed of a series of three interrelated university courses that were designed to provide university graduate credit and professional development to teachers…
Descriptors: Learning Modalities, Faculty Development, Racial Identification, Teacher Attitudes
Roschelle, Jeremy; Rafanan, Ken; Estrella, Gucci; Nussbaum, Miguel; Claro, Susana – Computers & Education, 2010
The field of Computer Supported Collaborative Learning (CSCL) includes designers who emphasize effectiveness, measured via experiments, as well as designers who emphasize context and conduct qualitative research on teaching and learning practices. We conjectured that these two different emphases could be fruitful combined in a research and…
Descriptors: Research and Development, Qualitative Research, Program Effectiveness, Technology Education
Martin, Michaela, Ed. – International Institute for Educational Planning (IIEP) UNESCO, 2007
The main objective of this research is to analyze the current status, the existing mechanisms for the regulation and quality assurance, and the impact of transnational commercial provision on the higher education system in six developing countries and a country in transition. The case-study research: (1) analyzed the principal forms and…
Descriptors: Higher Education, Quality Control, Program Effectiveness, Foreign Countries