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Showing 1 to 15 of 19 results Save | Export
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Rasi, Päivi M.; Poikela, Sari – Interdisciplinary Journal of Problem-based Learning, 2016
Higher education faces the challenges of bridging education and authentic work. In addition, it needs to respond to the highly multimodal and participatory communication and content creation practices, preferences, and cultures of present and future students. The aim of our article is to discuss how the use of video triggers and video production…
Descriptors: Problem Based Learning, Higher Education, Continuing Education, Video Technology
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Flynn, Stephen X. – Public Services Quarterly, 2013
There are universal elements to great videos and games that drive large audiences: beautiful cinematography and graphics, engaging and purposeful screenplays and storylines, unforgettable soundtracks, and a brand name that makes viewers and players want to return for more. Libraries can, and should, employ these elements in their own videos to…
Descriptors: Libraries, Internet, Video Technology, Computer Software
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Kumar, Ajith; Ganesh, L. S. – Learning Organization, 2011
Purpose: This paper aims to examine how knowledge transfer between individuals influences performance in product development (PD) organizations and whether this influence is contingent to the degree of novelty in the PD work. Design/methodology/approach: A set of hypotheses describing the relationships between knowledge transfer by codification…
Descriptors: Foreign Countries, Knowledge Level, Communication (Thought Transfer), Transfer of Training
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Case, Patty; Hino, Jeff – Journal of Extension, 2010
Video--once complex and expensive to create with high distribution costs--has become more affordable and highly accessible in addition to being a powerful teaching tool. Self-produced videos are one way educators can connect with a growing number of on-line learners. The authors describe a pilot project in which a series of video clips were…
Descriptors: Pilot Projects, Program Descriptions, Video Technology, Production Techniques
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Halverson, Erica; Gibbons, Damiana – Journal of Computing in Teacher Education, 2010
In this article, we trace learning across the digital video production process through case studies with four youth media arts organizations (YMAOs) across the United States. We hypothesize that what these organizations share is a series of key moments throughout the production process in which youth must articulate the relationship between the…
Descriptors: Educational Technology, Production Techniques, Video Technology, Visual Arts
Lenox, Marianne; Coleman, Maurice – Computers in Libraries, 2010
Regular readers of "Computers in Libraries" are aware that social networks are forming increasingly important linkages to professional and personal development in all libraries. Live and virtual social networks have become the new learning playground for librarians and library staff. Social networks have the ability to connect those who are…
Descriptors: Library Personnel, Public Libraries, Social Networks, Knowledge Management
McBride, Diantha – School Library Journal, 2009
During the past 30 years, the author has worked with children and young adults from ages 3 to 18 (not to mention teachers, families, administrators, lecturers, and visiting authors), and she has read a lot of books. Because there are so many kids' books being published these days, she is not expecting total perfection. Still, there are many things…
Descriptors: Childrens Literature, Layout (Publications), Textbook Preparation, Textbook Research
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Burstow, Bonnie – International Journal of Lifelong Education, 2008
This article probes the ethics of one of the more controversial as well as exciting forms of adult education--the mode of theatre of the oppressed called "invisible theatre". Looking at claims made by practitioners--Augusto Boal's especially--and drawing on concrete theatre pieces, the author asks: What are invisible theatre's claims to…
Descriptors: Theater Arts, Adult Education, Adult Educators, Ethics
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Fanning, Elizabeth; Bunch, John; Brighton, Catherine – International Journal on E-Learning, 2011
The purpose of this study was to compare the production processes and approaches for user engagement of virtual environments created for learning or commercial and entertainment purposes, specifically through online games and 3-D online spaces. This study used a qualitative, multiple case study approach based on interviews with developers of…
Descriptors: Advertising, Observation, Virtual Classrooms, Innovation
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Hasenay, Damir; Krtalic, Maja – Journal of Librarianship and Information Science, 2010
The preservation of newspapers is the main topic of this paper. A theoretical overview of newspaper preservation is given, with an emphasis on the importance of a systematic and comprehensive approach. Efficient newspaper preservation implies understanding the meaning of preservation in general, as well as understanding specific approaches,…
Descriptors: Newspapers, Foreign Countries, Preservation, Archives
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Sun, Hongyi – International Journal of Learning and Change, 2007
Based on data from 700 companies in 20 countries, this paper records the research that investigates the contribution of organisational and technological practices to speed up New Product Development (NPD). The organisational practice is found positively correlated with the speed of NPD. However, no significant direct relationship was found between…
Descriptors: Production Techniques, Computer Assisted Design, Total Quality Management, Organizational Effectiveness
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Calandra, Brendan; Barron, Ann E.; Thompson-Sellers, Ingrid – International Journal on E-Learning, 2008
Decisions related to the implementation of audio in e-learning are perplexing for many instructional designers, and deciphering theory and principles related to audio use can be difficult for practitioners. Yet, as bandwidth on the Internet increases, digital audio is becoming more common in online courses. This article provides a review of…
Descriptors: Instructional Design, Internet, Courseware, Multimedia Instruction
Macy, Daniel J.; Wallace, Karla – Online Submission, 2007
Project SUCCESS sought to recruit, train, and support paraprofessionals and mid-career adults in high-need teaching fields (math, science, special education, bilingual) in transitioning to teach in high-need schools. A 27-minute video was produced to supplement reporting of project evaluation outcomes. This paper highlights procedures and…
Descriptors: Evaluation Methods, Evaluation Research, Microteaching, Transitional Programs
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Guile, David – International Journal of Lifelong Education, 2007
The paper argues that the emergence of a new mode of production--co-configuration is generating new modes of expertise that EU policies for lifelong learning (LLL) are not designed to support professionals to develop. It maintains that this change can be seen most clearly when we analyse Small and Medium Size (SMEs) enterprises in the creative…
Descriptors: Creativity, Industry, Lifelong Learning, Cooperative Planning
Scardamalia, Marlene, Ed.; Bereiter, Carl – Educational Technology, 2008
Capabilities and biases of learning technologies are examined in light of four widely accepted principles: deep content knowledge, dialogue, agency, and collaboration. Software that supports these principles must focus students' attention on ideas rather than topics or tasks and should foster high levels of "epistemic agency," providing students…
Descriptors: Metacognition, Adoption (Ideas), Knowledge Base for Teaching, Bias
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