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St. George, Joyce; Dicicco-Bloom, Barbara – Nursing Outlook, 1985
The authors explain how role playing helps home health aides learn to cope with common problems that arise in their work with the homebound elderly and their families. (CT)
Descriptors: Coping, Family Problems, Home Health Aides, Homebound
John, Martha A. – J Educ, 1970
Descriptors: Cognitive Processes, Deduction, Educational Research, Elementary School Students
Leventhal, Jerome I. – Bus Educ Forum, 1970
Descriptors: Case Studies, Creative Thinking, Distributive Education, Educational Games
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Gillis, H. Lee; Bonney, Warren C. – Journal of Mental Health Counseling, 1989
Describes team-building activities for mental health counselors who function as consultants to staffs, groups, or other intact work systems. Provides rationale for application of strategic systems and sociodrama techniques to an adventure activity that allows a group to metaphorically enact its common issue. Provides example of a consultation…
Descriptors: Adventure Education, Consultants, Counselor Role, Group Dynamics
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Palmer, Jeffrey – American Behavioral Scientist, 1974
An integration of "systems" and "synectic" approaches and an unconventional use of role-playing are salient features of the problem solving workshop, looking for fresh approaches to the improvement of undergraduate education. (JH)
Descriptors: Creative Thinking, Educational Improvement, Higher Education, Logical Thinking
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Clark, Jonathan; Johannet, Pierre – Journal of Education, 1977
The social processes which limit the use of direct perceptual experience and the way in which they affect communication between two individuals who seek to resolve problems together are explained. A model designed to bring direct experience into balance with social structures as a perceptual resource for partners in the problem solving process is…
Descriptors: Communication Problems, Communication Skills, Information Processing, Models
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Koenigsberg, Judy; Susman, Marilyn – Journal of College and University Student Housing, 1985
Explored the communication patterns between roommates in a residence hall, and examined the effects of a role playing module in promoting open communication. Results and suggested applications are given. (BL)
Descriptors: College Students, Dormitories, Higher Education, Interpersonal Communication
Conflict Resolution Unlimited, Inc., Bellevue, WA. – 1998
This manual provides information that can help parents resolve conflict and provides information required to conduct Family Problem Solving Training sessions. The guide, which introduces conflict mediation skills to parents, is divided into four 1.5 hour sessions. The sessions are (1) "Introduction to Conflict Mediation, How to Use…
Descriptors: Children, Communication Skills, Conflict Resolution, Family Problems
Day, Katherine – Programmed Learning and Educational Technology, 1973
This paper focuses on the simulation games developed at the Johns Hopkins University, Baltimore, U.S.A., which deal with a variety of social processes or situations. The paper, given before game play, identifies some of their characteristic features and discusses the educational implementational implications of the ways in which they are seen to…
Descriptors: Educational Strategies, Educational Theories, Game Theory, Models
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Sieber-Suppes, Joan; And Others – Developmental Psychology, 1973
Purpose of this study was to determine whether some major aspects of children's role-playing behavior can be coded reliably and whether role-playing behavior is related to role-problem characteristics and individual variables. (Authors)
Descriptors: Difficulty Level, Grade 5, Intelligence, Problem Solving
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Falk, Gideon – Small Group Behavior, 1981
Uses a laboratory experiment involving role-playing groups to show that an assigned majority rule is likely to lead to higher-quality solutions than unanimity and no-decision rule. Results indicated under majority rule workers resistance to the foreman's power often resulted in a successful search for a better solution. (JAC)
Descriptors: Decision Making, Group Dynamics, Group Structure, Groups
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Marsh, Diane T.; And Others – Child Development, 1980
Descriptors: Interpersonal Competence, Interpersonal Relationship, Junior High School Students, Perspective Taking
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Bagley, Dan S., III – Gifted Child Quarterly, 1979
The article presents research reports on the nature of creativity, including such elements as its characteristics; the function of the affective gatekeeper (which filters the "reality" perceived by each individual); the constructs of perception; and the functions of role playing, altered states of consciousness, and fantasy. (PHR)
Descriptors: Cognitive Development, Creativity, Fantasy, Gifted
Goddard, Nettye – Thrust for Education Leadership, 1976
Presents a number of conflict resolution skills and strategies which can be effective in handling the conflicts arising from the predictable differences--indeed hostilities--associated with Title IX. (Author/RK)
Descriptors: Communication Skills, Conflict Resolution, Educational Administration, Illustrations
Riley, John F. – Gifted Child Today (GCT), 1990
Sociodrama is presented as a structured, yet flexible, method of encouraging the use of creative thinking to examine a difficult problem. An example illustrates the steps involved in putting sociodrama into action. Production techniques useful in sociodrama include the soliloquy, double, role reversal, magic shop, unity of opposites, and audience…
Descriptors: Classroom Techniques, Creative Thinking, Creativity, Dramatics
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