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Hazen, Timothy A. – Journal of Political Science Education, 2019
This review examines the Model United Nations (MUN) program at the collegiate level and provides useful information for advisors that are leading MUN for the first time.
Descriptors: Political Science, Simulation, International Organizations, Role Playing
Todd, E. Michelle; Higgs, Cory A.; Mumford, Michael D. – Creativity Research Journal, 2019
Although scholars have identified many variables that contribute to creative problem-solving, less attention has been given to variables that might lead to failure in creative problem-solving. One set of variables that might lead to poor performance in creative problem-solving efforts may be found in various decision biases. In this study, the…
Descriptors: Problem Solving, Creativity, Prediction, Decision Making
Wang, Shu-Ming; Hou, Huei-Tse; Wu, Sheng-Yi – Educational Technology Research and Development, 2017
Instructional strategies can be helpful in facilitating students' knowledge construction and developing advanced cognitive skills. In the context of collaborative learning, instructional strategies as scripts can guide learners to engage in more meaningful interaction. Previous studies have been investigated the benefits of different instructional…
Descriptors: Cognitive Processes, Electronic Journals, Student Journals, Web Based Instruction
King, Elizabeth M. – Theory Into Practice, 2015
Digital games have become popular for engaging students in a range of learning goals, both in the classroom and the after-school space. In this article, I discuss a specific genre of video game, the massively multiplayer online role-playing game (MMO), which has been identified as a dynamic environment for encountering 21st-century workplace…
Descriptors: Role Playing, After School Programs, Program Design, Males
Fedorov, Alexander – Acta Didactica Napocensia, 2010
This article described the methods of media education development of personality (including the audience's individual, "creative critical thinking" corresponding to "conceptual" (knowledge of media culture theory), "sensory" (intentional communication with mass media, orientational experience in genre and topical…
Descriptors: Technology Uses in Education, Educational Media, Personality Traits, Teacher Education
Peace Corps, 2013
The "Life Skills and Leadership Manual" is designed to be used by Peace Corps Volunteers and their counterparts who work with youth worldwide to develop the knowledge, skills, and attitudes integral to three Youth in Development sector competencies: (1) Support healthy lifestyles and prepare youth for family life; (2) Prepare youth for…
Descriptors: Voluntary Agencies, Volunteers, International Organizations, Daily Living Skills

Torrance, E. Paul – Journal of Creative Behavior, 1975
A variety of ways for teaching children to study the future have been suggested with the emphasis on the ability to solve problems creatively. (RK)
Descriptors: Creativity, Futures (of Society), Problem Solving, Role Playing
Torrance, E. Paul – Creative Child and Adult Quarterly, 1979
The third in a series of six articles on the use of different models for developing creativity and instructional materials focuses on the sociodrama model. (SBH)
Descriptors: Creativity, Instructional Materials, Models, Problem Solving

Bagley, Dan S., III – Gifted Child Quarterly, 1979
The article presents research reports on the nature of creativity, including such elements as its characteristics; the function of the affective gatekeeper (which filters the "reality" perceived by each individual); the constructs of perception; and the functions of role playing, altered states of consciousness, and fantasy. (PHR)
Descriptors: Cognitive Development, Creativity, Fantasy, Gifted
Riley, John F. – Gifted Child Today (GCT), 1990
Sociodrama is presented as a structured, yet flexible, method of encouraging the use of creative thinking to examine a difficult problem. An example illustrates the steps involved in putting sociodrama into action. Production techniques useful in sociodrama include the soliloquy, double, role reversal, magic shop, unity of opposites, and audience…
Descriptors: Classroom Techniques, Creative Thinking, Creativity, Dramatics

Guastello, Stephen J. – Journal of Creative Behavior, 1995
University security officers (n=34) played a simulation game designed to evaluate emergent leadership in a problem-solving situation. Both facilitative leadership style and individual creative contribution were found to make significant contributions to group members' perceptions of leadership. Implications are drawn for personnel selection,…
Descriptors: Adults, Creativity, Evaluation Methods, Leadership Qualities
Warren, Ann – Balance Sheet, 1978
Incorporating student-inspired incidences with typical office simulation activities can result in increased student involvement and enthusiasm. (BM)
Descriptors: Creativity, Office Occupations Education, Office Practice, Problem Solving
Haley, Gay Lyons – 1982
A major component of the creative problem solving process is divergent production, or the generation of alternative solutions to an open ended problem. Such solutions may be expressed in different forms or creative response styles: the verbal mode of expression involves stating solutions; the kinetic mode involves demonstrating solutions; and the…
Descriptors: Blacks, Cognitive Style, Creativity, Creativity Research
Koste, Virginia Glasgow – 1978
The purpose of this book is to help parents and teachers recognize and understand dramatic play in childhood as a process whereby the child acts out human experience in an attempt to order, clarify, and understand it. Written by a person experienced in theatre and drama, the book considers the following aspects of dramatic play: the importance of…
Descriptors: Childhood Interests, Childrens Games, Creative Development, Creative Dramatics
Lachs, Avraham – 1984
While the lecture method of instruction is a good way to transmit facts and information, techniques that actively involve the ego of the learner are preferable for affecting attitudes and/or developing conceptual skills. One family of such techniques is known as simulation techniques. Two methods widely used in industry and colleges are role…
Descriptors: Business Education, Case Method (Teaching Technique), Case Studies, Classroom Techniques
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