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Said Hashim, Khadijah; Mohd Radz, Fatin Aliana; Wan Yunus, Farhana; Dahlan, Nadia Ainuddin; Silah, Sumardianshah; Abdul Wahab, Rohaya – Asian Journal of University Education, 2021
This paper examines peer interactions among preschoolers while playing the board game known as "Buaya di Bawah Jambatan" (BDBJ) particularly in learning "adab" and moral values. Additionally, this study is guided by two research objectives focusing on the nature (types) of interactions among players during the game and…
Descriptors: Peer Relationship, Game Based Learning, Games, Ethical Instruction
Azhar, Sheikh Ahmad Firdaus Jamil; Jalil, Habibah Ab – Asian Journal of University Education, 2022
In the 21st century, mobile games have become a growing interest among children, including primary school students. This can be a great opportunity for instructors to utilize mobile games approaches and students' interest in games for education teaching and learning purposes, specifically in the primary classroom environment. However, there is no…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, Technology Uses in Education
Azman, Hazita; Dollsaid, Nurul Farhana – Arab World English Journal, 2018
This article explores the use of massively multiplayer online games (MMOGs) as a type of serious games that have English as a Foreign Language (EFL) learning potentials. It highlights evidence from a case study which investigated the effects of role-playing in MMOGs on communication behaviours among EFL game players. Additionally, findings from…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Game Based Learning