ERIC Number: ED601184
Record Type: Non-Journal
Publication Date: 2019-Feb
Pages: 5
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: N/A
Learning a Language through Gaming: A Minecraft Game Design for Negotiation of Meaning and Co-Construction of Knowledge
Baek, Joeun; Park, Hyekyeong
International Association for Development of the Information Society, Paper presented at the International Association for Development of the Information Society (IADIS) International Conference on Educational Technologies (6th, Hong Kong, Feb 8-10, 2019)
The purpose of this study is to design a Minecraft game where players can learn a language by negotiating meanings and constructing knowledge together with other players. In order to achieve this purpose, related theories are explored and an instructional design theory was adopted to provide a background for a game building. After the game was designed, it was implemented to test its feasibility. A further suggestion for re-design of the game as a next step was made. [For the complete proceedings, see ED601080.]
Descriptors: Video Games, Educational Games, Instructional Design, Second Language Instruction, Second Language Learning, English (Second Language), Feasibility Studies, Pilot Projects, Cooperative Learning, Computer Mediated Communication
International Association for the Development of the Information Society. e-mail: secretariat@iadis.org; Web site: http://www.iadisportal.org
Publication Type: Speeches/Meeting Papers; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A