Publication Date
In 2025 | 34 |
Since 2024 | 167 |
Since 2021 (last 5 years) | 471 |
Descriptor
Learner Engagement | 471 |
Outcomes of Education | 471 |
Foreign Countries | 155 |
Teaching Methods | 144 |
Student Attitudes | 132 |
Academic Achievement | 100 |
Undergraduate Students | 89 |
College Students | 58 |
Electronic Learning | 51 |
Teacher Student Relationship | 51 |
Intervention | 49 |
More ▼ |
Source
Author
Yu, Zhonggen | 4 |
Edward Tsinigo | 3 |
Elisabetta Aurino | 3 |
Sharon Wolf | 3 |
Bethany H. Bhat | 2 |
Blake A. Colaianne | 2 |
Catherine P. Bradshaw | 2 |
Chelsea A. Kaihoi | 2 |
Chen, Julia | 2 |
Christian D. Schunn | 2 |
Cynthia Pollard | 2 |
More ▼ |
Publication Type
Education Level
Location
China | 26 |
Australia | 15 |
Indonesia | 9 |
Ireland | 7 |
Malaysia | 7 |
South Africa | 7 |
Taiwan | 6 |
United Kingdom | 6 |
California | 5 |
Turkey | 5 |
United States | 5 |
More ▼ |
Laws, Policies, & Programs
Head Start | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards with or without Reservations | 1 |
Qi Zhang – Education and Information Technologies, 2025
This study aims to investigate and compare the efficiencies of gamification and ludicization in foreign language learning regarding learning outcome, readiness, engagement, and academic buoyancy. Regarding the theoretical frameworks, gamification and ludicization, feasible in foreign language learning through interaction and problem-solving…
Descriptors: Second Language Learning, Gamification, Outcomes of Education, Instructional Effectiveness
Jarett D. Haley; Amber N. Williams; Rosemary J. Perez; Claire K. Robbins – Studies in Graduate and Postdoctoral Education, 2024
Purpose: The purpose of this study is to explore how US graduate students described their diversity, equity and inclusion (DEI) education and engagement experiences outside their academic departments. Design/methodology/approach: This study used a critical constructivist qualitative approach and methods (i.e. interviews) to explore how 44 graduate…
Descriptors: Graduate Students, Diversity, Equal Education, Inclusion
Takatoyo Umemoto; Tsutomu Inagaki – Journal of Education and Learning, 2025
This study aimed to examine the reciprocal relationship between motivation and engagement in out-of-class learning among Japanese undergraduates by using a cross-lagged panel model. Two online surveys were conducted with 293 university students in Japan. This study measured motivation and engagement with regard to out-of-class tasks (homework) for…
Descriptors: Learning Motivation, Learner Engagement, Undergraduate Students, Foreign Countries
Declan Andrew McClintock – ProQuest LLC, 2024
Serious games research shows that games can increase engagement and improve learning outcomes over traditional instruction, but the impact of specific elements of serious games has yet to be fully explored across many contexts. Additionally, many existing intervention studies omit the details of the game design and development theory that informed…
Descriptors: Outcomes of Education, Game Based Learning, Intervention, Design
Vando Gusti Al Hakim; Su-Hang Yang; Jen-Hang Wang; Hung-Hsuan Lin; Gwo-Dong Chen – IEEE Transactions on Learning Technologies, 2024
The use of robots in education has the potential to engage students in learning activities and aims to form lasting relationships with them. To encourage sustainable, long-term human-robot interactions, a promising approach is to cultivate a pet-like, interdependent relationship. However, the potential of such relationships in education remains…
Descriptors: Foreign Countries, Robotics, Interaction, Attachment Behavior
Jennifer Clements – Childhood Education, 2024
Arts integration enriches learning experiences by fostering creativity, critical thinking, and emotional expression, thereby enhancing students' overall cognitive and social development.While all students benefit significantly from arts integration, students who struggle in a particular academic area can rediscover their love for learning.…
Descriptors: Art Education, Sensory Integration, Play, Creative Thinking
Ricardo Marcos; André Gomes; Marta Santos; António Coelho – Anatomical Sciences Education, 2025
Histology is a preclinical subject transversal in medical, dental, and veterinary curricula. Classical teaching approaches in histology are often undermined by lower motivation and engagement of students, which may be addressed by innovative learning environments. Herein, we developed a serious game approach and compared it with a classical…
Descriptors: Veterinary Medical Education, Game Based Learning, Gamification, Learner Engagement
Xin Jin – European Journal of Psychology of Education, 2024
From the perspective of comparative education, it has often been stressed that Chinese families hold high expectations on school achievement and believe in the pay-off of effort. However, the literature on the relationship between effort and academic achievement is limited. Individual effort is not widely considered a significant cause of…
Descriptors: Student Motivation, Academic Achievement, Socioeconomic Status, Outcomes of Education
Wang, Cenlan; Mirzaei, Tala; Xu, Tao; Lin, Hui – International Journal of Educational Technology in Higher Education, 2022
From the perspective of service science and its core concept of value co-creation, promoting learner engagement is critical for learning outcomes in a non-formal online learning environment. To promote online learning performance, we study how multidimensional learner engagement affects both instrumental and experiential learning outcomes. By…
Descriptors: Learner Engagement, Outcomes of Education, Nonformal Education, Electronic Learning
Sean Alley; Steve Isbell – Journal of Educators Online, 2025
Course content in higher education is increasingly provided via video lectures. Video quality varies widely, from textbook publishers that provide professional quality videos to individual instructors recording videos on their laptops. In this study, we randomly assigned students to one of two videos, one high quality and one lower quality, to…
Descriptors: Video Technology, Film Production, Online Courses, Learner Engagement
Kuuku Nyameye Wilson; Benjamin Ghansah; Patricia Ananga; Stephen Opoku Oppong; Winston Kwamina Essibu; Einstein Kow Essibu – Education and Information Technologies, 2025
This systematic literature review examines the use of computer games as instructional aids in the teaching and learning of programming. With the ubiquitous nature of technology permeating various aspects of modern life, the integration of gaming devices into educational settings has garnered increased attention. This paper investigates whether…
Descriptors: Literature Reviews, Computer Games, Technology Uses in Education, Educational Technology
Shan Zhao; Hongfei Du; Ronnel B. King; Danhua Lin; Peilian Chi – Social Psychology of Education: An International Journal, 2025
Much of the research on mindsets has focused on implicit theories of intelligence. However, there are other types of mindsets that might have important implications for learning and achievement. Among those that have received less attention is mindset of socioeconomic status (SES), which pertains to the belief that SES is changeable (i.e., growth…
Descriptors: Self Efficacy, Beliefs, Socioeconomic Status, Outcomes of Education
Min Young Doo; Jungwon Kim – Distance Education, 2024
This study comprised a meta-analysis of the relationship between learning engagement and learning outcomes in online learning in higher education. The effect sizes of 175 samples were extracted from 34 eligible studies published from January 2010 to March 2022. First, the relationship between learning engagement and learning outcomes was g =0.430,…
Descriptors: Learner Engagement, Outcomes of Education, Electronic Learning, Distance Education
Gary Pike; Dawn Wiese – Journal of Campus Activities Practice and Scholarship, 2024
Fraternities and sororities are an important part of American higher education. However, some scholars question the value of fraternities and sororities. Recent research on the educational outcomes of fraternity/sorority membership is limited, with more research focused on health and safety issues. The present research addresses the gap in the…
Descriptors: Fraternities, Sororities, Outcomes of Education, Learner Engagement
Carolynn Hare; Ben Johnson; Megan Vlahiotis; Erin J. Panda; Ayda Tekok-Kilic; Suzanne Curtin – Journal of Research in Reading, 2024
Background: Given the growing reliance on digital devices, an increasing number of studies have examined the effects of text medium on reading outcomes in development; however, the results have been mixed. The goal of this systematic review is to look at how print and digital formats affect reading comprehension, engagement and other reading…
Descriptors: Journal Articles, Reading Comprehension, Reading Interests, Learner Engagement