NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing all 8 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Malegiannaki, Irini; Daradoumis, Thanasis; Retalis, Symeon – International Journal of Game-Based Learning, 2021
Serious games are used in the field of cultural heritage as a means to transmit cultural knowledge and enable an experiential contact with cultural content. The authors' aim is to investigate whether a game design exploiting the less used combination of complex storytelling, endogenous cooperation, and competition has the potential to sufficiently…
Descriptors: Story Telling, Educational Games, Game Based Learning, Nonformal Education
Peer reviewed Peer reviewed
Direct linkDirect link
Çil, Emine; Maccario, Nihal; Yanmaz, Durmus – Research in Science & Technological Education, 2016
Background: Museums are useful educational resources in science teaching. Teaching strategies which promote hands-on activities, student-centred learning, and rich social interaction must be designed and implemented throughout the museum visit for effective science learning. Purpose: This study aimed to design and implement innovative teaching…
Descriptors: Design, Science Instruction, Science Education, Teaching Methods
Luckin, Rosemary, Ed. – UCL IOE Press, 2018
The educational technology sector is growing fast, with schools, colleges and universities more than ever looking for the best ways to use technology in the classroom. At the same time, there is an increasing appetite for learning and teaching practices to be backed up by evidence. However, there are few resources that bring these two things…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Educational Research
Clark, Kevin; Brandt, Jami; Hopkins, Rhonda; Wilhelm, Jason – Educational Technology, 2009
Participatory design principles were used with primarily African-American and Latino children in the Washington, DC area in the development of sports-themed digital game prototypes in an after-school program. The three stages in participatory design are the discovery stage, the evaluative stage, and prototyping. Within the participatory design…
Descriptors: Educational Games, Mathematics, Student Participation, Design
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2019
For the forty-second time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Las Vegas, Nevada. The Proceedings of AECT's Convention are published in two volumes. Volume 1 contains 37 papers dealing…
Descriptors: Educational Technology, Technology Uses in Education, Research and Development, Elementary Education
Peer reviewed Peer reviewed
Boone, Kristina M. – Journal of Applied Communications, 1996
Research on text/learner interactions emphasizes control of the following design aspects to facilitate comprehension: graphic organizers, learning objectives, perspective, advance organizers, display, and reader skill level. (SK)
Descriptors: Design, Educational Media, Extension Education, Layout (Publications)
Peer reviewed Peer reviewed
Raffo, Carlo; O'Connor, Justin; Lovatt, Andy; Banks, Mark – Journal of Education and Work, 2000
Presents arguments supporting a social model of learning linked to situated learning and cultural capital. Critiques training methods used in cultural industries (arts, publishing, broadcasting, design, fashion, restaurants). Uses case study evidence to demonstrates inadequacies of formal training in this sector. (Contains 49 references.) (SK)
Descriptors: Broadcast Industry, Design, Entrepreneurship, Fashion Industry
Peer reviewed Peer reviewed
Direct linkDirect link
Brennan, Geraldine – International Journal of Art & Design Education, 2006
The history of art and design education in Botswana has evolved in a unique way and reflects its British colonial history and post-independence development. It has involved constant exchange and dialogue with other countries through the employment of teachers, teacher trainers and university lecturers from a variety of European, Asian and other…
Descriptors: Visual Arts, Art Education, Foreign Countries, Cultural Influences