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Cottrell, Janet; Eisenberg, Michael B. – Computers in Libraries, 1997
Introduces the concept of designing World Wide Web pages that facilitate information seeking and problem solving; describes a model for information problem-solving and techniques for applying the model to Web page design; and lists Web page design guides, both online and print resources. (Author/LRW)
Descriptors: Design Requirements, Information Seeking, Information Sources, Models

Bellotti, Victoria; And Others – Human-Computer Interaction, 1996
Describes a collection of systematic theory-based analyses of a system prototype that inherited its control mechanisms from preexisting systems. Demonstrates that collective use of system and user modeling techniques provides insight into a complex design problem, enabling the examination of design decisions for users and implementation. Discusses…
Descriptors: Computer Mediated Communication, Computer Software Development, Design Requirements, Models

Shabo, Amnon – Journal of Educational Computing Research, 1997
Discusses how to design courseware programs that integrate benefits of instructionism (linear instruction) and constructionism in a hypermedia structure. A model of feedback that fades in and out is suggested, four examples are explained, and suggestions for redesigning programs are given. (LRW)
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Courseware
Christian, Phillip – Proceedings of the ASIST Annual Meeting, 2001
Explores how the 6-D framework can form the core of a comprehensive systemic strategy and help provide a supporting structure for more robust design and development while allowing organizations to support whatever methods and models best suit their purpose. 6-D stands for the phases of Web design and development: Discovery, Definition, Design,…
Descriptors: Computer System Design, Design Requirements, Development, Information Systems
Murray, William R. – 1988
This paper compares two alternative computer architectures that have been proposed to provide the control mechanism that enables an intelligent tutoring system to decide what instructional action to perform next, i.e., discourse management networks and blackboards. The claim that an intelligent tutoring system controlled by a blackboard…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer System Design, Design Requirements
Mann, William C.; And Others – 1981
This report comprises two documents which describe the state of the art of computer generation of natural language text. Both were prepared by a panel of individuals who are active in research on text generation. The first document assesses the techniques now available for use in systems design, covering all of the technical methods by which…
Descriptors: Artificial Intelligence, Computational Linguistics, Computer Programs, Design Requirements
Computer-Based Speech Training for Profoundly Hearing-Impaired Children: Some Design Considerations.

Bernstein, Lynne – Volta Review, 1989
Design considerations for speech training systems include the types of information about speech to be used in training, whether acoustic or physiologic; and the use of models of speech production, whether partially perceptual and partially knowledge-based or explicit data-based models. A taxonomy of speech training systems is presented.…
Descriptors: Classification, Computer Oriented Programs, Computer System Design, Deafness

Potgieter, Calvyn – Journal of Educational Television, 1994
Discusses the necessity for an integrated model for the design of media use in an educational context to ensure value in the design, application, and delivery of learning programs. The model is based on a media design strategy developed at the University of South Africa.(LRW)
Descriptors: Design Requirements, Educational Media, Guidelines, Higher Education
Elias, Erasto – European Journal of Engineering Education, 2006
Design methodology (DM) is defined by the procedural path, expressed in design models, and techniques or methods used to untangle the various activities within a design model. Design education in universities is mainly based on descriptive design models. Much knowledge and organization have been built into DM to facilitate design teaching.…
Descriptors: Models, Teaching Methods, Instructional Design, Classroom Techniques
Eisenstadt, Marc; And Others – 1981
These papers describe efforts toward the systematic improvement of a software environment called SOLO (Eisenstadt, 1978), which has been used with cognitive psychology students at the Open University in Great Britain and is geared towards the manipulation of assertional databases. The first paper, by Eisenstadt, Laubsch, and Kahney, provides an…
Descriptors: Computer Programs, Computer Science Education, Databases, Design Requirements
Beckwith, Don – 1984
An alternative research methodology is presented which focuses on the aims and values of education while attending to the learner as an elaborate, dynamic, everchanging total system. A summary covers the reactive, preactive, proactive, and spiralling learner systems, each of which meet the definitional system requirement of being dynamic, having a…
Descriptors: Design Requirements, Educational Objectives, Educational Research, Educational Researchers
Grabinger, R. Scott; Amedeo, Douglas – 1985
This study asked participants to rate models of computer-generated text on the perceived ease with which it could be read and studied. These ratings were submitted to a Q-mode factor analysis to identify the underlying criteria used when the reader/perceiver formed a judgment related to the "study-ability" of the text model. Subjects…
Descriptors: Computer Graphics, Design Requirements, Evaluation Criteria, Layout (Publications)
Boyd, Gary M. – 1982
Educational games are usually developed by copying existing recreational games and adding instructional components, or by using the intuitive preferences of the designer. However, existing games attract people through ideological value exemplifications. Moreover, whatever else they teach, games teach ideologies of either preservation, equality, or…
Descriptors: Design Requirements, Educational Games, Hidden Curriculum, Incidental Learning
CARPENTER, C.R.; AND OTHERS – 1961
ASSUMING THAT ADEQUATE OFFICES FOR SERVING THE NEEDS OF FACULTY AND STAFF MEMBERS SHOULD BE PLANNED AND CONSTRUCTED AS INTEGRAL PARTS OF FACILITIES, RESEARCH WAS CONDUCTED AND RESULTS REPORTED ON THE DESIGN OF A TWO-PERSON FACULTY AND/OR STAFF OFFICE. A FULL SCALE, PROTOTYPE MODEL WAS DEVELOPED FOR THE TWO-PERSON OFFICE AND TESTED FOR ECONOMICAL…
Descriptors: Building Design, Construction Needs, Design Requirements, Facility Case Studies

Pratt, S. J. – Computers and Education, 1985
Emphasizing more effective use of existing equipment, this article highlights distributed computing design considerations applicable to educational environments; identifies potential roles of networking in the provision of adequate teaching aids; presents a networking model; and describes the development of a distributed computing configuration at…
Descriptors: Computer Assisted Instruction, Costs, Design Requirements, Electronic Equipment