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Cassidy, Kate – Taproot, 1999
The learning sequence (TLS) is an adaptable, dynamic framework for designing any learning experience. TLS consists of seven steps (sense of each other, sense of place, group norms, relevance, the experience itself, reflection, transfer) that provide a foundation, a reference point to return to when an unexpected situation arises, and a common…
Descriptors: Adventure Education, Experiential Learning, Group Dynamics, Group Experience
Cassidy, Kate; Lacey, Mark – Taproot, 1998
Effective adventure programming is explained in terms of the "significant learning" experience, involving periods of tension, questioning, and transfer during personal and social learning. Adventure programming that is supportive, adaptive, and properly sequenced maximizes the potential of significant learning. Trust- and…
Descriptors: Adventure Education, Experiential Learning, Group Dynamics, Learning Processes
Peer reviewed Peer reviewed
Gass, Michael A. – Journal of Experiential Education, 1985
Examines theories of specific, nonspecific, and metaphoric transfer of learning and outlines 10 factors and techniques to assist adventure educators in linking challenging experiences to students' future learning. (LFL)
Descriptors: Adventure Education, Experiential Learning, Learning Strategies, Learning Theories
Washington, Sharon – Zip Lines: The Voice for Adventure Education, 1998
Adventure programs should go beyond the "four Fs" of diversity activities (food, fashion, festivals, and facts) to explore differences and their implications for social justice. Possible group activities include sharing ethnic and family traditions surrounding a person's name and focusing on the cycle of socialization related to…
Descriptors: Adventure Education, Consciousness Raising, Critical Thinking, Cultural Pluralism
Kemp, Travis; McCarron, Leonie – 1998
This paper presents a model for implementation of behavior therapies in adventure programs that use Group Adventure Initiative Tasks (GAITs) to promote personal development. Behavior therapies include various techniques and processes based in learning and pedagogical theory and used to promote changes in behavioral responses to environmental…
Descriptors: Adventure Education, Behavior Change, Experiential Learning, Foreign Countries
Estes, Cheryl A.; Tomb, Steven – 1996
The increasing emphasis on teacher-directed processing of adventure experiences may be devaluing both the learning experience and the promotion of self-reliance among students. The problem with "overprocessing" is that the teacher, not the student, decides what was learned and its relative value. In addition, this approach emphasizes…
Descriptors: Adventure Education, Educational Philosophy, Elementary Secondary Education, Experiential Learning